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  1. #1
    Player
    Caimie_Tsukino's Avatar
    Join Date
    Feb 2014
    Posts
    1,148
    Character
    Caimie Tsukino
    World
    Zalera
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by SchalaZeal View Post
    The other mats were at most lv 58, so the lv 60 thing worked fine, for making birch lumber, adamantite nuggets, etc. I simply don't have a hasty touch variant I know of.

    The one I saw on reddit is:

    CZ -> IQ -> SH2 -> Manip -> Basic/Precise x4 -> Manip -> SH2 -> Basic/Precise x3 -> GS -> BB -> Ing II -> CS2 x2, needing 444 CP with food, and 676 crafts to do CS2 x2 and finish.

    I have 761/696 with 396 CP on all my crafts that have the i180 main hand (CUL and CRP so far), 720/674 otherwise, without food.
    For my detailed breakdown of 35 durab items strategies, please visit Ch46 of my crafting guide:
    http://ffxivrealm.com/guides/ff14-ad...e-tsukino.156/

    I have details there a Hasty Touch rotation (not a static rotation, needs improvise on the spot) utilizing 3 Manipulation and 2 CZ, reaching IQ11.

    After that, I have listed a bunch of macros with zero Hasty Touches, including:
    ...a fully optimized 412 CP macro that gives maximum quality on lvl 58 items (it cannot get any stronger with 412 CP on lvl 58 items).
    ...a 412 CP macro that handles lvl 60 items.
    ...a 426 CP variant that handles lvl 60 items.
    ...a 444 CP version that handles lvl 60 items slightly better than the rotation you got from Reddit.
    (0)

  2. #2
    Player
    MN_14's Avatar
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    Feb 2015
    Posts
    297
    Character
    Minerva Nakts
    World
    Coeurl
    Main Class
    Weaver Lv 80
    Quote Originally Posted by SchalaZeal View Post

    I have 761/696 with 396 CP on all my crafts that have the i180 main hand (CUL and CRP so far), 720/674 otherwise, without food.
    Caimie's guide posted above covers the general strategy for 35 durability items. One thing that you'll have to adjust would be how progress is taken care of. It's best if progress can be finished in 2-3 steps.

    For 1* 35 durability items, I think I'm able to use 3 CS2 under ingenuity 2 or use 2 RS and 1 CS2 (without ingen 2). Whenever a good proc appears, I normally use precise touch if there's enough durability unless I'm running short on CP (in which case I'd use tricks of the trade).
    (1)

  3. #3
    Player
    SchalaZeal's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    446
    Character
    Schala Zeal
    World
    Leviathan
    Main Class
    Arcanist Lv 80
    35 Durability 1* crafts can be crafted in a similar way to previous 35/40 durability recipes.
    I only have a rotation working for up to lv 60 no star that's not using any hasty touch. Not sure 7 touches is enough to HQ. My other rotations are for collectables or for lv 60 1 star 70 durability (which is the same as 2 star but shortened in flawless synth).
    (0)
    Summoner first, Scholar second...but mainly crafter.

  4. #4
    Player
    MN_14's Avatar
    Join Date
    Feb 2015
    Posts
    297
    Character
    Minerva Nakts
    World
    Coeurl
    Main Class
    Weaver Lv 80
    Quote Originally Posted by SchalaZeal View Post
    I only have a rotation working for up to lv 60 no star that's not using any hasty touch. Not sure 7 touches is enough to HQ. My other rotations are for collectables or for lv 60 1 star 70 durability (which is the same as 2 star but shortened in flawless synth).
    I don't think there's a non hasty touch solution to 1* and 2* crafts. Generally, hasty touch rotations make up the backbone of master crafting, so it's something every crafter has to learn how to use if they want to reliably craft the latest recipes.

    My usual method for 35 durability recipes is to simply use a HT/BT/PT and manipulation spam. Abilities like waste not are often helpful and byregot's can be buffed with both great strides and ingenuity 2 or innovation. The good thing about the i185 recipes is that you can simply NQ the 1* materials and HQ some of the lower level components instead. Personally, I like to start with 1000-1500 quality when working with 2* crafts as I haven't made any significant upgrades to my craftsmanship or control.
    (0)

  5. #5
    Player
    Katlyna's Avatar
    Join Date
    Sep 2013
    Posts
    799
    Character
    Katrisa Ashe
    World
    Ultros
    Main Class
    Leatherworker Lv 80
    I'm talking theory with someone else in my FC now. I'll see about posting something when I have something more firm. Right now my rotations for 1* 35 durability items are clumsy at best. Though I'm reliably hitting 90% I'd much prefer to post a solid rotation soon.
    (1)
    Mama Kat of Terra Salis on Ultros: http://terrasalis.guildwork.com/
    My Youtube Videos: https://www.youtube.com/KatrisaAshe/videos
    Terra Magazine Articles - http://goo.gl/t7mwll

  6. #6
    Player
    Caimie_Tsukino's Avatar
    Join Date
    Feb 2014
    Posts
    1,148
    Character
    Caimie Tsukino
    World
    Zalera
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Katlyna View Post
    I'm talking theory with someone else in my FC now. I'll see about posting something when I have something more firm. Right now my rotations for 1* 35 durability items are clumsy at best. Though I'm reliably hitting 90% I'd much prefer to post a solid rotation soon.
    Looking forward to it, Katyyy! Your rotations never disappoint!

    I made 2 pieces of i185 gear to help my FC mates reach ilevel for Void Ark! But that's it for me with crafting now. I'll be spending time unlocking/doing Void Ark today as well as unlocking the new dungeons (I still hate calling them "new", since only 1 is new... Pharos is recycled... not really new... and I'm REALLY REALLY pissed at the continuation of the daily "2-dungeon expert roulette" that drives people to insanity).
    (0)

    “The best crafter is not the one with the best stats, but the one who makes the best use of one’s stats” – By Caimie Tsukino

  7. #7
    Player
    SchalaZeal's Avatar
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    Aug 2013
    Location
    Ul'dah
    Posts
    446
    Character
    Schala Zeal
    World
    Leviathan
    Main Class
    Arcanist Lv 80
    Using the sim, I tried a rotation counting no trick procs. I have to end it after 9 hasty if I want to have Ingenuity II and enough durability to Careful Synthesis II x3.

    CZ * -> IQ * -> SH2 -> Hasty x2 -> Manip -> Hasty x2 * -> SH2 -> Hasty -> Manip -> CZ -> Hasty x2 * -> SH2 -> Manip -> Hasty x2 *-> SH1 -> GS -> INN -> ING2-> BB -> CS 2 x3

    With 761/727/457 this will get above 100% HQ by 900 quality, provided all 9 hasty procs. This is without any Trick, without any Precise. But it does need all 9 to proc. If only 8 proc, you're short 350 quality. If 7 proc, you're short 1699 quality. 7/9 is what chance would say Hasty would proc. Not sure what rate Trick is.

    Edit: Forgot about SH1 at the end

    7 procs if you have 800 control would still be short 950 quality. But that's easier to get than 1700.

    Note that since the sim doesn't have the 60 1 star mats, I used a 60 1 star 70 dur item and just never let myself go below 35.

    I'm good with numbers but I rather plan the rotation beforehand than improvise on the fly, considering I need to have 128 CP for the ending sequence, but also 35 durability and not anything less. Using a single hasty more means I need to use Manipulation and I don't have an extra 88 CP.

    You need 1 Trick proc to achieve the rotation given the last SH needed or 457 CP. Only 4 chances to proc Trick before you're in the end sequence. Ouch without the CP. Better just have 457 base and tricks would be a bonus to turn a Hasty to a Precise.
    (0)
    Last edited by SchalaZeal; 11-13-2015 at 04:08 AM.
    Summoner first, Scholar second...but mainly crafter.

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