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  1. #1
    Player
    MeoTwister5's Avatar
    Join Date
    Jun 2015
    Posts
    270
    Character
    Rynard Artwite
    World
    Tonberry
    Main Class
    Paladin Lv 70

    Pharos Sirius HM Boss Notes

    Also drops i185 gear

    1. Ghrah Luminary
    - Corruption - Small untargettable orbs tether allies. Trick is to drag them to untargettable birds in the periphery to break tether and prevent them from hatching from what we see.

    2. 8th Order Patriarch Be Gu
    - Corrupted Gel - Slime that explode if targetted by boss. DPS should take them and burn them down ASAP.
    - Thunder Engines - Powers up boss with a strong line aoe attack. Take out ASAP.
    - 8th Order Furnaceman - Mans the engines. Kill ASAP as well
    Chaotic fight. The idea is to kill slimes on top of the gas holes he makes when he jumps in order to plug them and prevent more than 1 slime from spawning at any given time.

    Just before the last boss kill the bomb makers ASAP. If the walls break something bad happens.

    3. Progenetrix
    a. Red Phase
    - Boss glows red and summons red bombs and grey bombs. Red bombs are melee while grey bombs are ranged. Grey bombs will stay at the side and grow large a few times before exploding. Red bombs tend to go center and explode. Suggest to kill the grey bombs first.
    In-between phases will have a lot grey and red bombs to deal with. Kill them before they explode.
    b. Blue Phase
    - Boss glows blue and summons a third type, remedy bombs, which heal grey bombs. Remedy bombs die when you kill their respective grey bombs. Hitting remedy bombs knock them around. Either kill them first or the grey bombs, but grey bombs seem faster.
    (5)
    Last edited by MeoTwister5; 11-12-2015 at 10:07 AM.

  2. #2
    Player
    Dajinn's Avatar
    Join Date
    Feb 2015
    Posts
    47
    Character
    Dajinn Valheru
    World
    Gilgamesh
    Main Class
    Dragoon Lv 60
    th-thanks...
    (0)

  3. #3
    Player
    AI_wass's Avatar
    Join Date
    Aug 2015
    Posts
    80
    Character
    Ire Works
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    Remedy bombs will move towards the grey bombs. If they get close, they detonate and deal heavy damage to the party. Killing the grey bombs will cause the remedy bombs to die instantly.
    (0)

  4. #4
    Player
    Siccoroa's Avatar
    Join Date
    Nov 2015
    Posts
    32
    Character
    Serizawa Kuni
    World
    Leviathan
    Main Class
    Bard Lv 80
    Remedy bombs explode if they get close to grey bombs, but if you hit them they get knocked back. I suggest sending your highest dps to kill greybomb while everyone else knocks back the remedy bombs.
    (0)

  5. #5
    Player
    MeoTwister5's Avatar
    Join Date
    Jun 2015
    Posts
    270
    Character
    Rynard Artwite
    World
    Tonberry
    Main Class
    Paladin Lv 70
    Post corrected. Thanks.
    (0)

  6. #6
    Player
    Osteichthyes's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    143
    Character
    Ashley Osteichthyes
    World
    Ravana
    Main Class
    Pugilist Lv 90
    Just going to put this here and leave, but I would like the name of that ripped bomb to be changed to BOMB CENA (du de du duuu).I'm sorry I just had to.
    (0)
    When you have lag, every action is an adventure.

  7. #7
    Player
    OmegaStrongtan's Avatar
    Join Date
    Jan 2015
    Posts
    272
    Character
    Omega Strongtan
    World
    Zodiark
    Main Class
    Thaumaturge Lv 18
    Quote Originally Posted by Osteichthyes View Post
    Just going to put this here and leave, but I would like the name of that ripped bomb to be changed to BOMB CENA (du de du duuu).I'm sorry I just had to.
    Bomb Cenas HP is 0%
    1...2... Damn Bomb Cena kicked out!
    AA
    Wipe

    (2)

  8. #8
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by MeoTwister5 View Post
    1. Ghrah Luminary
    - Corruption - Small untargettable orbs tether allies. Trick is to drag them to untargettable birds in the periphery to break tether and prevent them from hatching from what we see.
    tethering birds or spiders will kill them and make "corruption" appear in their place. Birds are harmless. Spiders leave a pud of poison behind them once dead. Humans hit hard and buff the boss damage, on top of having more HP than the animals. Prefer having a spider than a human.


    Quote Originally Posted by MeoTwister5 View Post
    Just before the last boss kill the bomb makers ASAP. If the walls break something bad happens.
    One wall down spawns 3 coblyns. I haven't let the 2nd wall break because we were bored and AoE burned them, so maybe there is sth more dangerous if both walls break ?


    also, spoilers
    (0)

  9. #9
    Player
    Frost_Trunks's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    234
    Character
    Frost Trunks
    World
    Leviathan
    Main Class
    Lancer Lv 80
    Quote Originally Posted by MeoTwister5 View Post
    Hitting grey bombs knock them around. Either kill them first or the grey bombs, but grey bombs seem faster.
    Grey bombs do not knock back. The remedy bombs knock back.
    (0)

  10. #10
    Player
    FunkYeahDragons's Avatar
    Join Date
    Jul 2015
    Posts
    467
    Character
    Cafe Miel
    World
    Faerie
    Main Class
    Astrologian Lv 80
    On the remedy bombs... Next time I might turn WM off for that, because I get in one cast before I have to knock one back again. The second time it ran past me during and I panicked, then knocked it straight into the grey bomb.

    I don't really remember much of this one. I was so tired I was staring at Empyreal Arrow wondering why Iron Jaws was taking so long to come off cooldown.

    Quote Originally Posted by Kuwagami View Post
    One wall down spawns 3 coblyns. I haven't let the 2nd wall break because we were bored and AoE burned them, so maybe there is sth more dangerous if both walls break ?
    Just more mobs. We let them all break.
    (0)
    Last edited by FunkYeahDragons; 11-12-2015 at 11:39 PM.

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