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  1. #33
    Player

    Join Date
    Mar 2011
    Posts
    14
    I agree with meowmeow. Now that I can say that I have experienced the ifrit fight and the 1.19 patch in all of its glory, I think that not only is it important to play the job you chose as main, but for others to play theirs as well. I can try my hardest all day long to cure everyone but if they arent doing their jobs respectively then i am at a loss as well. second wind and the 10% healing traits are must for melee's. MANAGE YOUR OWN AGGRO, it is not up to the mages to keep idiots alive that want to just tank and spank. have some patience and diligence. use the abilities given to your class, and cross class the necessary ones.

    as far as curaga goes, I think i may have used it once or twice since it has been introduced in the game. having mages cycle thru cures and take turns is a must to help manage enmity, so that not one mage is incurring all the hate. if you take the numbers that were given for hate generation, 442 for provoke, and 300 for a cure III, give that 442 to one person every what 15 seconds, and spread 525 to 3 different people every 30 seconds, your tank will keep hate and you will slowly drop down on the hate list compared to the dps of LNC and MRD. mind you as a mage your not generating much hate other than cures so I dont count the other small stuff. while all that is going on, the GLAD is still hitting the mob and doing other things to generate hate, so you should stay down on the hate list.
    as far as the length of buffs that is the only other thing im in true agreeance with. maybe not so much a 30 minute buff, but perhaps double what it is now, 8 minutes maybe, and using things like roaming soul could add another 33.3%. doing buffs is my biggest pet pieve in this game. in MMO's I have always relied on buffs to last a duration of time in which I dont want to think about it, and this goes back to the Everquest days of having to /ooc for mind candy....
    the hardest thing for me that I find with CON is what do I really want on my bar. I want so much and I have so much to choose from, and I have different bars for different things. I really love the cross class idea this game has to offer and I really think some of you need to learn how to utilize it to benefit how you play. this is not a one-job-to-50 game the investment is having to do multiple things.

    Everyone plays their character different. learn to play yours that fits your style, but, also try to follow the game mechanics. if you dont want to take the time to learn game mechanics, you shouldnt be able to even go into the Ifrit fight

    someone had also brought up the notion of fluid animations. my ONLY suggestion on this, if you are going to have battles that force you to run every 5-10 seconds, then abilities have to be able to be cast while running and animations should not slow you down. i love dynamic fights!!! static fights get boring. so, in turn, characters have to be dynamic as well.

    P.S. for all of you that are playing CON as a healer main. CONSERVE YOUR MP FOR THE LOVE OF GOD. Do not blow your MP pool like it was your luckiest day on prom night. being a healer is not only knowing when to heal, BUT WHEN NOT TO!!!!
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    Last edited by Radamanth; 10-23-2011 at 04:56 PM. Reason: I screwed up my math