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  1. #141
    Player Tenkuu's Avatar
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    Jul 2015
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    Ul'dah
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    221
    Character
    Lyra Aerite
    World
    Tonberry
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    Summoner Lv 90
    Quote Originally Posted by Cilia View Post
    The unfortunate implication of such an interpretation is that you believe the Warrior of Light has no identity beyond that of a Scion, or the title of "Warrior of Light." Which is just malarkey. It could be argued that much of Fray's, meaning your, anger stems from the fact that people do not see you as anything other than those titles and what they carry with them.
    There is no such implication, that is only your inference. Who your character is and who they identify with are separate matters, and here I was only referring to who they identify with.

    Anyway, you wish to contest that some part of the Warrior of Light is willing to throw away everything and start anew someplace else, say Thavnair or Othard, without the Scions?
    Oh, no one will debate that the Warrior of Light might want a little break from everyone and everything that they know, but as far as starting over entirely on their own with no acquaintances or friends, or anything else familiar for that matter? Absolutely, I'll contest it. It's part of the Warrior of Light's character to care and want to do things to help their friends.

    Whether you choose to believe it or not is immaterial; the proof is in the pudding, even if the recipe was changed a little by "Fray." Who is you.
    Unfortunately, you are forgetting a very important thing: Ilberd who has similar dialogue in the english version mentions absolutely nothing about the Scions in the japanese version. The english version seems to tend towards a certain tone that the japanese version does not use. More to the point though, Fray is a dark side of you, and only a small part of you at that.

    I never said nobody else showed concern for you, just that if you want to be cynical about it, it's not concern for you as a person but concern for you as a utility. Tataru does seem to care for you as a friend, but the bit from Alphinaud is from 3.0 and in reaction to Estinien's comments, who you stated you do not respect in the slightest. After the Ifrit battle, though, the Scions have few qualms about sending you in to do battle with Primals time and again when any ordinary person would be scared out of their wits. And the Warrior of Light is terrified even if they don't show it to anyone else.
    You do realize you're not using words correctly here? You're the one with the cynical attitude, not me. And btw, *I* don't respect Estinien or like him, but both my character and Alphinaud do. Even so, Estinien still manages to repeatedly offend not just Alphinaud, but also Ysayle. With regards to the Scions though, no, it is not concern for you as a utility, certainly no more than they regard one another as utilities. Thinking so, that's the cynical attitude. Of course the Warrior of Light has doubts, fears and insecurities, where do you think Fray came from? Everyone has those, the Scions included, because no one is perfect. If Thancred's ordeal and the raid at Waking Sands and its subsequent events haven't convinced you of that, then you haven't been paying enough attention to the plot. I ask again: how long do you think they have been at this? Far longer than you for certain, so they'd have far more reason to be afraid.

    Fray is talking about you and your fight with Leviathan here... and since Fray is you, you're basically admitting you were scared to go fight Leviathan, and it was an incredibly stupid and risky plan. Bismarck is even crazier.
    Again, Fray is your doubts and insecurities, it's the little voice inside you that will always have some negativity to it even if there's no reason for it. Fear though is healthy, it's what keeps you on your toes. You wouldn't dodge if you weren't afraid of being hit on some level, after all, no matter how tiny.

    I fail to see how Minfilia is burdened with more responsibilities than the Warrior of Light. One does paperwork, one regularly tangles with phantom gods that will lay waste to the land if suffered to remain manifested too long, on top of shadowy sorcerers intent on bringing ruin to the world and gods know what else. Hmm... yep, that paperwork sure is stressful!
    If you fail to see that, then that is your problem. It's been explained by myself and countless others in both this thread and several others how she literally oversees *everything*. If somehow you can't comprehend how being responsible for everything would be stressful, you must never have been in a managerial position with all the work that it entails, otherwise you would understand that the higher up the work chain one is, the more hours of work are required of you. Minfilia, she's at the top of that chain.

    I'm not saying nobody does anything to help us; they just leave all the heavy lifting to us. Nobody else regularly risks life and limb. We're put into life-or-death situations and expected to do the work of a dozen men, and nobody bats an eye or gives us much more than pocket change and a pat on the back. While that is what heroes do...
    Again, this is our job. It's our skillset, and it's what we were hired for. No one else risks life and limb? Are you kidding me right now? Did we not watch the same ending to 2.55? More to the point, did we not see the consequences of those events on the two Scions we have recovered so far? And you would compare that to what we've been through? Seriously? The worst that's happened to us was temporarily losing the Blessing of Light, and for such a short period of time it was barely even worth mentioning. And what happened when we regained it? Did we sustain any prolonged or life-changing injuries? Nothing at all came from those events aside from a strengthening of the Blessing's power, and that was clearly nothing negative. Our abilities are exactly suited to the tasks we're given, we're never given more than the Scions think we can handle, and more to the point, we are given opportunities to say that it might be too much for us but we never do. This was exactly what happened with Titan when the Scions had little information about him and were worried about sending us out against him.

    ... if you look past the ideal hero the Warrior of Light is built up as in 2.x...
    There is no point to this statement. No one who knows you, least of all the Scions, looks at you as some infallible and emotionless machine. Not even the Warrior of Light thinks of themselves as an ideal hero.

    Ignoring Ilberd just because he's a villain is foolish. He is not right, but he has a point.
    No one is ignoring Ilberd because he is villain; we are ignoring him because he quite literally talks out of his ass and has only ill intentions towards our friends and ourselves. Someone like that, you know that they're only trying to hurt you and that they assume things about you that are just not true. Actually, Estinien made the same assumptions about our relationship with Alphinaud, and he was just as mistaken.

    Fray is the negative aspects of your personality, but that doesn't mean s/he is just anger and bitterness. If you pay close attention, you see flashes of happiness when you agree with Fray's general outlook, and s/he shows signs of sorrow and despair throughout the 30-50 line. The Warrior of Light obviously can't deal with all of the shit that's been heaped on them; otherwise, Fray wouldn't have been so bitter and angry. We pretend we're okay, we put on a brave face for everyone - but deep down inside, we are on the verge of collapsing.
    Except of course that Fray is only a small part of you, and the part that you manage most of the time. Not only that, but the Warrior of Light finds themselves nearly alone in 3.0. People like to call Estinien and Ysayle your friends, but really they're just your companions on this trip. Even if you want to call them both friends though, by the end of 3.0 you've definitively lost one in a manner very similar to the Scions' sacrifices for you, and the other one you don't even know if you can save yet. If you situate the DRK quests at the beginning of 3.0 though, you are quite literally in despair because you have just lost contact with the majority of your friends and there is still, at the time, a very real possibility that they might have died. Of course in a situation like that, you're going to be nearly overwhelmed by negative emotions. This is where the DRK job comes from.

    Warrior of Light really needs a hug, not someone else to throw them at a phantom god that can easily kill them if they falter ever so slightly.
    The Warrior of Light never truly fights these fights alone to begin with. You are always advised to assemble a party of other adventurers to aid you, and the Scions are always giving you advice, feedback and information on your upcoming fights. The hug you talk about comes from having all these people to lean on.

    Debatable. It depends on what you quantify as "special."
    We butted into another country's affairs while they sat on their hands and waited for us to do everything for them. The only actually special things we did were dealing with Bismarck and Ravana, since that's what our job actually is, and we pretty much went in blind.

    I acknowledge everything we did was pointed to by Alphinaud; that's why I consider him the "true" protagonist of Heavensward. We're just his muscle, as always.
    3.0 was about Alphinaud truly coming into his own and learning to deal with defeat and loss. There's no point in calling us just his muscle though, because we are everyone's muscle to begin with.

    I'd appreciate it if you could explain to me what you mean by saying 3.0's pace was "chaotic." It was a pretty standard 3-act show. And, we got along pretty well without the Scions, or at least the core members of the group most people think about when you say "Scions."
    Chaotic because our decisions on what to do next literally always depended on what had just happened a second ago. In 2.x, there was always a method to the madness: Primals were expected to pop up every once in a while, they were monitored by the Scions, and generally things were well in hand until Lahabrea's possession of Thancred and the raid on Waking Sands, which was when the shit hit the fan. Even so, our period of loss and indecision was brief and we were guided to continue the Scions' work with both Alphinaud's and Cid's help, and when we finally reunited with Y'shtola and Yda, we immediately addressed the task of rescuing our friends once the Primal emergency of Garuda had been dealt with. The Garleans were then dealt with as soon as our group could properly get back to work. In 3.0, we're just hopping from one location to the next, following whatever unexpected lead happens to crop up or whatever crazy idea we happen to be having at the moment, and the Primals aside, we're essentially all over the place interfering with everyone else's business. Note how Thancred high-tailed it out of Ishgard after all the crazy business in 3.1 was done in order to get back to the rather more pressing matter of finding our remaining friends. Even everyone else at Rising Stones has their shit more together than we do since they've been gathering information and trying to find the other Scions during all the time that we were gone (and technically still are gone).

    That's what makes Haurchefant a good friend, though - he helps you out when you're in the area, is nice and all that, and leaves you to your devices. The Scions do the same, but call you whenever they want something from you. Haurchefant doesn't. When you're in the area you hang out with him.
    And that is why Haurchefant is your friend while the Scions are your family. Haurchefant has no obligations to you, nor you to him, and you don't see him often. The Scions don't call you when they want something from you, you live with them and you're often asked to do your part. That's more than fair concerning everything that they provide for you, and no I don't just mean the material stuff.

    I know the Scions are a surrogate family for the Warrior of Light, and we did suffer a lot for losing them. But there's nothing saying that some part of them can't be angry and bitter at them for seemingly sacrificing themselves because you're "Eorzea's hope," forcing you to carry an impossibly heavy burden with almost half a dozen peoples' lives directly on your shoulders. It's illogical and irrational - that's fine, because people aren't always logical and rational.
    Sure, but that's a tiny part, the same as you can't really know someone until you've gotten into a few fights with them. The Scions, you don't really know them until they've shown you both their strengths and weaknesses: to others, they're just the super reliable group on whom to heap all of the world's problems, big or small; to you, they're the goofballs you hang out with day in and day out and who just happen to be very good at their jobs because they take them seriously. Also consider this: if you've finished the Coils quests, Alisaie in the end comments to you on how it upsets her that no one will ever know of your heroic deeds. Your character's reaction, though not in so many words, is to tell her they don't mind it. We can easily infer from this that the burdens we are asked to shoulder by our friends are seen by us as favors we do for them in exchange for everything that they also do for us.

    Why would it matter what Estinien knows of Alphinaud? He knows Alphinaud is sending us off to fight Ravana and assuming that we'll be successful - that's what we always do. Alph isn't thinking about how we feel or what we want to do; he just says "We're gonna kill Ravana because it's what the Scions do. (And by the Scions, I mean that's your job, Warrior of Light, since you're the only one who can kill Primals.)" That's treating us like a tool, which Estinien calls him out on.
    Why else? Because Estinien is making ignorant assumptions about Alphinaud. He knows nothing of his motivations, his character, and only assumes he's this snotty little highborn kid because of his age, appearance, and lack of knowledge in certain areas. This is why I have no respect for Estinien: he only makes high-handed concessions when he is proven wrong and otherwise generally makes an ass of himself to everyone around him. And of course it would be Alphinaud's first instinct to ask us to go deal with a new Primal because, again, our Echo and our fighting prowess in that regard have both been proven. It's no different than him assigning Thancred, the most reliable Scion, to investigate the Ascians. He knows his people and he knows what should be delegated to whom. That doesn't at all mean that he's just using us.

    I didn't come here to debate Alphinaud and Estinien's character in 3.0. I think Alphinaud grew from 2.x and Estinien was a complex and relatively mature character, if a little rough around the edges. Leaving it at that.
    Yes, because some of the comments he made about Alphinaud were really mature... give me a break. Estinien is emotionally immature compared to Alphinaud who has been forced to fill in some pretty big shoes. No one will deny that Alphinaud is naive in certain respects, but as far as maturity goes, when it's against Estinien, he wins that particular contest hands down. Estinien essentially has all the emotional maturity of a kid who bullies others because he's being bullied himself.

    I never said we stopped thinking about the common good, just that it isn't the only reason we're fighting towards the end of 3.0.
    What I'm saying though is that's not necessarily who you ever were, depending on your chosen dialogue option with the cart driver. You did not start off as the Warrior of Light, you became that person as you earned your Crystals of Light. More to the point, becoming the Warrior of Light did not change you as a person. You were a good person who was willing to help others to begin with, but your ultimate motivation was unique, and then you expanded your horizons and learned far more than you ever expected. And as a legacy player, you merely continued the same fight that you had begun five years prior. Throughout 2.x, you fought to both aid and protect your fellow Scions, it stopped being about just the common good the minute you met them. You need only look at the ending of 2.55 to confirm this: you did not want to leave your friends behind, you were forced to by circumstances and begged to by Minfilia.
    (2)
    Last edited by Tenkuu; 12-07-2015 at 11:31 AM.

  2. #142
    Player
    Cilia's Avatar
    Join Date
    Sep 2013
    Location
    The Hermit's Hovel
    Posts
    3,698
    Character
    Trpimir Ratyasch
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    This is getting way too long. And off topic.

    Quote Originally Posted by Tenkuu View Post
    There is no such implication, that is only your inference. Who your character is and who they identify with are separate matters, and here I was only referring to who they identify with.
    You outright stated that, even in the darkest depths of their soul, the Warrior of Light thinks the Scions are an inseparable part of their identity. Yes they are our good friends and coworkers, but we have an identity outside that, and as I proved with the DRK 45 Quest Log, some part of them wishes they could get away from it all and eke out a quiet living.

    Quote Originally Posted by Tenkuu View Post
    Oh, no one will debate that the Warrior of Light might want a little break from everyone and everything that they know, but as far as starting over entirely on their own with no acquaintances or friends, or anything else familiar for that matter? Absolutely, I'll contest it. It's part of the Warrior of Light's character to care and want to do things to help their friends.
    The DRK 45 Quest Log says so. Even if they don't consciously acknowledge it. Believe whatever you will, but know the truth.

    That doesn't mean the Warrior of Light would throw everything away, but that a part of them wants to.

    Quote Originally Posted by Tenkuu View Post
    Unfortunately, you are forgetting a very important thing: Ilberd who has similar dialogue in the english version mentions absolutely nothing about the Scions in the japanese version. The english version seems to tend towards a certain tone that the japanese version does not use. More to the point though, Fray is a dark side of you, and only a small part of you at that.
    I'm not even talking about Ilberd here, I'm directly quoting the DRK 45 Quest Log (hijacked a bit by "Fray"). And Fray is not a "small" part of you; s/he is everything you are and feel but deny for whatever reason (primarily social restraints). S/he is half of you, not a fraction. I also don't care what the tone of the Japanese version is. I'm running purely on the English version, and while the Japanese version does provide more context sometimes, nothing I said there had anything to do with Ilberd.

    Quote Originally Posted by Tenkuu View Post
    You do realize you're not using words correctly here? You're the one with the cynical attitude, not me. And btw, *I* don't respect Estinien or like him, but both my character and Alphinaud do. Even so, Estinien still manages to repeatedly offend not just Alphinaud, but also Ysayle. With regards to the Scions though, no, it is not concern for you as a utility, certainly no more than they regard one another as utilities. Thinking so, that's the cynical attitude. Of course the Warrior of Light has doubts, fears and insecurities, where do you think Fray came from? Everyone has those, the Scions included, because no one is perfect. If Thancred's ordeal and the raid at Waking Sands and its subsequent events haven't convinced you of that, then you haven't been paying enough attention to the plot. I ask again: how long do you think they have been at this? Far longer than you for certain, so they'd have far more reason to be afraid.
    I recognize I'm the one being cynical for its own sake, and I don't know why you take issue with that. Looking at things from different perspectives provides deeper insight. I have nothing against idealism, but I try and use multiple viewpoints. That's why having the three characters we did with us on 3.0's main journey was beneficial - we had Estinien (the cynic), Ysayle (the idealist), and Alphinaud (the realist) to balance everything.

    I know exactly where Fray came from. The problem is that few people seem to acknowledge the Warrior of Light's feelings; while you do regain control during the 50 quest, who's to say the pressure and despair won't build to the breaking point again? Things are looking up during 3.0, but we suffer more trauma through it.

    The Scions have been at their job for about 5 years; the Circle of Knowing came from Sharlayan what I would approximate to be a few months before the Calamity. Minfilia maybe a bit longer, but who's to say. We're still the one with the short end of the stick 9 times out of 10.

    Quote Originally Posted by Tenkuu View Post
    Again, Fray is your doubts and insecurities, it's the little voice inside you that will always have some negativity to it even if there's no reason for it. Fear though is healthy, it's what keeps you on your toes. You wouldn't dodge if you weren't afraid of being hit on some level, after all, no matter how tiny.
    Fray is more than your doubts and insecurities. Do you know what a psychological shadow archetype is? Fray is the Warrior of Light's shadow, with all that entails. Not just a "bad" version of them, or an embodiment of their negative feelings (though those are a pretty major component of it).

    Quote Originally Posted by Tenkuu View Post
    If you fail to see that, then that is your problem. It's been explained by myself and countless others in both this thread and several others how she literally oversees *everything*. If somehow you can't comprehend how being responsible for everything would be stressful, you must never have been in a managerial position with all the work that it entails, otherwise you would understand that the higher up the work chain one is, the more hours of work are required of you. Minfilia, she's at the top of that chain.
    I'm not going to continue to beat this now undead horse and am fine with simply admitting we have a difference of opinion. But no, I have never been in a managerial position.

    Quote Originally Posted by Tenkuu View Post
    Again, this is our job. It's our skillset, and it's what we were hired for. No one else risks life and limb? Are you kidding me right now? Did we not watch the same ending to 2.55? More to the point, did we not see the consequences of those events on the two Scions we have recovered so far? And you would compare that to what we've been through? Seriously? The worst that's happened to us was temporarily losing the Blessing of Light, and for such a short period of time it was barely even worth mentioning. And what happened when we regained it? Did we sustain any prolonged or life-changing injuries? Nothing at all came from those events aside from a strengthening of the Blessing's power, and that was clearly nothing negative. Our abilities are exactly suited to the tasks we're given, we're never given more than the Scions think we can handle, and more to the point, we are given opportunities to say that it might be too much for us but we never do. This was exactly what happened with Titan when the Scions had little information about him and were worried about sending us out against him.
    I never said nobody else risks life and limb. I said nobody else risks life and limb as often as we do, which is almost constantly.

    Were we physically impaired as a result of the Ul'dah incident? Of course not. But there's psychological scars, even if the Warrior of Light hides them, that will simply continue to be cut deeper as s/he finds out his/her close friends were handicapped protecting him/her. It's called "survivor guilt."

    Quote Originally Posted by Tenkuu View Post
    There is no point to this statement. No one who knows you, least of all the Scions, looks at you as some infallible and emotionless machine. Not even the Warrior of Light thinks of themselves as an ideal hero.
    Nobody who really knows us thinks of us as a machine, but they never try and bring up an alternative solution to a primal summoning. Their first and only option is to throw us at it.

    Everyone who only knows of us thinks we're the ideal hero, though. The Warrior of Light him/herself doesn't believe it (just look at Fray), but tries to live up to those expectations - and it puts them on the verge of psychological collapse by the beginning of 3.0, to say nothing of the shit that gets heaped on them throughout that story. Doing the DRK 30-50 line does help them regain some composure, I think, but it's not like the fear, doubt, and despair is gone - you're just actually acknowledging it and actively fighting it now instead of pretending it doesn't exist.

    Quote Originally Posted by Tenkuu View Post
    No one is ignoring Ilberd because he is villain; we are ignoring him because he quite literally talks out of his ass and has only ill intentions towards our friends and ourselves. Someone like that, you know that they're only trying to hurt you and that they assume things about you that are just not true. Actually, Estinien made the same assumptions about our relationship with Alphinaud, and he was just as mistaken.
    Only Saturday Morning Cartoon villains say things just to hurt you, and while Ilberd is far from the most sympathetic villain in the story, he still has noble intentions at heart. His actions are simply very disagreeable. He thinks we're blind and ignorant, and unless you consider what he's saying may have a grain of truth to it, you are blind and ignorant. Willfully.

    Estinien makes assumptions, but they're based on what he's seen. That's not unfair. And like it or not, Alphinaud says "The Scions are gonna kill Ravana cuz it's what we do" knowing full well you are the only one can do it, and makes this declaration without asking you if you feel you're up to it or are afraid or anything. Yes, it's your "job," but he could at least have the decency to ask.

    Quote Originally Posted by Tenkuu View Post
    Except of course that Fray is only a small part of you, and the part that you manage most of the time. Not only that, but the Warrior of Light finds themselves nearly alone in 3.0. People like to call Estinien and Ysayle your friends, but really they're just your companions on this trip. Even if you want to call them both friends though, by the end of 3.0 you've definitively lost one in a manner very similar to the Scions' sacrifices for you, and the other one you don't even know if you can save yet. If you situate the DRK quests at the beginning of 3.0 though, you are quite literally in despair because you have just lost contact with the majority of your friends and there is still, at the time, a very real possibility that they might have died. Of course in a situation like that, you're going to be nearly overwhelmed by negative emotions. This is where the DRK job comes from.
    Fray is half of you, psychologically speaking, not just a tiny piece.

    And that is where the DRK 30-50 line belongs. It loses its impact if you do it any time else. The psychological scars from 2.x are still there, but things are looking better if not ideal.

    Quote Originally Posted by Tenkuu View Post
    The Warrior of Light never truly fights these fights alone to begin with. You are always advised to assemble a party of other adventurers to aid you, and the Scions are always giving you advice, feedback and information on your upcoming fights. The hug you talk about comes from having all these people to lean on.
    After some of the introductory dungeons and trials, everything is treated as a solo affair. Giving you advice, feedback, and information (when they do that) is not the same as standing back-to-back with you on the battlefield, which rarely happens (but it does happen). You don't really have anyone to lean on, because none of them know what it's like to be on a barge in the middle of the ocean fighting Godsdamned Leviathan while he tries to throw you into the sea and there's Sahagin swarming your platform and...

    Quote Originally Posted by Tenkuu View Post
    We butted into another country's affairs while they sat on their hands and waited for us to do everything for them. The only actually special things we did were dealing with Bismarck and Ravana, since that's what our job actually is, and we pretty much went in blind.
    If you consider the only thing the Warrior of Light is supposed to do fighting Primals, I guess. Going in blind and still coming out on top proves we don't necessarily need intel and preparation. We fight by the seat of our pants instead of having the path to victory spelled out for us. That was the point of 3.0, in terms of the Warrior of Light's character growth.

    Quote Originally Posted by Tenkuu View Post
    3.0 was about Alphinaud truly coming into his own and learning to deal with defeat and loss. There's no point in calling us just his muscle though, because we are everyone's muscle to begin with.
    And that is why Fray tries to get us to abandon our duties, lest we die a slave. (Being cynical again and you're just going to dismiss it. That's fine.)

    Quote Originally Posted by Tenkuu View Post
    Chaotic because our decisions on what to do next literally always depended on what had just happened a second ago. In 2.x, there was always a method to the madness: Primals were expected to pop up every once in a while, they were monitored by the Scions, and generally things were well in hand until Lahabrea's possession of Thancred and the raid on Waking Sands, which was when the shit hit the fan. Even so, our period of loss and indecision was brief and we were guided to continue the Scions' work with both Alphinaud's and Cid's help, and when we finally reunited with Y'shtola and Yda, we immediately addressed the task of rescuing our friends once the Primal emergency of Garuda had been dealt with. The Garleans were then dealt with as soon as our group could properly get back to work. In 3.0, we're just hopping from one location to the next, following whatever unexpected lead happens to crop up or whatever crazy idea we happen to be having at the moment, and the Primals aside, we're essentially all over the place interfering with everyone else's business. Note how Thancred high-tailed it out of Ishgard after all the crazy business in 3.1 was done in order to get back to the rather more pressing matter of finding our remaining friends. Even everyone else at Rising Stones has their shit more together than we do since they've been gathering information and trying to find the other Scions during all the time that we were gone (and technically still are gone).
    Lacking guidance is not a bad thing. It actually proves we don't need a leash and collar to do the right thing, which is exactly what Midgardsormr was trying to test in us. The path to victory is not always spelled out, and wanting it so just proves you're in it for the glory. There's nothing wrong with making up the plan as you go, so long as you're willing to deal with the consequences.

    Quote Originally Posted by Tenkuu View Post
    And that is why Haurchefant is your friend while the Scions are your family. Haurchefant has no obligations to you, nor you to him, and you don't see him often. The Scions don't call you when they want something from you, you live with them and you're often asked to do your part. That's more than fair concerning everything that they provide for you, and no I don't just mean the material stuff.
    We're provided a few meals and a couple bucks by the Scions. Not even quarters. (Unless that's who's magically paying for my inn...) We have to buy our own homes and what we get paid by the Scions is nowhere near enough to do that. Not that it's their fault, mind, but that's still the way it is.

    Nobody provides you much in the way of psychological or moral support, except a little bit from Minfilia now and again.

    Quote Originally Posted by Tenkuu View Post
    Sure, but that's a tiny part, the same as you can't really know someone until you've gotten into a few fights with them. The Scions, you don't really know them until they've shown you both their strengths and weaknesses: to others, they're just the super reliable group on whom to heap all of the world's problems, big or small; to you, they're the goofballs you hang out with day in and day out and who just happen to be very good at their jobs because they take them seriously. Also consider this: if you've finished the Coils quests, Alisaie in the end comments to you on how it upsets her that no one will ever know of your heroic deeds. Your character's reaction, though not in so many words, is to tell her they don't mind it. We can easily infer from this that the burdens we are asked to shoulder by our friends are seen by us as favors we do for them in exchange for everything that they also do for us.
    Even if the Warrior of Light consciously denies wanting any recognition for their heroism, Fray (your subconscious) strongly disagrees and wants some. You do get some, but everyone is taking advantage of your kindness and generosity to heap more shit on you. Everyone. Minfilia even acknowledges she is doing so, repeatedly, but has no choice. Doesn't make it right or fair.

    Quote Originally Posted by Tenkuu View Post
    Why else? Because Estinien is making ignorant assumptions about Alphinaud. He knows nothing of his motivations, his character, and only assumes he's this snotty little highborn kid because of his age, appearance, and lack of knowledge in certain areas. This is why I have no respect for Estinien: he only makes high-handed concessions when he is proven wrong and otherwise generally makes an ass of himself to everyone around him. And of course it would be Alphinaud's first instinct to ask us to go deal with a new Primal because, again, our Echo and our fighting prowess in that regard have both been proven. It's no different than him assigning Thancred, the most reliable Scion, to investigate the Ascians. He knows his people and he knows what should be delegated to whom. That doesn't at all mean that he's just using us.

    Yes, because some of the comments he made about Alphinaud were really mature... give me a break. Estinien is emotionally immature compared to Alphinaud who has been forced to fill in some pretty big shoes. No one will deny that Alphinaud is naive in certain respects, but as far as maturity goes, when it's against Estinien, he wins that particular contest hands down. Estinien essentially has all the emotional maturity of a kid who bullies others because he's being bullied himself.
    Not here for this, I told you that. Moving on.

    Quote Originally Posted by Tenkuu View Post
    What I'm saying though is that's not necessarily who you ever were, depending on your chosen dialogue option with the cart driver. You did not start off as the Warrior of Light, you became that person as you earned your Crystals of Light. More to the point, becoming the Warrior of Light did not change you as a person. You were a good person who was willing to help others to begin with, but your ultimate motivation was unique, and then you expanded your horizons and learned far more than you ever expected. And as a legacy player, you merely continued the same fight that you had begun five years prior. Throughout 2.x, you fought to both aid and protect your fellow Scions, it stopped being about just the common good the minute you met them. You need only look at the ending of 2.55 to confirm this: you did not want to leave your friends behind, you were forced to by circumstances and begged to by Minfilia.
    The responses are vague enough they can be interpreted into most anything, but Fray (your subconscious / shadow archetype) says you set out to become a hero and do great things. Getting the title "Warrior of Light" didn't change you much, but it did put a lot of expectations on your shoulders - and you don't always want to live up to them, even assuming you can.

    Without knowing the Scions, I don't think it's fair to presume the Warrior of Light would risk their skin for them the moment they joined the organization. We would fight to the death to defend them now, but we've known them for some time and are close friends with them. (I never said we weren't.)

    We were forced to do nothing. We chose to leave Minfilia & co. behind at the ending of 2.5.5, however unpleasant a choice that may have been.

    ... aaaand I'm done, because this took me like an hour and a half to respond to and is waaaaaay off topic. Seeya next time someone "disses" (criticizes) the Scions!
    (6)

  3. #143
    Player
    AlisaMakora's Avatar
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    Zephyras Lihzeh
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    To be honest, I find it really refreshing that a country so mired in rigid, stagnate tradition, classism and a (false) religion is being changed by people who don't fit into the close minded society of Ishgard as a whole: Bastards and foreigners, orphans and heretics.

    Aymeric, Hilda, Haurchefant, Ysayle, Estinen, Lucia. All of these people, these NPCs who dearly want to see Ishgard's people prosper, freely and honestly, and in peace. For being born as they were or having the pasts/beliefs they have, many reject them, but the love they have for their country gives them strength to rise above those sentiments, and for some of them, make the ultimate sacrifice.
    (7)

  4. #144
    Player
    Malackai's Avatar
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    Mezha'ra Athan
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    Odin
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    Quote Originally Posted by Cilia View Post
    This is getting way too long. And off topic.

    [snip]
    Nobody who really knows us thinks of us as a machine, but they never try and bring up an alternative solution to a primal summoning. Their first and only option is to throw us at it.

    Everyone who only knows of us thinks we're the ideal hero, though. The Warrior of Light him/herself doesn't believe it (just look at Fray), but tries to live up to those expectations - and it puts them on the verge of psychological collapse by the beginning of 3.0, to say nothing of the shit that gets heaped on them throughout that story. Doing the DRK 30-50 line does help them regain some composure, I think, but it's not like the fear, doubt, and despair is gone - you're just actually acknowledging it and actively fighting it now instead of pretending it doesn't exist.
    Tbh when I was playing the DRK quests I felt like my character was being setup in a very familiar sepirothy/Nibleheimy way.

    But instead of losing yourself and [the town] "burning"
    you actually acknowledge it and reign your self in.

    Not to mention s the people seeing you as a hero and practically being infallible dunno just gave a crisis core vibe to me >_>
    (1)

  5. #145
    Player
    Cilia's Avatar
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    Trpimir Ratyasch
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    Lamia
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    Quote Originally Posted by Malackai View Post
    Tbh when I was playing the DRK quests I felt like my character was being setup in a very familiar sepirothy/Nibleheimy way.

    But instead of losing yourself and [the town] "burning"
    you actually acknowledge it and reign your self in.

    Not to mention s the people seeing you as a hero and practically being infallible dunno just gave a crisis core vibe to me >_>
    Never quite felt like that to me. Sephiroth's madness stemmed from the fact he knew he was different, just not how or why, and learning those truths drove him off the deep end. He's considerably more sane in the main narrative of VII, just with... y'know, the whole "genocide" thing going on. In Crisis Core and such he has good friends in Angel and Genesis, and later Zack, Shinra's full support, and even a fanclub. It's the loss of Angeal and Genesis pushing him towards the ugly truth that pushes him into madness. Pressure may have been there, but it wasn't until those events that he lost it.

    The Warrior of Light, conversely, hides their pain behind the mask (persona) of the same name. Strip that away and you get "Fray" - a ruthless, cold-hearted vigilante who does favors for people only if they think they'll get a good scrap out of it, and is also a PTSD riddled mess. You acknowledge that side of you without letting it control you, but it's still there.

    For fun, try changing some of "Fray"'s dialogue to first person. It gets heartbreaking very, very quickly.

    Hah hah...“surrender your weapon?" After what happened in Ul'dah? They must be mad. Pay attention, [Forename]. This could be the greatest moment of my life... That is, if I could stop denying the truth that's been staring me in the face since the moment we met. Say my name. Say it. My real name. Our real name! Come now, I knew Fray was dead from the beginning, but I didn't care! I had a sword and a soul crystal. But what I wanted was a mentor. A mentor with the gifts and the knowledge. A dark knight who could guide me on the path─who I could aspire to become. A [wo]man who was free to say and do the things I would not. ...Even now, I continue to deny it. Well. Deny yourself all you want. You cannot deny what I have done. Have I not been good to you? Have I not given you everything I promised? Did I not help you to hear the whispers of your very soul!? Open your eyes. Look. Do you see now? Do you see?

    ...

    They have borne witness to the darkness within me... To what lies beneath the mask...

    ...

    A fantastic display of willful ignorance... Wipe the slate clean. Forgive and forget! Convince yourselves that I can be controlled... The Warrior of Light! Your Weapon of Light!
    (0)
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  6. #146
    Player
    CyrilLucifer's Avatar
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    Holy Emmerololth
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    Honestly, Cilia, I don't think it's solely Jungian psychology. You're putting a lot of emphasis on Jungian shadows, but there's definitely some Freudian psychology in there as well, with the conflict between the Super Ego, the Warrior of Light's outer face that submits to cultural demands, to Fray's Id, more closeted, counter-cultural part of your mind that wants to act on its own.

    In case it isn't clear, I do agree with you, though, I'm just debating semantics and hoping to offer a new viewpoint. I don't see how it's a reference to FFVII at all; it's just another type of mental breakdown under stress.
    (0)

  7. #147
    Player
    Cilia's Avatar
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    Quote Originally Posted by CyrilLucifer View Post
    Honestly, Cilia, I don't think it's solely Jungian psychology. You're putting a lot of emphasis on Jungian shadows, but there's definitely some Freudian psychology in there as well, with the conflict between the Super Ego, the Warrior of Light's outer face that submits to cultural demands, to Fray's Id, more closeted, counter-cultural part of your mind that wants to act on its own.

    In case it isn't clear, I do agree with you, though, I'm just debating semantics and hoping to offer a new viewpoint. I don't see how it's a reference to FFVII at all; it's just another type of mental breakdown under stress.
    Just to debate psychology:

    From what I understand, the Id is supposed to be more like your basic desires than a hidden part of your psyche that even you deny. The Id is, to my knowledge, just the basic animalistic instincts in everyone. In fiction it's typically portrayed by someone who acts more in accord with their emotions, but psychologically speaking that's not quite correct.

    You do have a point, though considering Jungian and Freudian psychology do have a considerable degree of overlap (given Jung and Freud worked and developed their theories together), it's not surprising. Still, the Fray you know expresses complex sentiments and condones the same actions you always take, just not for the usual reasons you tell yourself you're doing them for (punishing the wicked vs. protecting the innocent, slaughtering a Qiqirn gang to test your abilities vs. to get the merchant's goods back, etc). The Id doesn't think, it just acts, while "Fray" is clearly capable of thought (i.e. holding back enough to spare innocents, mocking you for not thinking yourself, etc). This puts "Fray" closer to the Warrior of Light's shadow archetype, someone who embodies everything about themselves they don't like and so avert their eyes from, as opposed to their Id, their base desires. There is some Id in there, as Fray is more focused on your desires than anything else, but that's because there is some overlap between the Freudian Id and the Jungian shadow. (Also Fray never asks you to tell him/her about your mother / father...)

    I admit I use a lot of Jungian concepts here, but... well, I'm biased. Only human, after all, and the concept of the persona fascinates me precisely because I have an icy cold, iron-clad one in real life. (And a personality disorder. But not one of the widely-known and accepted ones.)

    ... it really is just semantics, though. Anyway, I think I'll bow out from derailing this thread by saying I don't think there were any parallels between your near-breakdown thanks to the DRK Soul Crystal's influence and Sephiroth's descent into madness.

    So, uhh... yeah. The reason Haurchefant is a good friend is precisely because he's not obligated to help you, nor you to help him, and you don't see him often, yet he always treats you with compassion and respect and helps you anyway. That's the kind of friend the Warrior of Light needs. In my opinion.
    (4)
    Last edited by Cilia; 12-10-2015 at 07:33 PM.
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  8. #148
    Player Kaiser-Ace's Avatar
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    Kai Magnus
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    If fray is our shadow, aka true/hidden self, then that'd likly make the "Beast Withen" that the Warrior envokes closer to the id's basic animalistic instincts don't you think?
    (0)

  9. #149
    Player
    Cilia's Avatar
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    Trpimir Ratyasch
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    Quote Originally Posted by Kaiser-Ace View Post
    If fray is our shadow, aka true/hidden self, then that'd likly make the "Beast Withen" that the Warrior envokes closer to the id's basic animalistic instincts don't you think?
    While I've not touched WAR myself, from what I understand you're not far off. The Id is focused on survival, but includes all the basic necessities of life - food, shelter, and for most people, sex. Naturally only survival is a part of the application in-game, but without doing the story myself, I can't really say...

    As a side note, the shadow is not your true self. Neither is the persona. Your "true" self, if such a thing could be said to exist, is both your shadow and your persona at the same time. I think. Derailing again...

    Haurchy... forgive me, I know not what I have started...
    (0)
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  10. #150
    Player Kaiser-Ace's Avatar
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    Quote Originally Posted by Cilia View Post
    Haurchy... forgive me, I know not what I have started...
    Lord H said not to morn him. So I don't think he minds.

    As screwed up as the establishment is in Ishguard it's almost more of an honor to be honored by his original name then posthumously brought into the "noble" family

    And I'll personally enjoy destroying every tainted scrap of the Orthodoxy that so cruly tookbLord H from us.
    (3)

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