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  1. #11
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,927
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by AskaRay View Post
    The tax isn't applied at things below a hundred gil if I remember correctly.. it's something like that. Maybe ten gil. Either way no tax for those low amounts.
    Well that is interesting about the tax and if you didn't catch it, I was joking about owing SE money. Relative to motivations for selling at one gil, one can do it if they so choose. If it's to clear your inventory and give it to someone, fine, the more power too you. On the other hand it does at least temporality upset the standard pricing for an item that some work at to sell.

    I use the market board/retainer system a lot. It's just part of what I do everyday. For the most part I think it works pretty well.
    (0)

  2. #12
    Player
    Alberel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,852
    Character
    Alberel Lindurst
    World
    Phoenix
    Main Class
    Summoner Lv 70
    Quote Originally Posted by MihaelB View Post
    This is what happens when they tax after sales instead of taxing before sales.

    Imagine if you were taxed before an official listing, how many people would repeatedly undercut?

    This is the only game I've played with an after sale listing and it baffles me.
    This exactly. Most MMOs charge the seller a sales tax for LISTING the item, whereas here the tax is taken as the item is sold. A listing tax would go a VERY long way to stabilizing prices on the MB as it would become risky to try and price gouge (since you lose money if you can't sell it and have to relist it) and it would become unprofitable to keep undercutting every five minutes. Quite honestly that simple change could potentially fix most of the problems with this game's economy...
    (2)

  3. #13
    Player
    Laerad3993's Avatar
    Join Date
    Jan 2015
    Posts
    472
    Character
    Aisha Clan-clan
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    I think it's both. Like someone posted prior, just buy them out. If they end up slapping more up, then you know they're being an ass and just wait them out. Or, sell something else. I've gotten to a point where if an item is too low, I'll list it for what I feel it's worth. 7 times out of 10, it will get purchased in a few days.

    I don't like that the markets are so unregulated either, but I also wouldn't want them too heavily regulated. All you can do is hope things stabilize over time and the player leaves or sells something else.
    (0)

  4. #14
    Player
    MN_14's Avatar
    Join Date
    Feb 2015
    Posts
    297
    Character
    Minerva Nakts
    World
    Coeurl
    Main Class
    Weaver Lv 80
    Quote Originally Posted by Cyndra View Post

    2. Wide variance in HQ item pricing; for instance, most HQ Toadskins listed at 550 gil and above -- then some knucklehead lists them at 150 gil.
    It depends on the situation. If a price cut gets items moving faster, the person putting it up for 150 gil might simply be looking for a faster sale. Of course, this is completely contingent on it actually moving sales, otherwise the cut would be counterproductive. The best price cuts are the ones that will increase the market's overall revenue per unit time (each person makes less per item, but more items are sold maximizing revenue; once their item has sold, the seller can also simply put another up).
    (0)
    Last edited by MN_14; 11-10-2015 at 08:17 AM.

  5. #15
    Player
    BorisDaBlade's Avatar
    Join Date
    Sep 2015
    Posts
    462
    Character
    Boris Taglia
    World
    Siren
    Main Class
    White Mage Lv 80
    Personally I hate seeing HW msq gear on the market board going for 200k+. So if I am not going to use it on an alt when I get it, I till go up for a price reasonable for my effort to get it, but not far off of the NQ vendor price.
    (0)

  6. #16
    Player
    Nominous's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    372
    Character
    Nominous Lhant
    World
    Balmung
    Main Class
    Lancer Lv 70
    A little bit of both, if you're only talking about gathered items. Some folks just need (or want) a quick buck, so they make their item the hands-down best deal. Others just want to crash the market for said item, to their benefit.

    If you're talking crafted items, there's many more variables that come into play. You have to think about how much money you're either wasting (if you gathered them yourself) or spending (if you're buying off the mb) to create your item. Then you need to settle on a sale price that is reasonable. Then, based on all of the above, you need to make sure you're still making a profit after the mb tax/all purchases and costs of materials. Some people don't care about all of that, because they're rich. They have disposable gil they can use to crash your market, buy out the remainder of it, and then sell it back at a profit.

    It's ruthless economics. Ran by psychopathic gamers.
    (0)

  7. #17
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    On top of adding a listing fee, I'd love to see the following:


    -Ability to purchase partial stacks
    -A "wanted" listing - let players post things they are looking to buy, and at what price - sellers can choose to fill the orders if they please. This is great for both parties as people can generally get items for less, and those wanting a quick sale get just that.
    (2)

  8. #18
    Player
    MihaelB's Avatar
    Join Date
    Feb 2015
    Posts
    827
    Character
    Mihael Blue
    World
    Tonberry
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Nominous View Post
    It's ruthless economics. Ran by psychopathic gamers.
    Might as well release your psychopathy here where it's legal than in real life
    (0)
    Exorcist of Oceania Core Empire <OCE> Oceanic Tonberry FC
    FC Thread: http://forum.square-enix.com/ffxiv/threads/309373-Oceania-Core-Empire-FC-Recruitment
    FFXIV Housing Club - Sharing and inspiring housing designs Come find us at https://ffxivhousingclub.wordpress.com/ & http://ffxivhousingclub.tumblr.com/

  9. #19
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    I'm on Exodus too and it's kinda strange the undercuttings there. I bought 5 stacks of of 99 aldgoat skin for 3 gil each a week ago. It's like people put things to sell and don't bother changing the pricing value...
    (0)

  10. #20
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Occasionally it might be stupidity. Usually it's someone just offering their junk to whoever actually wants it, either to be nice or just because it's a convenient way to clear it out of their inventory.


    Quote Originally Posted by Cyndra View Post
    My suggestions:

    1. Prices are blocked such that they cannot be set lower than what can be achieved from selling directly to an NPC.

    2. Prices are additionally blocked such that they cannot be set lower than 10% below the average of all similar items (differentiated between NQ and HQ).
    #1 wouldn't be too bad, but #2 would be asking for griefing. Pick any low-level item and post a couple listed at several Million. Now nobody can sell it. (It could even happen accidentally, without deliberate griefing, since selling a simple item to themselves for lots of gil is a common workaround for people wanting to transfer gil to their alt characters.)

    I do think it would make more sense to use the price at which NPC vendors will sell an item rather than the price at which they'll buy it back as the initial starting price when you put something up. Of course, SE would then have to choose a selling price even for items they don't sell, but they can probably work that out well enough. Besides that, no other changes are really needed. If someone wants to be generous, let them.


    Quote Originally Posted by AskaRay View Post
    The tax isn't applied at things below a hundred gil if I remember correctly.. it's something like that. Maybe ten gil. Either way no tax for those low amounts.
    It's a 5% tax (rounded down), so the threshold for where it starts is 20 gil, which is where 5% reaches 1. (But that's a total of 20 gil for the lot if it's a stackable item. So there's no way to avoid tax on stacks of 20 or more.)
    (2)

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