Honestly at this point I just want them to buff PLD to WAR/DRK levels just so we have something else to talk about.

The off cool down shield swipe is really nice. The job honestly doesn't feel that much different though honestly..until they change it up a bit more I am doing what everyone says to do and am just playing a war..if definitely feels like it stands up to hits just as well, does more dmg and keeps hate WAY better..specially with that nice eso axe =P
edit for simplicity: If you didn't like the way PLD played before, you probably won't like it still.
Last edited by Taiyoji; 11-11-2015 at 04:08 PM.
So first to that WAR be quiet baiter. I main WAR currently but leveling GLD and my BF mains PLD yeah its still pretty bad, but it could be worse he says.
It could be better but to be true, the only Content where it really matters is Alexander Savage. No where else will you ever have issues as Paladin.
Played one of the new ilvl170 Dungeons yesterday with my ilvl176 Paladin and didn't had any issues with my Hate.
I still think, SE should just delete the 20% DMG reduction at Shield Oath, give Flash a DoT Potency and we would be fine.


pld rage of halone also applies str down buff, compared to drk's power slash which does nothingComing from a war, SE, Why aggro combo from both war and dark is 300 potency, and the Pld one 260 ?
It would be right to make the switch as Dps/tank Stance not using so much GCD,
Swap Sword oat and shield oat again cost 2 GCD, it make sword oat useless, cause you have to swap for a good time if you want to make up the 2 GCD a swap cost... to finaly not win so much dps.
pld shield oath is 20% dmg decrease, compared to war's 25% damage decrease.
Stance CD is the GCD, compared with 10s for War. Did you know turning on Grit for Drk also uses a GCD?
Swapping from shield to sword then to shield again is a dps gain for more than 3 gcds.
First of all, no it's not. Swapping is a loss of at least 500 potency (in and out, average RA potency with slashing debuff). In those 3 GCD, you get .2*250*3+55*(3 or 4)+30 or 40 so you get about 350-400 potency.
Second of all, that's actually all the more reason Halone should be at least 300 potency. They should be encouraging us to use it for the STR debuff if we're OT or when we're MTing and have already established aggro. Making it so low discourages its use except for hate when absolutely necessary.
http://bit.do/PLD_A4S
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