After doing a few Diadems with an alliance I noticed something: Being in an Alliance does nothing. They are a completely separate entity who just happened to enter with you and try to stay with you to team up against monsters. They're basically the same thing as another group in there you didn't come with except it didn't take ages trying to coordinate everyone.
- You cannot use Alliance chat despite being in an Alliance
- You cannot see the other Alliance party members
- Determining the location of other Alliance parties isn't possible unless they <pos> in shout, LS, or VOIP; they don't display on your map.
When forming multiple parties to go on a Diadem exploration one full sized party can invite others to join their alliance. Yet oddly it doesn't display the Alliance party members as it would in Void Ark/CT, making it harder for keeping track of the other party members. This can be irritating when you're trying to organise everyone together into the workshop initially as its highly time consuming forming parties with people from various Free Companies. Every party has to relay the workshop coordinates, and coordinates for once you're inside Diadem, and figure out how to balance job roles with another group you can't see. You can't even form the Alliance until everyone is in the same area (and if someone leaves the Alliance breaks).
Some changes that would be nice
- Being able to swap members between Alliance parties without kicking then telling the other leader to invite X person to party and kick Y, it's clunky. It would really speed up the process of job balancing.
- Enable Alliance chat, we're in a group for a reason and would like to communicate privately.
- Display Alliance HUD so healers can keep track of all groups, resurrection and determining if the other groups have aggroed something.
- Display Alliance members on map