The patch notes said something about improving the queue algorithm. Me thinks it's broken instead.
"[2.0] The matching algorithm for Duty Roulette has been adjusted to reduce wait times."
The patch notes said something about improving the queue algorithm. Me thinks it's broken instead.
"[2.0] The matching algorithm for Duty Roulette has been adjusted to reduce wait times."
It's because everyone is running Diadems. The devs can't do anything about the fact that most of the players love a new feature. Yeesh!...
"I've been playing MMO's a long time and if there's one thing I've learned, it's that lions do not concern themselves with the opinions of sheep. Just take that little voice in your head that tells you to be tactful and understanding and shoot it...shoot it in the goddamn face." - SAO Abridged (Ep.2 | 8:35)
Daily Duty Finder Leveling Roulette is seriously broken for me. I haven't been able to get one after many LONG WAIT attempts for just a Normal Daily Leveling Roulette.
I wonder if they calculate how many people waited 40+ minutes and eventually gave up? That is really the number they need to be looking at, because it would have increased exponentially.
Well all Tanks are sitting in their 80 mins+ que for Void Ark. So have fun in all the other Content that suffers now even more of missing Tanks.
Well lets nerf the Diadem Itemlvl to 195 and see how much the player love the new feature.![]()
I've got a question - did devs acknowledged that there is some issue that should be fixed? Because when I join the Duty Finder as a DPS I see my role filled at 1/2 for a minute, maybe few. Then it becomes 0/2 like I'm not even there. Had 50 minutes queues already, today I've been withdrawing few times, but overall waiting for the dungeon to pop for more than an hour.
And I actually feel really dumb. Came back from work, wanted to play some game, but instead I'm waiting for a dungeon that won't even appear. Makes me want to log off and come back when it's fixed.
I'm a DPS, but waited more than 45 minutes trying to get into Void Ark tonight. Average wait time was "Less then 5m" the entire time.
Someone withdrew, restarts from scratch. Still not in after another 45 minutes. Average wait time was 5m for most of it, and just recently went up to 10m.
How is this possible? Seems like that queue filled up after I was bounced and thus I missed my chance, by no fault of my own.
Since 3.0 hit, it seems like the term "queue" is very loose, too - I've frequently had people queue up well after I did, and get in long before I did. And in the same role/job, too.
Additionally, tried queueing up with a healer friend recently, and our estimates were wildly different. Sometimes his were higher than mine, sometimes mine were higher. And the role counts didn't match at all.
Please do whatever it takes to fix this. It's pretty much impossible for me to enjoy the game with the Duty Finder in its current state.
Last edited by Ravidrath; 11-18-2015 at 06:50 PM.
They already stated that it's just a display error, the queue is working normally, so you do not have to withdraw just because it says 0/2 or 0/4 on all roles.I've got a question - did devs acknowledged that there is some issue that should be fixed? Because when I join the Duty Finder as a DPS I see my role filled at 1/2 for a minute, maybe few. Then it becomes 0/2 like I'm not even there. Had 50 minutes queues already, today I've been withdrawing few times, but overall waiting for the dungeon to pop for more than an hour.
And no, I don't think wait times are broken or not working as intended.
Actually, I never had such amazing queue times since the start of ARR. As a DPS, I get instant duty as soon as I sign up for most content, only leveling roulette is a bit slow but that's to be expected with everyone doing new content instead of leveling up remaining classes in low lvl dungeons.
As a healer, my queue times went up a bit, but still not past 7-15 min for any of the new content. As a tank, leveling roulette is still instant, but I guess that doesn't hold true for something like Void Ark where only very few tanks per run are needed.
"The secret of happiness is freedom, and the secret of freedom, courage." -Thucydides
Or it just means if you had waited 85 minutes at once, someone would have been found to do that content with you. Sometimes people don't sign up for what you want to do until WAY later, ever thought about that? Queues aren't long because SE wants them to be, they are long either because
a) no instance server is free
b) no one of the needed roles signed up for a certain duty or
c) too many people of one type of role signed up, so when someone with a needed role signs up too, only one of the several half-full groups gets ready to go and it might not be yours.
Thanks to explorations, b) is very common right now (because why do any other content when you can get perfect 210 loot from there?) and c) has always been and will always be a problem. The only difference is that now tanks are affected too, especially in Void Arc, because there are way more of them than there are slots for their role per run.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.