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  1. #41
    Player
    Alphras's Avatar
    Join Date
    Aug 2011
    Posts
    416
    Character
    Rojer Alphras
    World
    Phoenix
    Main Class
    Warrior Lv 70
    it is a 20% dmg increase ... don't know where that 20% str increase comes from.
    (0)

  2. #42
    Player
    Freyyy's Avatar
    Join Date
    Mar 2015
    Posts
    1,079
    Character
    Freyja Redgold
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Dunno where Maim and Darkside alleviate the tank stance penalty either, considering that you have them up while not in tanking stance too. The tanking stance is still a 30% damage loss compared to DPS stance for a WAR (Defiance + Deliverance loss), and a 20% damage loss as a DRK. PLD suffers more because of 20% damage loss + ~12% damage loss from the auto attack bonus in SwO. Maim and Darkside have nothing to do with all of this. It's not like unchained.
    (1)

  3. #43
    Player
    Yonanja's Avatar
    Join Date
    Nov 2015
    Posts
    102
    Character
    Yona Lightbringer
    World
    Cerberus
    Main Class
    Paladin Lv 70
    They alleviate the stance penalty compared to PLD I guess. Would be a different thing if we could have Swordoath active with shieldoath.
    (0)

  4. #44
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    it would be too strong
    (0)

  5. #45
    Player
    KingOfAbyss's Avatar
    Join Date
    Apr 2014
    Posts
    996
    Character
    Abyss King
    World
    Gilgamesh
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Brannigan View Post
    Bulwark gets you at most 2 procs every 3 minutes
    That plus the normal blocks, counting that the skill still has a CD.. for me it was enough.
    (0)

  6. #46
    Player
    Freyyy's Avatar
    Join Date
    Mar 2015
    Posts
    1,079
    Character
    Freyja Redgold
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Yonanja View Post
    They alleviate the stance penalty compared to PLD I guess. Would be a different thing if we could have Swordoath active with shieldoath.
    They don't alleviate anything, because you have them without the stance too. So your stance still reduces your damage by the same % compared to when you don't have it.
    (3)

  7. #47
    Player
    Jpec07's Avatar
    Join Date
    Jul 2015
    Posts
    868
    Character
    Matthias Gendrin
    World
    Cactuar
    Main Class
    Paladin Lv 80
    Got to play with it a little bit last night, and the changes...well, they don't really feel meaningful. The biggest thing I dislike is that now, Pacify is not in my control anymore. It's even more of an afterthought than it was before (and even before, it could be used to effectively "stun-lock" very specific mobs). And tanking bosses doesn't really feel any different. We're still mostly locked in our combos, and most of our mitigation still comes from Stoneskin and cooldown abilities.

    It may help matters slightly where we'd had issues before (MT DPS on A3S and A4S), but I don't think this is a game-changer.
    (2)
    Last edited by Jpec07; 11-12-2015 at 02:45 AM.
    __________________________
    A dungeon party with two summoners always makes me egi.

    Beginner's Overview to Tanking in FFXIV: http://forum.square-enix.com/ffxiv/threads/352455
    Learn to Play (it's not what you think): http://www.l2pnoob.org/

  8. #48
    Player
    CoolCat's Avatar
    Join Date
    Aug 2013
    Posts
    126
    Character
    Cocoon Ravi
    World
    Behemoth
    Main Class
    Armorer Lv 90
    The change wasn't too big, but I do agree with some others that it is more fun now. Gives you more of a reason to time Sheltron a few before using it so you can get that shield swipe proc. Also it does help with enmity when the dps is really good, I don't need to RoH as much as before. All in all it was a positive change for now.
    (1)

  9. #49
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Yonanja View Post
    They alleviate the stance penalty compared to PLD I guess. Would be a different thing if we could have Swordoath active with shieldoath.
    They don't alleviate the penalty - paladin just takes a double penalty by losing sword oath damage. Dark loses Blood Weapon and WAR loses Fell Cleave/5% bonus, but neither are nearly as strong as Sword Oath.
    (0)

  10. #50
    Player
    IndigoHawk's Avatar
    Join Date
    Aug 2013
    Posts
    276
    Character
    Yslera Ravshana
    World
    Cactuar
    Main Class
    Gladiator Lv 60
    The paladin changes are minor. I still run out of TP.

    One downside is that the new shield swipe has less synergy with Bulwark and Sheltron. Bulwark should temporarily remove the CD for Shield Swipe and Sheltron should remove the current CD for Shield Swipe.

    I liked being able to use combos that generated Shield Swipes and I feel like SE didn't really think through this change.
    (1)

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