what I think his intentions are, are for it to take 2-3 months of casual playing to get to 50.First do you ever shut up about other who complain? or are you here on the forums just to do that? The forums are here to complain and talk about our views.Listen he said it should take 2-3month for someone to get 50 it does not seem like the case. I can care less anyways just saying why that was not fix but ya at least the over broken Powerlevel would be fix.
Not to be rude but come on if you can complain then other can too and i'm not even complain i just saying if he want someone to take 2-3month to get 50 and it took me 5days of hard grinding how does that fit in with 2-3month even if i was partying more then a casual that still too quick but whatever i don't mind i just asking if his views change or he fixing that later.
Actually, I quite liked this feature as my butt was saved many times because the mob(s) stopped attacking me and went back to their spawn point...Kiting FTW! (As a solo Archer I need to employ Kiting frequently.)Originally Posted by Square-Enix
An issue wherein battles could not be sustained with an enemy that had left its territory.
Papa was a rolling stone...wherever he laid his barbut was home.
Doesn't matter how many times it's said, people still seem to assume it'll take 2-3 months no matter how much you play. Which was the goal of the fatigue system: slow down players with more time. But it only hurt players with less time as those with the time and resources just powered their way through the decrease.
I agree, 2-3 months is a casual target. A player needs to make only 24k a day -- which can be done comfortably in an hour -- for two and a half months to reach cap someone playing 5 hours a day can hit cap with the same rate per hour in 15 days.
Post 1.19, the slowest part of leveling solo seems to be 16-20.
I hope that this range gets some attention in the future.
Sorry if this has already been answered, but is this patch dropping today?
*Saved Actions. - yesyesyesyesyesyesyes
*The rate of TP loss while not engaged in combat has been reduced from 300 TP per 3 seconds to 90 TP per 3 seconds. - yesyesyesyesyesyesye
Legend tells of a legendary warrior whose kung fu skills were the stuff of legend. He was so deadly, in fact, that his enemies would go blind from over-exposure to pure awesomeness!
2pm PST today.
http://forum.square-enix.com/ffxiv/f...31-Maintenance
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