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Thread: HUD Swapping

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  1. #1
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    Nov 2013
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    HUD Swapping

    Would like to see this implimented.

    say you have multiple jobs or you play at various positions in your room and always have to rearrange your HUD to accomidate for tanking, healing, being far from the screen and close to it. right now you have to manually move the elements each time you would like to do this. what if the FFXIV team implemented saved HUDs where you can set it up on your hotbar and each variation is just a click away. it could easily be done like how they have job switching saved to your computer.
    (2)

  2. #2
    Player
    Fevelle's Avatar
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    Feb 2015
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    Gridania
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    Character
    Fiona Greentear
    World
    Behemoth
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    Conjurer Lv 50
    Quote Originally Posted by flyte View Post
    Would like to see this implimented.

    say you have multiple jobs or you play at various positions in your room and always have to rearrange your HUD to accomidate for tanking, healing, being far from the screen and close to it. right now you have to manually move the elements each time you would like to do this. what if the FFXIV team implemented saved HUDs where you can set it up on your hotbar and each variation is just a click away. it could easily be done like how they have job switching saved to your computer.
    Great idea. For healer i have everything near the center, but for tanking I like everything scattered and only the enmity list on the center...
    (0)

  3. #3
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    whiskeybravo's Avatar
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    Nov 2013
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    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    You can make macros to display or hide certain elements of the HUD. While it's not possible to move elements from within the macro, I use them just to disable some things and unclutter the screen a bit. I think you can resize the elements from a macro, too, tho I haven't done it personally and am not sure.

    It would be nice to have macro commands to move the elements though. That would probably be an easier solution to implement then creating more save space for different gearsets/jobs/etc
    (0)
    Last edited by whiskeybravo; 11-12-2015 at 08:22 AM.

  4. #4
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    Yeah I do the same and have been looking every patch to see if they implement it via macro. Either or would be suitable
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  5. #5
    Player
    Naria's Avatar
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    Naria Starcatcher
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    Sargatanas
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    Sage Lv 100
    I remember Yoshida stating that they were looking into this in a live letter about a year ago, but if I were to guess it is not something that can be implemented until after PS3 support is dropped. They like to keep the UI as similar as possible across all versions (at least in part I think for their own sanity). I agree this feature would be awesome.
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  6. #6
    Player
    Niwashi's Avatar
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    Aug 2013
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    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Naria View Post
    if I were to guess it is not something that can be implemented until after PS3 support is dropped. They like to keep the UI as similar as possible across all versions
    There's no reason for PS3 to have a problem with it. From a PS3 or PS4 standpoint, it would simply be another save game file. All PS3 and PS4 games can (if their developers choose to use the feature) create as many save game files as desired, and most let you create a new save any time you want.

    The console versions of FFXIV already use two different types of save game files, one for your account-wide settings and another for the hotbar/gearset/macro/etc settings for each of your characters. This would be a third type, but unlike the other two could be saved and loaded on command with an interface similar to what most single player games use. It would create a file when you choose to save your HUD settings and when you choose to load from a saved HUD file would ask you to select one and would overwrite your HUD with what's stored there (leaving everything else alone except for the HUD settings the feature stores).
    (0)