I'm not trying to be a besserwisser or sound like a smartass. And I'm not bitter over a bad first experience, rather annoyed to see rushed work ruining a good concept. Because to my knowledge, testing of complex content before release is actually important. Not just to weed out bugs, but equally to refine the user experience. I'm guessing Verminion was rushed towards the deadline, taking a few shortcuts and ignoring user friendliness problems. People would whine if it was postponed, but I believe that's far better than getting this much complaints over a bad game design.

But hopefully it will be patched, and I'm still hyped for it. I just don't find it ready for release yet. At least not the tutorial, which is the only thing I've tried so far.