the zone could be improved yeah , but its a step in the right direction![]()
going to try hard tomorrow![]()
the zone could be improved yeah , but its a step in the right direction![]()
going to try hard tomorrow![]()



By the way, have anyone entered that anthill on easy mode? When we got there the time was running out and we couldn't explore inside...


I think the randomness is extremely annoying. What they should have done is copying FFXI game structure of Delve. Basically they could do a set objectives, kill 10 rank 4 and 10 rank 5 mobs to get key item to spawn stars NM. But you must kill certain family of rank 5 mobs to spawn certain stars NM. This way people have goals and things are less random. They could easily add key item that buffs your party damage and healing, or defensive capabilities, or HP/MP regeneration but you can only use 2 buffs at a time. Maybe last only 3 minutes, and purchased by those sky pirate currency.
Maybe you can also kill 3 different Stars NM, to get key item from each. Then use the key item to pop a special NM that is even harder and drop many gold chest? Any party members that do not have the three key items, will not be able to loot the drop, but they get instead a key item that will let them participate on the next round. This way you can fully utilize your 90 minutes for a set of goals.
Last edited by Luvbunny; 11-13-2015 at 04:20 PM.
Its all good for diadem, i enjoyed this new content, even for a normal guy who before 3.1 always crafting and gathering all day, now i have something to grind without daily limit. the gear is very good too, if RNG bless you, you will get super duper insane gear that will surpass eso/savage gear with hefty margin.
my only problem is, the unleechable paralysis from the mammoth is not fun, i mean, as healer i cant to anything when i got the paralysis and if i already run out of the aetherflow, i can only type "im sorry" to my party, because i cant do anything to heal them.
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