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  1. #1
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90

    Just remove the limit off potions and adjust the %'s!

    So I was looking at the adjustments to potions, and the increases just made me shake my head. Flare costs 1000 MP to cast at 60 SE, people wanted the potion adjustments so we could triple flare again, X-ethers have been increase to a mere 630, this adjustment isn't enough to do anything...

    Just remove these pointless caps on potions and adjust the %'s instead so they'll scale better with levelling and you won't have to keep adjusting them!
    (10)
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

  2. #2
    Player
    Gamer3427's Avatar
    Join Date
    Feb 2015
    Location
    Limsa Lominsa
    Posts
    882
    Character
    Rashi Shadowblade
    World
    Shiva
    Main Class
    Machinist Lv 60
    I'll admit that I'm a bit annoyed with the fact that the best healing I can get from a potion is a little over 1k. As a MCH, I don't have any self healing skills. I also have over 13k hp right now. Healing 1/13th of my HP isn't going to be doing anything to stave off being killed while waiting on a healer, unless it's DoT damage of some sort, and even then I might just get an extra three seconds of being alive. It's also certainly not worth wasting a hotbar slot on.....
    (9)
    Quote Originally Posted by TouchandFeel View Post
    Strangely enough, if you assume the OP is from a parallel universe, it all makes sense.
    ...
    That or they are just spouting gibberish.

  3. 11-10-2015 09:59 AM

  4. #3
    Player
    Talraen's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    591
    Character
    Ryelle Galashin
    World
    Coeurl
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Cabalabob View Post
    Just remove these pointless caps on potions and adjust the %'s instead so they'll scale better with levelling and you won't have to keep adjusting them!
    Not sure if you've looked at the percentages on each potion, but they actually decrease as they go up in level. A normal potion heals 32%, while an X-potion restores a mere 24%. This is because you need a higher percentage at low levels for it to not be a pittance of HP. By the same token, you need to cap these numbers so a potion isn't better than an X-potion at high level. Without a cap, you'd have one variety of potion that's any good, and it would either be way too cheap at level 60 or way too expensive at level 1.

    All that said, the caps are ridiculously low. In the pre-3.1 world, you hit the HQ X-Potion cap of 650 at 2169 HP. It looks like they doubled NQ, so presumable HQ X-Potions now cap at 1300 for 4338 HP. That's still crap at level 60 but it's at least good until the early ilvls at 50. Hopefully max-potions go significantly higher. All previous potions were about double the cap of the previous tier, so I'm guessing something like 26% to a max of 2500 (which you'd hit at 9.6k HP) for HQ.
    (1)
    Last edited by Talraen; 11-10-2015 at 10:13 AM.

  5. #4
    Player
    Alex_Lenderson's Avatar
    Join Date
    Aug 2014
    Posts
    272
    Character
    Alex Lenderson
    World
    Zalera
    Main Class
    Conjurer Lv 62
    Potions are really lame in this game.
    (10)

  6. #5
    Player
    Amelia_Pond_Behemoth's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,112
    Character
    Violet Baudelaire
    World
    Goblin
    Main Class
    Dark Knight Lv 83
    The only thing I've found potions useful for was cheating with ALC Levequests.
    (0)

  7. #6
    Player
    EZ5902's Avatar
    Join Date
    Aug 2013
    Posts
    201
    Character
    Ruby Wesson
    World
    Raiden
    Main Class
    White Mage Lv 90
    Agreed, they may have to re-adjust the percentages again but then that would be the final and last time.
    (0)

  8. #7
    Player
    AlphaFox's Avatar
    Join Date
    Aug 2013
    Posts
    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    I kinda say increase the cool down and make it a solid restorative percent. Make it unfeasible for the entire team to keep saving themselves in a dungeon or raid except for a 1 time error.
    (1)