- For Bard, I meant Dancer could restore other's MP and TP with a restoration overtime ability. Though I haven't thought through how it'd exactly work. ^^;

- Didn't know White Mage had that big of a MP regeneration. Okay, I take back what I said about regen like MP recovery for Dancer. XD Thanks for pointing that out, Anova. ^^ But I was thinking Dancer could use MP through their dance skills, since those are used to buff allies and debuff enemies and it'd save TP.

- I'd choose Melee for LB, because watching a Dancer use the same Ranged Limit Break as Archer/Bard and Machinist wouldn't look right.

- I meant invincibility! XD And my reasoning behind that is because some times during certain group battles, bosses tend to throw out ulitmate attacks that tend to kill everyone off, like Odin's instant kill move. So I was thinking a temporary invincible status Limit Break would help make going up against opponents like that easier.



- Really!? 0.0 Wish I found that edit button yesterday, thanks for telling me, Anova! ^^
- Oh~ I always forget about with Monk. XD Yeah, Dancer relying on dexterity since it would be a light weight class like Ninja and is mostly mid ranged.