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  1. #21
    Player

    Join Date
    Aug 2011
    Location
    Uldah
    Posts
    426
    Quote Originally Posted by Quanta View Post
    Oh no! What will the lower-level crafters do?! I guess they'll...make the same gear and sell it for slightly cheaper than the NPC price, like usual? I'm not sure where the issue is here.
    The "drastic" price changes the OP speaks of probably means that those changes will cut into their profit margins. But at the same time, I don't think it's right for people to be selling low-lowmid level gear for 100k-200k each. These price changes are a decent way for Square to force crafters to sell gear at a reasonable price, since the "free market" isn't adjusting properly to the needs of a low level player.

    With the reduction of gil rewards from leves and the inability to pump up the rewards to be profitable by turning in previous leves, players that level aren't going to be easily able to get the money to buy the gear if they remain at inflated prices. They would have to participate in the economy by gathering or crafting. Some people might say "too bad, deal with it", but I don't think players should be forced to go into gathering or crafting unless they want to. Some people just want to hit stuff, some people want to just craft, and some just want to gather.
    (2)
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  2. #22
    Player
    Sputnik's Avatar
    Join Date
    Mar 2011
    Location
    sheethole
    Posts
    147
    Character
    Sputnik Eorzea
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    deal with it
    (0)

  3. #23
    Player

    Join Date
    Sep 2011
    Posts
    838
    seems low level gear was priced to high in the market wards, its not like if you make low level gear you will be losing money. its more like make low level gear put at a price new players can afford, and give them one less reason to stop playing. i remember i was charged 50k for bronze knuckles in LL. seriously how much did it take to make em?? (i don't know the anser but i bet less than 10k)
    (1)
    What I have shown you is reality. What you remember, that is the illusion.

  4. #24
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    There is still a market with dyed low gear. The NPCs sells only undyed gear.
    (1)

  5. #25
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    to be honest, he has a point, the costs of low level crafting arent really that low.

    consider that at the level you get good sp off a synth, you may fail 1 in 5, (550 exp plus) and the crystal costs, in addition some recipes that use very reusable items, like iron (which you need 8 iron ore to make 3 ingots)

    Then also consider you generally have to price at lower than npc prices, and it becomes a lot harder to make enough money to keep synthing.


    But we do see why it needed to be done, the truth is not that many people at this point would even bother to craft low level synths, and a non powerleveled person probably doesnt have enough money to buy all the gear for a low level, which is now, a big difference in survivability. People really cant afford even 20k at low levels right now.

    Sooo someone has to bite the bullet i suppose. I dont think it will be that much of an issue, until they do ps3 release, then im not so sure it will be a good idea, with all those crafters competing with so a low ceiling in value.
    (0)

  6. #26
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Felis View Post
    There is still a market with dyed low gear. The NPCs sells only undyed gear.
    This is true, but considering the price of dyes at the moment nobody in their right mine is going to buy a lvl 10 item for 20-50k or more.

    You could argue that you should go and gather those dyes but they aren't paticularly plentiful (hence the price in the first place) so the hassle soon outweighs the purpose.

    What is going to happen here, is what happened in FF11, certain items will become so easily bought via NPC (or in the case of FF11 there was no way of removing the items) that crafters are going to end up losing money on crafting, not everyone has the time or even wants to go gathering.

    Eventually mats will be more expensive than the cost of making an item, similar again to the situation in FF11.

    This has a knock on effect that players will need to be rich to level a craft or just not bother, creating a higher hierarchy of crafters who can manciple the economy.

    Yes we have leves to level crafting but that has its own issues at the moment what with the lack of local leves and being a very slow way to level a craft.
    (0)
    Last edited by Jinko; 10-14-2011 at 07:17 AM.

  7. #27
    Player
    Rizon's Avatar
    Join Date
    Mar 2011
    Location
    Quincy, Il
    Posts
    938
    Character
    Rizon Cerberus
    World
    Hyperion
    Main Class
    Marauder Lv 81
    There have been veriations of this post since the day the forums first went on line. The simple matter of the fact is that when major adjustments in gear and/or crafts are made everyone jumps on them to make a quick Gil. It usually takesa about 30-45 days for the markets to stabalize and people can get a real feel for the value of an item. Should wait til then to determine what is worth crafting and what is not. Even at low levels there are usually more then enough synths available for low level crafter/gathers to become self sufficient irregardless of what NPCs are offering
    (1)

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