They need to pull a WoW and have it where new characters cannot use tell, shout, and yell until they are lvl 10, 15, or 20.
That would end it.
They need to pull a WoW and have it where new characters cannot use tell, shout, and yell until they are lvl 10, 15, or 20.
That would end it.
Wow doesn't have that you're thinking of the chat restrictions on trial accounts which FFXIV has.
From how I'm reading it I think it means the cutscene that you can't skip when you start the game for the first time after installing.It's not so much a solution as it is a counter measure. As a counter measure, it would help to alleviate some of the friend request spams. Although they also made it so you can skip the opening cutscene...is there a limit to how many characters you can create per day?
Last edited by Pluvia; 11-10-2015 at 02:54 AM.
I'll post this again WoW does not do this so don't spread false info. They have a trial account system just like here and that's whats blocked from sending tells.
Biggest difference between RMT here and in Wow is this. In wow they rarely wisp anymore but they instead spam trade chat and use their dead bodies to spell out their website. Since they don't have a trade chat in FFXIV they stick with PM and spamming friend requests.
Yea SE needs to make it easier to deal with them by having a report for spam function like wow and hell maybe find a way to filter them out that blizzard still hasn't figured out how to do.(people made addons to filter gold sellers)
TLDR: add a trade chat so they'll go spam in there or release addons so people can make a chat filter addon like they did in wow and a report for spam function.
Last edited by Pluvia; 11-10-2015 at 07:04 AM.
I always liked the old school idea of active GMs hanging around in game. Considering when I was on Jenova I was able to fill my blacklist in under a week with RMT bots, imagine the damage someone with the power to ban could do to the RMT bots. Make advertising RMT in any form a flat out ban-able offense (if it isn't already) and set the GM Ban Squads loose.
Granted it's not foolproof, but it's a helluva lot more effective than the series of bandaids SE keeps throwing at the problem.
Recruitment Codes
GZK65VNQ
To register a code:
1. Log into "Mog Station" and click "Manage Service Options".
2. Click "Enter Recruitment Code" BEFORE your first month payment.
3. ????
4. Profit
a 'real' virtual friend can wait a day![]()
I say no, the issue isnt the friend requests, its the constant spam in tell and say that fill our chat and force us to either go /busy or turn tells off completely. Myself, I am not affected with the friend limit as I don't friend many people anyway, maybe 1 a month at best xD
Can you imagine how many less RMTs we would have running around if some of us could be taken on as temps or w.e? Visit each capital for about 5minutes each and wipe a good amount I'd say xDI always liked the old school idea of active GMs hanging around in game. Considering when I was on Jenova I was able to fill my blacklist in under a week with RMT bots, imagine the damage someone with the power to ban could do to the RMT bots. Make advertising RMT in any form a flat out ban-able offense (if it isn't already) and set the GM Ban Squads loose.
Granted it's not foolproof, but it's a helluva lot more effective than the series of bandaids SE keeps throwing at the problem.
Last edited by AlphaFox; 11-10-2015 at 12:50 AM.
My suggestions to curb some of the annoyance of /tells:
Quest: /Tell Me Sweet Nothings
Requirement: Any Class, Lvl. 1 or Above
NPC Giver: Adventurers' Guild Master of Starting City
Rewards: Ability to send /tell. (absolutely NO gil)
Description: Adventurers' Guild Master is worried about one of their waitresses, who is being harassed by a customer who doesn't understand that being pleasant and accommodating is her job. She sends you to /tell the annoying customer off, you report back to her and the adventurers' guild master and get the ability to /tell.
It could unlock a quest for /shout as well, to slow down the number of characters that RMT generate capable of /shouting and /telling.
Other than that, instead of having a hard limit, lock the ability to make friend requests after the character has been turned down 3 times for an hour. If they get rejected 3 more times, make it 6 hours. 3 more times after that? 24 hours without friending for you. Daily limit of accepted friend requests should at least be the number of players in a full party (8), if not for a full raid (it's 24, right? Haven't done any of the dungeons that require multiple full parties).
Basically, other than a larger number of more active GMs, all you can do is make it harder for RMT and force them to slow down a bit, by forcing them to either bot the quest or to pay someone (loss of profit) to play through it.
Last edited by Norna; 11-10-2015 at 12:50 AM. Reason: word limit break
Honestly, this is my guess, incoming Linkshell invites. So if you don't want to be invited to a LS by an RMT might want to fill up your slots so you can't recieve any pearls.
Personally a user edited filter list is superior than a blanket "turn tells off from non friends" option by a huge margin. The latter will likely just have them spam shout while the former will specifically block tells with relevant and matching words.
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