It's taking forever.... :*(
It's taking forever.... :*(
. "A man can have anything...if he's willing to sacrifice.."
The only thing that really sucks about the tank que (at over 2 hours) is that once you get to the point you are about to enter and someone withdraws XD. I've dealt with dps ques and they were never 2+ hours bad. just sucks when the only job you have the gear to do it on, you can not with limited play time
Just shows the game has lots of tanks and healers. They just don't usually want to play with pugs. Give it 4 weeks tank/healer will all have the sets they want and not que again except once for weekly drop.
Don't forget the efforts to attract people to play tank by making WAR almost a real DPS and creating the DRK actually paid off, but a lot of those tanks may not be full time tanks, and are Q'ing as tanks because of the imagined instant Q. Give it a few weeks like Stormrider suggested, tanks that dislike PUGs will stop Qing, as will the part time tanks when they realize it's quicker to Q as DPS right now.


So now Tanks finally get how it has been for dps...
30 mins or more has been the norm for dps, lol
And i usually only tank when i go in with friends/ fc members, others can do the same no?
Be social people![]()


The worst part is that you have a 30+ min wait just to get in, and then if you're unlucky you'll be in one of the groups where the skill level is "everyone just stands still in Corrosive Bile" and takes an hour to finish.
... the one upside though is that since you're the only tank in your party you'll never have to roll against someone else for your loot.
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"Well, it's no Vana'diel, but it'll have to do..."
I think there is something very wrong with the tank que. I always get 30 mins+ everyday. Then yesterday and they day before I would try to que and it would let me. It would begin to que me but then I would get an error message saying it was unable to get me in que for void ark... Have been trying for days to get in and cant. Very annoying

30 minutes to an hour? You must be on a lightly populated data center. Sitting at 256 minutes as I'm writing this.
Primal data center.
If this does much of anything to people like us who play tank, it's going to cause people to quit tanking again, therefore recreating the original issue.
In Crystal Tower, there was hardly any need for 2 tanks per party. Tanks were just nerfed DPS for the most part. Even with 3 tanks per alliance, half the time 2 tanks are just DPS until 1 very small portion of the fight. If you enjoy tanking, 24 player raids aren't the smartest content to do when you will spend 95% of the time not tanking anything or being the designated B team tank that tanks everything.No, their solution to DPS complaints about Q times is to reduce the number of tanks needed to 1 - at least in Void Ark and parts of Crystal Tower. I really hate to tell them this, but in the long run, this is just one more factor that alienates people who actually enjoy playing tank.
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. "A man can have anything...if he's willing to sacrifice.."
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