I'm always glad to see another use for the Scouting set and Dancer dps could work. I'd just like some clarification.

Bards don't recover MP at all outside of natural regen, and whitemages have a 80potency MP regen (after trait buff); so why would Dancer need a 150 potency MP regen (2x stronger than WHM) if they don't have mp skills? FYI: Regen is a 150 potency heal over time, which is the amount of MP you're saying they'd recover in a toggled stance with no long CD.

Otherwise, I'd also like to see some more variation in Limitbreaks in the next patch, but assuming SE doesn't design unique LBs for every job (it is going to be a ton of work balancing them) and you had to choose just one: would you use the melee LB or ranged LB?

Also, what use is invisible? Does it remove enmity (might be bad for tanks)? Does it allow ninjas to use sneak attack again (very limited to only one class and prolly not good to trade a 2300 potency attack for a 500 potency sneak attack)? Or did you mean invincible (Like a group Hallowed Ground/ Tank LB)?

These are just some notes:
you can go past the 1000 char limit by using the edit button. This way you don't have to make multiple posts.
Monks base their damage off STR and Ninjas base off DEX. This is why Ninjas use armors of Scouting and Monks use armors of Striking. They're both dextrous classes and have similar character models so I get the general idea you're going for still.