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  1. #1
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    FFXI is built on the PS2's dev environment, a major reason they are moving away from continuing updates on it and to just maintenance/QoL changes only after this month's conclusion. It's also built on an engine that was originally designed for single player console games.

    Bringing together the technologies is not feasible. They've mentioned in a Q&A that even if FFXI was still as popular at its peak, even though they would have the money to justify continuing it, the dev environment would still be a problem.
    (0)

  2. #2
    Player
    Ageofwar's Avatar
    Join Date
    Apr 2012
    Location
    Ul'dah
    Posts
    1,096
    Character
    Age Ofwar
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Risvertasashi View Post
    FFXI is built on the PS2's dev environment, a major reason they are moving away from continuing updates on it and to just maintenance/QoL changes only after this month's conclusion. It's also built on an engine that was originally designed for single player console games.

    Bringing together the technologies is not feasible. They've mentioned in a Q&A that even if FFXI was still as popular at its peak, even though they would have the money to justify continuing it, the dev environment would still be a problem.
    Well SE have already done this once before (1.0??)
    (0)

  3. #3
    Player
    Zoner's Avatar
    Join Date
    Mar 2012
    Posts
    145
    Character
    Zoner Hellscythe
    World
    Coeurl
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Risvertasashi View Post
    FFXI is built on the PS2's dev environment, a major reason they are moving away from continuing updates on it and to just maintenance/QoL changes only after this month's conclusion. It's also built on an engine that was originally designed for single player console games.

    Bringing together the technologies is not feasible. They've mentioned in a Q&A that even if FFXI was still as popular at its peak, even though they would have the money to justify continuing it, the dev environment would still be a problem.
    Just don't use FFXI engine, recreate maps using FFXIV's engine, start with the original FFXI areas and release additional areas thro patches and storyline. All that needs to be reported to FFXI's servers is character position and action data. Eventually completely phase out FFXI's engine even for FFXI players.
    (4)
    Last edited by Zoner; 11-11-2015 at 02:45 AM.

  4. #4
    Player
    Obysuca's Avatar
    Join Date
    Aug 2013
    Posts
    963
    Character
    Ayaminae Yirien
    World
    Midgardsormr
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Risvertasashi View Post
    they are moving away from continuing updates on it and to just maintenance/QoL changes only after this month's conclusion.
    Except the fact they just said they're going to continue to add bcnms and more >_> I like how they go from "no more updates!" to "we're still giving updates and content"

    http://www.playonline.com/pcd/topics...05/detail.html

    "As announced in March, we will continue minor version updates through and beyond April 2016. Each month we will bring you battlefields, Record of Eminence additions, balance adjustments, and bug fixes. Vana'diel's story does not end here, and in the near future we are planning a version update for December. We will have further updates in the weeks ahead, so stay tuned for more."
    (1)

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