I can't seem to figure out how to beat Stage 15 - Urth's Spout. I keep wasting mgp on it and continue to get the same result. How does one beat the Wind-up Odin?
I can't seem to figure out how to beat Stage 15 - Urth's Spout. I keep wasting mgp on it and continue to get the same result. How does one beat the Wind-up Odin?
You need to stop attacking at like 33% of his HP. Then gather up a bunch of high DPS minions with a burst damage ability (I used Minfillia). Heal them up and wait for their ability to recharge, then attack him all at once. When you see a text pop up about his obsidian sword or something, that's when he stops attacking and starts channelling his insta kill move. You need to use all your damage LBs there to burn him down in time.
I haven't tried anything else but Minfillia. Maybe Hildabrand will also work? Or a boatload of lower damage but cheaper minions with a damage ability.
The tiniest lala.
Hildabrand was amazing for this map. I used White Mage, Yugiri and Hildabrand I think. I think also 4x Mammet #003G to keep White Mage special ability up a lot. Just kept on healing through Odins damage with White Mage, once he starts to cast Zantetsuken, Hildibrand Special + Yugiri Special and you do amazing damage. I only just made it though, he said the message for the strike of Zantetsuken, but I killed him in the fraction of a second before it went off. You can also draw Odins auto attack away from the party, like how tanks go on the other side of mobs in normal dungeons and stuff. So Odin will auto attack his main target but none of your other minions will get hit with splash damage as well.
I have a good assortment of minions, if you can try the following:
Odin is a Monster type, so you wanna use Poppet type as much as possible
x4 Wind-up Cursor (50% defense down)
x4 Wind-up Minion of Light (Black Mage) If I understand the party action right, it enhances enemy weakness to poppets
x4 Wind-up Yugiri (Attack+ bonus to all units in range)
x4 Wind-up Warrior of Light (Special 1-hit attack potenty of 230)
what ever summon points left you have get high attack poppets preferably like Hildibrand otherwise mini-moles have nice atk, nutkins as well.
Burn odin down to about 40-ish%, retreat your remaining units to a gate. Heal them and replenish ranks. Wait for their special skills to charge, move on Odin.
When he starts charging "Tukenerhekekshenutken" [sp?], execute Def Down, Poppet weakness, Attack + and 1-hit Attack.
I repeatedly practiced it and worked for me easy. Try to keep a queue of minions, try to surround Odin wiht your minions.
Odin is a cake walk compared to where I am at with stage 19.
Hope this helps.
Last edited by BooskiBoo; 11-13-2015 at 01:28 AM.
I beat it on my second try with a very simple set-up:
A lot of Yugiri and few Hildibrand here and there.
Always activate the Yugiri buff and always check of all the minions are attacking cause Odin moves a lot.
Instead I have no idea what to do with #19 challenge. No matter what I do the gazillions of Enkidu wipe out everything..
19 was a major pain for me as well. My final strategy involved starting with a squad of six Wind-Up Succubi on the left side of the field to basically maul each Enkidu as it spawned while wearing down Gil with Mini Moles (those things are power houses). My goal was to be sure there were at most 1-2 of the spawning Enkidus on the field when he phases and summons a bunch more--then I moved to eliminate the new ones as quickly as possible, before focusing on Gil. This was still -by far- the hardest challenge for me, though--ironically, I oneshot 20, 21, 22, and 23 after it, and even 24 only took three attempts, while 19 took ages. Maybe someone else can suggest a more efficient strategy.
I got number 19 down my first try, but it was the closest match possible:
http://i.imgur.com/IKLjAFL.png
I later went back and refined my strategy a bit. I basically just spam tiny bulbs, starting with the left. I also use 4 Minfillias to hit gilga in the middle. When gilga spawns the extra chickens, move the minifilias to the right and have them die fighting gilga, and just keep spamming bulbs. Move your bulbs to the middle, and clean out the chickens, then back to the left and keep using traps to help control the number of chickens.
The tiniest lala.
What worked for me was
4x hildibrand
4x storm mammet
4x Minion of Light (fighter)
4x Minion of Light (white mage)
as soon as zantetsuken starts charging up, use storm mammet and hildy's abilities at the same time and watch as enormous chunks begin falling off his hp bar.
I did it slightly differently, I used 8 baby brachiosaurs and stopped at about 40-50%. Healed up my minions, when he started casting, I popped the ability (extra damage from poppets) and they seem to have melted the boss.
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