I wish they still allowed us to match with players in Europe and Japan. Ever since they decided to make the regions our server usually has about ~200 people active at 9PM PST >.>
I wish they still allowed us to match with players in Europe and Japan. Ever since they decided to make the regions our server usually has about ~200 people active at 9PM PST >.>
I hope the Maintanace this morning will solve the issues with DF. This is a major Gamebraking Bug and needs to be hotfixed!
As Tank -> PvP 60 Mins+, Same with Void Ark.
Didnt tried Roullete because I had to unlock the new Dungeons first.
After experimenting the best I can with the times I noticed that all my DF roulette have ended in 1 Tank, 1 Healer, 1 Melee DPS, and 1 Range DPS. On MSQ roulette I also got 2 Tanks, 2 Healers, 2 Range DPS, and 2 Melee DPS. If this is a "tweak" then that would account for the increase in time. Harder to get an exact DPS setup then just any DPS that is on the list.
I've noticed this as well, which would explain long DPS wait time, but why would that cause the insane wait times for healers, since there is only 1 per party.After experimenting the best I can with the times I noticed that all my DF roulette have ended in 1 Tank, 1 Healer, 1 Melee DPS, and 1 Range DPS. On MSQ roulette I also got 2 Tanks, 2 Healers, 2 Range DPS, and 2 Melee DPS. If this is a "tweak" then that would account for the increase in time. Harder to get an exact DPS setup then just any DPS that is on the list.
Funny you mention this, tonight I was in queue for ex roulette as a healer which said less than 5min. I was in queue for 44 mins before I was d/c and I lost my place in queue. When I queued for the instance without ex roulette, I got a 4-5 min queue and entered within that time frame. Something is definitely wrong. I heard someone else mentioning this in an LS earlier too.
On my data center range dps out-number melee. So a healer and tank will still need to wait for 1 melee and 1 range instead of just 2 range. When I try to use a melee dps I have < 10 min wait times. But any other class is 30+ min.
I've experienced this in roulette, definitely, but not when manually choosing the dungeons. My first Sirius hard run had two BLMs.After experimenting the best I can with the times I noticed that all my DF roulette have ended in 1 Tank, 1 Healer, 1 Melee DPS, and 1 Range DPS. On MSQ roulette I also got 2 Tanks, 2 Healers, 2 Range DPS, and 2 Melee DPS. If this is a "tweak" then that would account for the increase in time. Harder to get an exact DPS setup then just any DPS that is on the list.
Ah, that makes sense, well in any case I hope this is not the new normal.
I hope this gets noticed by the higher ups before the weekly reset. Not too mad atm because I'm capped for the week but going to be mighty upset if this bug is still around on Tuesday.
They need to fix this, DF is being unbearable.
I don't believe it is just a visual bug if people are experiencing way worse queue times than before. Just revert it to how it was pre 3.1. Queuing for a roulette except if you have 4 people is a gamble right now. More often than not, DF fails and any kind of class is in the queue for hours.
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