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  1. #11
    Player
    416to305's Avatar
    Join Date
    Feb 2015
    Posts
    390
    Character
    Psycho Bunny
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Honestly biggest tip, get it to 60 then decide. Up until 60 I found it boring, especially between 50-60 because when you do high level or main story roulette, you have no good AoE attack like WHM with Holy at 45, since Gravity comes at 52. So kind of annoying, but once you get to 60 you have the full arsenal. Also are you planning on committing to doing Alexander savage or you the type that sticks to duty finder? I'm the duty finder type, and there has yet to be any content I've done where I wish I was playing as my WHM (and my WHM has slightly better gear). I can't comment on savage as I haven't done it, but everything else is fine. I play on PS4, I can't imagine playing with a keyboard and mouth, I don't get how PC players can. Controller is so fast on this game, targeting is dead simple, D-Pad up and down.
    (0)

  2. #12
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,165
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    You'll pretty much be full-timing Diurnal Sect. As has been noted before, you can put up a Nocturnal Aspected Benefic before a trash pull, or Nocturnal Aspected Benefic on the tank and Nocturnal Aspected Helios on the party before a boss, but whenever you do this, make sure you give yourself enough time to switch back to Diurnal before the pull or you'll be locked into it until everything dies. You don't really want to be caught stuck in Nocturnal ever; the only time to use it through a battle is in a 2xAST party. Diurnal is a better choice even when you're paired with a WHM because of MP and effective potencies.

    Once you get to 60 you can do this thing...
    Synastry -> Collective Unconscious -> Swiftcast -> Aspected Helios -> AoE Card Buff -> Aspected Benefic -> Time Dilation -> Celestial Opposition -> Cleric Stance -> Luminiferous Aether -> 20x Gravity
    and as long as you don't have a DRK, you can stand (float?) there casting Gravity forever without healing the tank and without running out of MP.

    If you're going into a duty that won't sync you (it is for your current level), prepare:
    Stoneskin yourself, Spread an Arrow or Balance, Royal Road a Ewer or Spire (as of 3.1 this shouldn't fall off as long as you don't sync).
    Once in the dungeon, after the barrier goes down you can Lightspeed->Protect-> 3xStoneskin on the other party members; this will mitigate any issues with in-a-rush-with-a-deathwish tanks and the party can get going and start with the killing. The party will appreciate your preparedness and effort in minimizing entry downtime.

    AST has a solid ability set, and if played right you won't feel inferior to the other healer jobs. If for some reason your heals feel weak after 50, ask yourself if you're remembering to use Synastry. On top of the redirected heals, it also gives you a 20% healing potency bonus.

    If you use Lightspeed as an Oh Shit button, remember that its full potential lies not in making your heals instant but rather in allowing you to perform actions in between heals without costing any time. For greatest effect, use off GCD abilities in between your lightspeed heals (ex.: Lightspeed -> Benefic II -> Essential Dignity -> Benefic II -> Luminiferous Aether -> Benefic II -> Disable -> Benefic II -> Draw). If you don't weave oGCDs into Lightspeed heals, then really you might as well have just used Swiftcast instead of Lightspeed, because the first spell is the only one saving you any time.
    (5)
    Last edited by Rongway; 11-10-2015 at 03:53 PM.

  3. #13
    Player
    Spiroglyph's Avatar
    Join Date
    Aug 2015
    Posts
    632
    Character
    Soft Boiled
    World
    Phoenix
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Rawrz View Post
    Diurnal AST is a very nice spot right now. Nocturnal is very very situational and even playable but not nearly as good as Diurnal. AST is on equal footing on most content as of now. (Fixing Nocturnal wouldn't unbalance this equal footing, it would just give AST a second option.)
    Diurnal + Synastry = The extremely good and indeed very competitive healer. Have heard comments from people who, like me, like playing all three healers about how synastry is actually quite unfairly good.

    Nocturnal = PvP "LET'S PISS EVERYONE THE HELL OFF" mode :P can also be used on big pulls as the shield is insta cast and generates little enmity, so it can be used to keep the tank reasonably topped off if they have the skill to keep hate on themselves while pulling; when they settle down with the entire mob and it's time to kill stuff tho, keeping the tank healed is slightly more complicated as keeping their HP topped off will be a little more complicated without the added regen effect crutch, but doable

    Sadly their damage output is not that good (it's quite saddening actually), buuuuuut you can cheer yourself up by knowing you can instead boost the DPS of your other less important team members!
    (0)
    Last edited by Spiroglyph; 11-10-2015 at 04:20 PM. Reason: 1000 char

  4. #14
    Player
    Nekotee's Avatar
    Join Date
    Nov 2014
    Location
    Uldah
    Posts
    1,574
    Character
    Akihiko Hoshie
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Vlady View Post
    Worst healer in the game? We are on par with white mages the supposed supreme pure healer of the trio right now. That is hardly putting us as the worst healer?
    God damn thanks !
    I was about to yell again...

    Ast is far from being the worst healer...

    I am on par with whm with more stuff than me as diurnal
    Plus the AST has the best support skills

    The only part were AST is worst than the 2 other heal is in the damage output

    .....

    And for those who say that whm is the best in running a 4man dungeon
    The SCH can do EVERY run with CS
    And AST give DPS such an big boost that he do not need to dps
    (0)

  5. #15
    Player
    Vlady's Avatar
    Join Date
    Sep 2013
    Posts
    635
    Character
    Fomortis Vulen
    World
    Balmung
    Main Class
    Astrologian Lv 60
    I just do not know why people purposely downplay the astrologian thinking they can trick SE into buffing them with complaint after complaint. The astro is a stronger single target healer then the white mage and the white mage is a stronger aoe healer then the astro. Nocturnal stance even if buffed in its current form will not shake the spot of a scholar while the combination of their utility+dps will still render nocturnal useless. If anything astro should lose cleric stance and make nocturnal a dps stance that the astro can swap in and out of with a unique mechanic.

    I would be all for being able to put a long duration shield on a target that heals for a % of the damage taken til the shield is used up as a form of mitigation shield. Short of directly nerfing the scholar or making the astro OP the scholar is not being replaced any time.
    (1)
    Last edited by Vlady; 11-10-2015 at 07:05 PM.

  6. #16
    Player
    Nekotee's Avatar
    Join Date
    Nov 2014
    Location
    Uldah
    Posts
    1,574
    Character
    Akihiko Hoshie
    World
    Moogle
    Main Class
    Astrologian Lv 100
    I do agree
    And I should add that even for the shield noct AST is stronger but not mp efficient which reduced his overall efficient

    Whm is better in aoe heal only because of cure 3 (and a bit of assise which os à free medica EVERY 90sec)
    Otherwise they are mostly on par
    => same efficiency, AST ability to extend HoT, possibilité to create à 5% shield on everyone (spread bole), shield+HoT channeling (collective unconscious)
    (1)

  7. #17
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,687
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 98
    In addition to all this fantastic advice regarding your abilities, OP, I have to add my own two gil.

    AST has some of the most beautiful spell effects in the game. There is no getting around it, the job is flashy.

    So, make sure you step up and look the part. No bleah glamors for you!

    You aren't some boring academic Scholar, or a pale clad priestly White Mage, you are an ASTROLOGIAN! You are supposed to be as grand as a Victorian Painted Lady decked out with star and moon shaped rainbow crystals!

    Embrace your job and dazzle your fellow party members! It's a job requirement!
    (7)
    Last edited by Kacho_Nacho; 11-11-2015 at 01:14 AM. Reason: Stupid mistake in grammar. Oops.

  8. #18
    Player
    416to305's Avatar
    Join Date
    Feb 2015
    Posts
    390
    Character
    Psycho Bunny
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Rongway View Post
    Once you get to 60 you can do this thing...
    Synastry -> Collective Unconscious -> Swiftcast -> Aspected Helios -> AoE Card Buff -> Aspected Benefic -> Time Dilation -> Celestial Opposition -> Cleric Stance -> Luminiferous Aether -> 20x Gravity
    and as long as you don't have a DRK, you can stand (float?) there casting Gravity forever without healing the tank and without running out of MP.
    Synastry increases Collective Unconscious as well? I didn't know that, I thought it just increased actual magic spells not abilities? Would love to find out as I didn't realize that, otherwise I'd use it before CU often then.


    Quote Originally Posted by Rongway View Post
    If you use Lightspeed as an Oh Shit button, remember that its full potential lies not in making your heals instant but rather in allowing you to perform actions in between heals without costing any time.
    I don't entirely agree with this. You're forgetting to mention that Lightspeed lets you cast while moving for most spells. I use it all the time, can run to one end of the arena, pop Helios, and then to the other and do it again if necessary. Great for those instances where people are spread out, especially since it reduces MP by 25%. 90% of the time I use it it's while running or moving.
    (0)

  9. #19
    Player
    Nekotee's Avatar
    Join Date
    Nov 2014
    Location
    Uldah
    Posts
    1,574
    Character
    Akihiko Hoshie
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Wait a sec lightspeed do not make your spell instant it reduced the cast time
    Aspected helios still have a cast time (suuuuuuper short but still forbid you from using while running)

    Be careful with this spell
    Look awesome but you burn your mana even with -25% comsumption
    (1)

  10. #20
    Player
    Parawill's Avatar
    Join Date
    Sep 2013
    Location
    Lavender Beds
    Posts
    366
    Character
    Spark Joy
    World
    Faerie
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by 416to305 View Post
    Synastry increases Collective Unconscious as well? I didn't know that, I thought it just increased actual magic spells not abilities? Would love to find out as I didn't realize that, otherwise I'd use it before CU often then.
    No.

    I would also use Luminferous Aether in tandem with Celestial Opposition to get an extra tick or two of MP, thus getting you more MP in the long-run.
    (0)

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