What vendor existed, if I may ask, pre-3.1, that sold roundstones or ooids? If you're talking the Market Board, sure, for thousands of gil I could've bought it off the mb, but that's hardly casual-friendly.



They sold it on Diadem Vendor and it contains red scrip gather and crafter. Also you can check it near The Pillars Airship
Also, I ask where the vendor is that sells ooids and roundstones that allows me to spend the scrips I grinded? You guys are talking about the vendor that sells red scrips; I'm talking about a system put in place for crafters similar to tomestones, except it'd be like requiring adventurers to gather 10 ooids to buy esoterics gear.
Sorry using phone, what I was saying was yes before 3.1 there was no vendor. Now you do have a vendor so you don't have to do favors I.e. Don't need gathering.
Wtf are you talking about save crafting? Like it's fading away or something....ruhdonkulous.
I see that most of your crafting jobs aren't 60 yet, so I'm guessing that your involvement in the 3.0 crafting endgame is minimal. So I'll take the opportunity to inform you: crafting is very much fading away, for the simple reason that, for many people, the endgame just isn't fun anymore.
I can't speak for everyone, but as for myself: in the days of 2.x, I couldn't craft enough. Crafting was so much fun, and the reason why it was fun (beyond the design of the crafting mini-game itself) was simple: it offered rewards that were proportionate to the time, effort, and skill that it required. Sure, it was one hell of an investment to get started (and that's why it was prohibitive for many players), but once you did, crafting was a very powerful tool (whether or not it was too powerful is a question for another thread). Crafting was literally what kept me playing the game on a daily basis between raid nights; it was something to do, and it was a damn good thing to do.
When 3.0 launched, it was immediately apparent that the new endgame sucked, but I stuck with it for a long time. I have 4/8 classes decked out in full HQ i170 gear with full melds, and honestly, despite how terrible red scrips used to be, for a while, I was still having fun gearing up, even though I couldn't craft anything that was meaningful or valuable to other players. However, I essentially stopped crafting about a month and a half ago, because I realized that it's just not fun anymore. And the reason it isn't fun is precisely the opposite of what made it so much fun in 2.x: the rewards are NOT proportionate to the time, effort, skill, and risk involved. Even with the release of 3.1, there still isn't enough meaningful stuff to craft; the sky pirate gear can be a source of grade V materia, to be sure, but so is spamming the Diadem and turning in pink gear, which is easier, costs absolutely nothing but time, and guarantees that you'll get the materia you want.
As I said, I can't speak for others, but it's no secret to the denizens of this forum that plenty of crafters have lamented the sad state of the system, and some have openly given up. 3.1 was the last hope for crafting to become relevant again before 3.2, and so many crafters are left disappointed. And to be sure, the dev team has stated that crafted gear will be better in 3.2, but you'll have to forgive my lack of faith that the improvements will be meaningful.
Saltily yours,
-VP
P.S. Really? Max-Ethers aren't an ALC specialist recipe? Really? So glad I picked that specialization...
Last edited by Valesti_Peleiades; 11-18-2015 at 06:53 AM. Reason: Wording


The most damaging thing they did to crafters in this patch was allow people to just buy any materia they want - even Tier V - via Diadem turn-ins instead of bothering with spiritbonding.
The amount I was looking forward to 3.2 because spiritbonding would become a needed thing... gone in a flash.
48 brass per V isn't a good rate.The most damaging thing they did to crafters in this patch was allow people to just buy any materia they want - even Tier V - via Diadem turn-ins instead of bothering with spiritbonding.
The amount I was looking forward to 3.2 because spiritbonding would become a needed thing... gone in a flash.
The main issue is that there's no reason to have Rank 5 battle materia right now, so why bother spirit binding.
Last edited by Pentt; 11-14-2015 at 02:33 AM.


When you counter in the fact that you can choose which materia you get, yeah, it's a pretty bloody good rate. 0x Elemental Materia chance. You get exactly the materia you want.
doop doop
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