Dear forum admin people - I do not understand why this thread was moved from general to the exploratory mission section. The intent of this thread was adding a feature in regards to the weather in all the zones. While 3.0 are a bit more the focus, I do not feel it was localized to just the Diadem zone enough to warrant this thread location. Your logic confuses me. Please explain.



Quote Originally Posted by Dotsusama View Post
They should have this setting, but I think the main reason they do not is visibility. Everyone has equal visibility in most cases. If you were able to turn weather effects off, there is a chance you would have an advantage over spotting/claiming a mob faster than the player that has weather effects on. The same reason why the game does not have any draw distance effects with sliders. i.e.: seeing nameplates further away, turning off shadows, etc.

BUT I would argue that since this game doesn't really have any competitive elements except in PVP arenas, just have the weather toggle available in all zones EXCEPT Frontlines.

While in other games I could see your debate in regards to locating mobs, I can not in this game. While it could help someone in Diadem or someone doing hunts spot the mob sooner, most of those mobs are shouted/relayed to other people to gather at. If anything, I feel it would help progress overall kill speed as people locate them faster. But i do question how much of an effect it would have. Specially since most videos I watch of people doing dungeons, they play with ALL effects on. I find it extremely overwhelming and takes away from the ability to watch the fight. But that's just me I guess.