"bio - your lungs are failing causing damage over time"
"miasma - Contagions are spreading, causing damage over time."


"bio - your lungs are failing causing damage over time"
"miasma - Contagions are spreading, causing damage over time."




They're from the status effects when you're afflicted with them instead of using them.
Though, I suspect one is backwards. The descriptions of Bio and Miasma II match, ditto Miasma and Bio II.
"I shall refrain from making any further wild claims until such time as I have evidence."
– Y'shtola


Ah, ok. I don't think I've ever actually looked at the description of the status itself.





It's interesting and ironic how it was the Southern Seas Lalafell that helped with the Toberry disease and yet Arcanima is traced back to these Southern Seas Isles. perhaps that's where the remaining Nyms fled to?
Going to be that awful poster but based on my personal bias after reading about the lore of Nym they have those spells because Arcanist makes more sense going into Scholar. Diseases fit Scholar lore wise since they are researching cures for the plagues that were used during the war so they also know how to use such diseases as a weapon. However since Summoner is kind of tacked on to Arcanist it kind of just got dragged along with it. It's also might be one of the small reasons we wont see another class that can split into two jobs ever again.
Think of it like being an Arcanist who knows a few summoner spells.
Last edited by Calypsx; 11-20-2015 at 05:45 PM.




I dunno if I would go that far.
As far as I can tell, Square Enix is just focused creating as many enemy models and base systems as possible - as fast as they can - while money is flowing. So far, they've done base classes, jobs from base classes, jobs that split from base classes, and jobs that require no classes. When the game's youth transitions into its "golden age", we'll have knowledge of quite a few ways to do things and quite a few types of content, and as there's less funding to go around and they're forced to start recycling content, they'll have a massive repertoire to choose from. I bet we'll see more branching jobs someday - just probably not while they have the development freedom they have now.
"I shall refrain from making any further wild claims until such time as I have evidence."
– Y'shtola


I get this feeling the "tonberry disease" is probably an SCH experiment gone awry.
Tri-Disaster (and maybe Ruin III) are the only spells that don't fit to me as far as the SMN theme... but for obvious reasons it couldn't be an Arcanist ability. Other than that I think they explained the link from Arcanist to SMN well enough in-game. Your ability to summon creatures already, plus exposure to Primal essence (the key point) gave the Sharlayan scholars a framework towards reviving a lost art.





It's also interesting to note that ACN/SMN seem to use multi-elements in some of their spells:
Rouse
Tri-Bind
From what I can see it's fire, wind and ice or water
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