Quote Originally Posted by winsock View Post
One thing you can do to make this reliable is by making a macro that sets the stone skills on the hotbar, then grouping it with a skill like protect.


Activating this macro will push the highest available stone for lvl/lvl-sync to a specified location on a hotbar. the crosshotbar syntax is a bit different though. Not sure exactly what it is.
This is a brilliant way to adjust spells for low-level stuff you often find yourself in. I had been using a 'fall though' macro like the above, but this eliminates a lot of the problems with doing things that way. thanks!

As a side note. I'd love it SE if, instead of a new spell, you simply assigned traits that buffed the spells/abilities as you've done for others. That way their effectives cascades up and down as needed or synched.