Damage over time spells. I like the fact that DoTs are difficult to land. I think it makes for some engaging mechanics. Ie: Ogre fight where during enrage dots are easier to land. Unfortunately, when mages can't land dots, our dps sucks (which I'll get into in another section.). Dots need to be significantly buffed if the resistances are going to be higher to landing dots. Secondly, dot durations need a little love too. Its annoying seeing your buff go up, and then 5 seconds later seeing it vanish. Did it even do any damage? Lastly, we don't know how dot damage is calculated nor do we know how much the dots even do. I think SE needs to release some information here, or at least in 1.2 letting us know how dots work.
This would be much appreciated some clarity on dots how they work and giving them a buff to duration would be great!