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  1. #1
    Player
    Cilia's Avatar
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    Sep 2013
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    The Hermit's Hovel
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    3,698
    Character
    Trpimir Ratyasch
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    This is getting way too long. And off topic.

    Quote Originally Posted by Tenkuu View Post
    There is no such implication, that is only your inference. Who your character is and who they identify with are separate matters, and here I was only referring to who they identify with.
    You outright stated that, even in the darkest depths of their soul, the Warrior of Light thinks the Scions are an inseparable part of their identity. Yes they are our good friends and coworkers, but we have an identity outside that, and as I proved with the DRK 45 Quest Log, some part of them wishes they could get away from it all and eke out a quiet living.

    Quote Originally Posted by Tenkuu View Post
    Oh, no one will debate that the Warrior of Light might want a little break from everyone and everything that they know, but as far as starting over entirely on their own with no acquaintances or friends, or anything else familiar for that matter? Absolutely, I'll contest it. It's part of the Warrior of Light's character to care and want to do things to help their friends.
    The DRK 45 Quest Log says so. Even if they don't consciously acknowledge it. Believe whatever you will, but know the truth.

    That doesn't mean the Warrior of Light would throw everything away, but that a part of them wants to.

    Quote Originally Posted by Tenkuu View Post
    Unfortunately, you are forgetting a very important thing: Ilberd who has similar dialogue in the english version mentions absolutely nothing about the Scions in the japanese version. The english version seems to tend towards a certain tone that the japanese version does not use. More to the point though, Fray is a dark side of you, and only a small part of you at that.
    I'm not even talking about Ilberd here, I'm directly quoting the DRK 45 Quest Log (hijacked a bit by "Fray"). And Fray is not a "small" part of you; s/he is everything you are and feel but deny for whatever reason (primarily social restraints). S/he is half of you, not a fraction. I also don't care what the tone of the Japanese version is. I'm running purely on the English version, and while the Japanese version does provide more context sometimes, nothing I said there had anything to do with Ilberd.

    Quote Originally Posted by Tenkuu View Post
    You do realize you're not using words correctly here? You're the one with the cynical attitude, not me. And btw, *I* don't respect Estinien or like him, but both my character and Alphinaud do. Even so, Estinien still manages to repeatedly offend not just Alphinaud, but also Ysayle. With regards to the Scions though, no, it is not concern for you as a utility, certainly no more than they regard one another as utilities. Thinking so, that's the cynical attitude. Of course the Warrior of Light has doubts, fears and insecurities, where do you think Fray came from? Everyone has those, the Scions included, because no one is perfect. If Thancred's ordeal and the raid at Waking Sands and its subsequent events haven't convinced you of that, then you haven't been paying enough attention to the plot. I ask again: how long do you think they have been at this? Far longer than you for certain, so they'd have far more reason to be afraid.
    I recognize I'm the one being cynical for its own sake, and I don't know why you take issue with that. Looking at things from different perspectives provides deeper insight. I have nothing against idealism, but I try and use multiple viewpoints. That's why having the three characters we did with us on 3.0's main journey was beneficial - we had Estinien (the cynic), Ysayle (the idealist), and Alphinaud (the realist) to balance everything.

    I know exactly where Fray came from. The problem is that few people seem to acknowledge the Warrior of Light's feelings; while you do regain control during the 50 quest, who's to say the pressure and despair won't build to the breaking point again? Things are looking up during 3.0, but we suffer more trauma through it.

    The Scions have been at their job for about 5 years; the Circle of Knowing came from Sharlayan what I would approximate to be a few months before the Calamity. Minfilia maybe a bit longer, but who's to say. We're still the one with the short end of the stick 9 times out of 10.

    Quote Originally Posted by Tenkuu View Post
    Again, Fray is your doubts and insecurities, it's the little voice inside you that will always have some negativity to it even if there's no reason for it. Fear though is healthy, it's what keeps you on your toes. You wouldn't dodge if you weren't afraid of being hit on some level, after all, no matter how tiny.
    Fray is more than your doubts and insecurities. Do you know what a psychological shadow archetype is? Fray is the Warrior of Light's shadow, with all that entails. Not just a "bad" version of them, or an embodiment of their negative feelings (though those are a pretty major component of it).

    Quote Originally Posted by Tenkuu View Post
    If you fail to see that, then that is your problem. It's been explained by myself and countless others in both this thread and several others how she literally oversees *everything*. If somehow you can't comprehend how being responsible for everything would be stressful, you must never have been in a managerial position with all the work that it entails, otherwise you would understand that the higher up the work chain one is, the more hours of work are required of you. Minfilia, she's at the top of that chain.
    I'm not going to continue to beat this now undead horse and am fine with simply admitting we have a difference of opinion. But no, I have never been in a managerial position.

    Quote Originally Posted by Tenkuu View Post
    Again, this is our job. It's our skillset, and it's what we were hired for. No one else risks life and limb? Are you kidding me right now? Did we not watch the same ending to 2.55? More to the point, did we not see the consequences of those events on the two Scions we have recovered so far? And you would compare that to what we've been through? Seriously? The worst that's happened to us was temporarily losing the Blessing of Light, and for such a short period of time it was barely even worth mentioning. And what happened when we regained it? Did we sustain any prolonged or life-changing injuries? Nothing at all came from those events aside from a strengthening of the Blessing's power, and that was clearly nothing negative. Our abilities are exactly suited to the tasks we're given, we're never given more than the Scions think we can handle, and more to the point, we are given opportunities to say that it might be too much for us but we never do. This was exactly what happened with Titan when the Scions had little information about him and were worried about sending us out against him.
    I never said nobody else risks life and limb. I said nobody else risks life and limb as often as we do, which is almost constantly.

    Were we physically impaired as a result of the Ul'dah incident? Of course not. But there's psychological scars, even if the Warrior of Light hides them, that will simply continue to be cut deeper as s/he finds out his/her close friends were handicapped protecting him/her. It's called "survivor guilt."

    Quote Originally Posted by Tenkuu View Post
    There is no point to this statement. No one who knows you, least of all the Scions, looks at you as some infallible and emotionless machine. Not even the Warrior of Light thinks of themselves as an ideal hero.
    Nobody who really knows us thinks of us as a machine, but they never try and bring up an alternative solution to a primal summoning. Their first and only option is to throw us at it.

    Everyone who only knows of us thinks we're the ideal hero, though. The Warrior of Light him/herself doesn't believe it (just look at Fray), but tries to live up to those expectations - and it puts them on the verge of psychological collapse by the beginning of 3.0, to say nothing of the shit that gets heaped on them throughout that story. Doing the DRK 30-50 line does help them regain some composure, I think, but it's not like the fear, doubt, and despair is gone - you're just actually acknowledging it and actively fighting it now instead of pretending it doesn't exist.

    Quote Originally Posted by Tenkuu View Post
    No one is ignoring Ilberd because he is villain; we are ignoring him because he quite literally talks out of his ass and has only ill intentions towards our friends and ourselves. Someone like that, you know that they're only trying to hurt you and that they assume things about you that are just not true. Actually, Estinien made the same assumptions about our relationship with Alphinaud, and he was just as mistaken.
    Only Saturday Morning Cartoon villains say things just to hurt you, and while Ilberd is far from the most sympathetic villain in the story, he still has noble intentions at heart. His actions are simply very disagreeable. He thinks we're blind and ignorant, and unless you consider what he's saying may have a grain of truth to it, you are blind and ignorant. Willfully.

    Estinien makes assumptions, but they're based on what he's seen. That's not unfair. And like it or not, Alphinaud says "The Scions are gonna kill Ravana cuz it's what we do" knowing full well you are the only one can do it, and makes this declaration without asking you if you feel you're up to it or are afraid or anything. Yes, it's your "job," but he could at least have the decency to ask.

    Quote Originally Posted by Tenkuu View Post
    Except of course that Fray is only a small part of you, and the part that you manage most of the time. Not only that, but the Warrior of Light finds themselves nearly alone in 3.0. People like to call Estinien and Ysayle your friends, but really they're just your companions on this trip. Even if you want to call them both friends though, by the end of 3.0 you've definitively lost one in a manner very similar to the Scions' sacrifices for you, and the other one you don't even know if you can save yet. If you situate the DRK quests at the beginning of 3.0 though, you are quite literally in despair because you have just lost contact with the majority of your friends and there is still, at the time, a very real possibility that they might have died. Of course in a situation like that, you're going to be nearly overwhelmed by negative emotions. This is where the DRK job comes from.
    Fray is half of you, psychologically speaking, not just a tiny piece.

    And that is where the DRK 30-50 line belongs. It loses its impact if you do it any time else. The psychological scars from 2.x are still there, but things are looking better if not ideal.

    Quote Originally Posted by Tenkuu View Post
    The Warrior of Light never truly fights these fights alone to begin with. You are always advised to assemble a party of other adventurers to aid you, and the Scions are always giving you advice, feedback and information on your upcoming fights. The hug you talk about comes from having all these people to lean on.
    After some of the introductory dungeons and trials, everything is treated as a solo affair. Giving you advice, feedback, and information (when they do that) is not the same as standing back-to-back with you on the battlefield, which rarely happens (but it does happen). You don't really have anyone to lean on, because none of them know what it's like to be on a barge in the middle of the ocean fighting Godsdamned Leviathan while he tries to throw you into the sea and there's Sahagin swarming your platform and...

    Quote Originally Posted by Tenkuu View Post
    We butted into another country's affairs while they sat on their hands and waited for us to do everything for them. The only actually special things we did were dealing with Bismarck and Ravana, since that's what our job actually is, and we pretty much went in blind.
    If you consider the only thing the Warrior of Light is supposed to do fighting Primals, I guess. Going in blind and still coming out on top proves we don't necessarily need intel and preparation. We fight by the seat of our pants instead of having the path to victory spelled out for us. That was the point of 3.0, in terms of the Warrior of Light's character growth.

    Quote Originally Posted by Tenkuu View Post
    3.0 was about Alphinaud truly coming into his own and learning to deal with defeat and loss. There's no point in calling us just his muscle though, because we are everyone's muscle to begin with.
    And that is why Fray tries to get us to abandon our duties, lest we die a slave. (Being cynical again and you're just going to dismiss it. That's fine.)

    Quote Originally Posted by Tenkuu View Post
    Chaotic because our decisions on what to do next literally always depended on what had just happened a second ago. In 2.x, there was always a method to the madness: Primals were expected to pop up every once in a while, they were monitored by the Scions, and generally things were well in hand until Lahabrea's possession of Thancred and the raid on Waking Sands, which was when the shit hit the fan. Even so, our period of loss and indecision was brief and we were guided to continue the Scions' work with both Alphinaud's and Cid's help, and when we finally reunited with Y'shtola and Yda, we immediately addressed the task of rescuing our friends once the Primal emergency of Garuda had been dealt with. The Garleans were then dealt with as soon as our group could properly get back to work. In 3.0, we're just hopping from one location to the next, following whatever unexpected lead happens to crop up or whatever crazy idea we happen to be having at the moment, and the Primals aside, we're essentially all over the place interfering with everyone else's business. Note how Thancred high-tailed it out of Ishgard after all the crazy business in 3.1 was done in order to get back to the rather more pressing matter of finding our remaining friends. Even everyone else at Rising Stones has their shit more together than we do since they've been gathering information and trying to find the other Scions during all the time that we were gone (and technically still are gone).
    Lacking guidance is not a bad thing. It actually proves we don't need a leash and collar to do the right thing, which is exactly what Midgardsormr was trying to test in us. The path to victory is not always spelled out, and wanting it so just proves you're in it for the glory. There's nothing wrong with making up the plan as you go, so long as you're willing to deal with the consequences.

    Quote Originally Posted by Tenkuu View Post
    And that is why Haurchefant is your friend while the Scions are your family. Haurchefant has no obligations to you, nor you to him, and you don't see him often. The Scions don't call you when they want something from you, you live with them and you're often asked to do your part. That's more than fair concerning everything that they provide for you, and no I don't just mean the material stuff.
    We're provided a few meals and a couple bucks by the Scions. Not even quarters. (Unless that's who's magically paying for my inn...) We have to buy our own homes and what we get paid by the Scions is nowhere near enough to do that. Not that it's their fault, mind, but that's still the way it is.

    Nobody provides you much in the way of psychological or moral support, except a little bit from Minfilia now and again.

    Quote Originally Posted by Tenkuu View Post
    Sure, but that's a tiny part, the same as you can't really know someone until you've gotten into a few fights with them. The Scions, you don't really know them until they've shown you both their strengths and weaknesses: to others, they're just the super reliable group on whom to heap all of the world's problems, big or small; to you, they're the goofballs you hang out with day in and day out and who just happen to be very good at their jobs because they take them seriously. Also consider this: if you've finished the Coils quests, Alisaie in the end comments to you on how it upsets her that no one will ever know of your heroic deeds. Your character's reaction, though not in so many words, is to tell her they don't mind it. We can easily infer from this that the burdens we are asked to shoulder by our friends are seen by us as favors we do for them in exchange for everything that they also do for us.
    Even if the Warrior of Light consciously denies wanting any recognition for their heroism, Fray (your subconscious) strongly disagrees and wants some. You do get some, but everyone is taking advantage of your kindness and generosity to heap more shit on you. Everyone. Minfilia even acknowledges she is doing so, repeatedly, but has no choice. Doesn't make it right or fair.

    Quote Originally Posted by Tenkuu View Post
    Why else? Because Estinien is making ignorant assumptions about Alphinaud. He knows nothing of his motivations, his character, and only assumes he's this snotty little highborn kid because of his age, appearance, and lack of knowledge in certain areas. This is why I have no respect for Estinien: he only makes high-handed concessions when he is proven wrong and otherwise generally makes an ass of himself to everyone around him. And of course it would be Alphinaud's first instinct to ask us to go deal with a new Primal because, again, our Echo and our fighting prowess in that regard have both been proven. It's no different than him assigning Thancred, the most reliable Scion, to investigate the Ascians. He knows his people and he knows what should be delegated to whom. That doesn't at all mean that he's just using us.

    Yes, because some of the comments he made about Alphinaud were really mature... give me a break. Estinien is emotionally immature compared to Alphinaud who has been forced to fill in some pretty big shoes. No one will deny that Alphinaud is naive in certain respects, but as far as maturity goes, when it's against Estinien, he wins that particular contest hands down. Estinien essentially has all the emotional maturity of a kid who bullies others because he's being bullied himself.
    Not here for this, I told you that. Moving on.

    Quote Originally Posted by Tenkuu View Post
    What I'm saying though is that's not necessarily who you ever were, depending on your chosen dialogue option with the cart driver. You did not start off as the Warrior of Light, you became that person as you earned your Crystals of Light. More to the point, becoming the Warrior of Light did not change you as a person. You were a good person who was willing to help others to begin with, but your ultimate motivation was unique, and then you expanded your horizons and learned far more than you ever expected. And as a legacy player, you merely continued the same fight that you had begun five years prior. Throughout 2.x, you fought to both aid and protect your fellow Scions, it stopped being about just the common good the minute you met them. You need only look at the ending of 2.55 to confirm this: you did not want to leave your friends behind, you were forced to by circumstances and begged to by Minfilia.
    The responses are vague enough they can be interpreted into most anything, but Fray (your subconscious / shadow archetype) says you set out to become a hero and do great things. Getting the title "Warrior of Light" didn't change you much, but it did put a lot of expectations on your shoulders - and you don't always want to live up to them, even assuming you can.

    Without knowing the Scions, I don't think it's fair to presume the Warrior of Light would risk their skin for them the moment they joined the organization. We would fight to the death to defend them now, but we've known them for some time and are close friends with them. (I never said we weren't.)

    We were forced to do nothing. We chose to leave Minfilia & co. behind at the ending of 2.5.5, however unpleasant a choice that may have been.

    ... aaaand I'm done, because this took me like an hour and a half to respond to and is waaaaaay off topic. Seeya next time someone "disses" (criticizes) the Scions!
    (6)

  2. #2
    Player
    Malackai's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    74
    Character
    Mezha'ra Athan
    World
    Odin
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Cilia View Post
    This is getting way too long. And off topic.

    [snip]
    Nobody who really knows us thinks of us as a machine, but they never try and bring up an alternative solution to a primal summoning. Their first and only option is to throw us at it.

    Everyone who only knows of us thinks we're the ideal hero, though. The Warrior of Light him/herself doesn't believe it (just look at Fray), but tries to live up to those expectations - and it puts them on the verge of psychological collapse by the beginning of 3.0, to say nothing of the shit that gets heaped on them throughout that story. Doing the DRK 30-50 line does help them regain some composure, I think, but it's not like the fear, doubt, and despair is gone - you're just actually acknowledging it and actively fighting it now instead of pretending it doesn't exist.
    Tbh when I was playing the DRK quests I felt like my character was being setup in a very familiar sepirothy/Nibleheimy way.

    But instead of losing yourself and [the town] "burning"
    you actually acknowledge it and reign your self in.

    Not to mention s the people seeing you as a hero and practically being infallible dunno just gave a crisis core vibe to me >_>
    (1)

  3. #3
    Player
    Cilia's Avatar
    Join Date
    Sep 2013
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    The Hermit's Hovel
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    3,698
    Character
    Trpimir Ratyasch
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Malackai View Post
    Tbh when I was playing the DRK quests I felt like my character was being setup in a very familiar sepirothy/Nibleheimy way.

    But instead of losing yourself and [the town] "burning"
    you actually acknowledge it and reign your self in.

    Not to mention s the people seeing you as a hero and practically being infallible dunno just gave a crisis core vibe to me >_>
    Never quite felt like that to me. Sephiroth's madness stemmed from the fact he knew he was different, just not how or why, and learning those truths drove him off the deep end. He's considerably more sane in the main narrative of VII, just with... y'know, the whole "genocide" thing going on. In Crisis Core and such he has good friends in Angel and Genesis, and later Zack, Shinra's full support, and even a fanclub. It's the loss of Angeal and Genesis pushing him towards the ugly truth that pushes him into madness. Pressure may have been there, but it wasn't until those events that he lost it.

    The Warrior of Light, conversely, hides their pain behind the mask (persona) of the same name. Strip that away and you get "Fray" - a ruthless, cold-hearted vigilante who does favors for people only if they think they'll get a good scrap out of it, and is also a PTSD riddled mess. You acknowledge that side of you without letting it control you, but it's still there.

    For fun, try changing some of "Fray"'s dialogue to first person. It gets heartbreaking very, very quickly.

    Hah hah...“surrender your weapon?" After what happened in Ul'dah? They must be mad. Pay attention, [Forename]. This could be the greatest moment of my life... That is, if I could stop denying the truth that's been staring me in the face since the moment we met. Say my name. Say it. My real name. Our real name! Come now, I knew Fray was dead from the beginning, but I didn't care! I had a sword and a soul crystal. But what I wanted was a mentor. A mentor with the gifts and the knowledge. A dark knight who could guide me on the path─who I could aspire to become. A [wo]man who was free to say and do the things I would not. ...Even now, I continue to deny it. Well. Deny yourself all you want. You cannot deny what I have done. Have I not been good to you? Have I not given you everything I promised? Did I not help you to hear the whispers of your very soul!? Open your eyes. Look. Do you see now? Do you see?

    ...

    They have borne witness to the darkness within me... To what lies beneath the mask...

    ...

    A fantastic display of willful ignorance... Wipe the slate clean. Forgive and forget! Convince yourselves that I can be controlled... The Warrior of Light! Your Weapon of Light!
    (0)
    Trpimir Ratyasch's Way Status (7.3 - End)
    [ ]LOST [ ]NOT LOST [X]TRAUNT!
    "There is no hope in stubbornly clinging to the past. It is our duty to face the future and march onward, not retreat inward." -Sovetsky Soyuz, Azur Lane: Snowrealm Peregrination

  4. #4
    Player Tenkuu's Avatar
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    Jul 2015
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    Ul'dah
    Posts
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    Character
    Lyra Aerite
    World
    Tonberry
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    Summoner Lv 90
    Quote Originally Posted by Cilia View Post
    You outright stated that, even in the darkest depths of their soul, the Warrior of Light thinks the Scions are an inseparable part of their identity. Yes they are our good friends and coworkers, but we have an identity outside that, and as I proved with the DRK 45 Quest Log, some part of them wishes they could get away from it all and eke out a quiet living.
    Again, the Scions are who you *identify* with. They have the same ideologies as you. And guess what, you are one too. That is how they are a part of your identity. No one ever said you don't have an identity of your own, just that the Scions, as the group you choose to join, are the part of your identity that's most critical to you. What you quoted is nothing new anyway, as again, everyone wants a break from their everyday life every once in a while. It's also the Warrior of Light's character to simply want to do the right thing, so they are no more interested in fame than the Scions are. And that's another thing: the Scions are more similar to you than you seem to believe. Given the chance, they would also rather live their own quiet lives, and very clearly enjoy the bit of perfectly ordinary lives they have outside of their missions.

    The DRK 45 Quest Log says so. Even if they don't consciously acknowledge it. Believe whatever you will, but know the truth.

    That doesn't mean the Warrior of Light would throw everything away, but that a part of them wants to.
    And? None of that contradicts what I said, which is that everyone has those thoughts of wanting to get away from it all, but that ultimately this wish is only temporary and we want to come back to friends and family.

    I'm not even talking about Ilberd here, I'm directly quoting the DRK 45 Quest Log (hijacked a bit by "Fray"). And Fray is not a "small" part of you; s/he is everything you are and feel but deny for whatever reason (primarily social restraints). S/he is half of you, not a fraction. I also don't care what the tone of the Japanese version is. I'm running purely on the English version, and while the Japanese version does provide more context sometimes, nothing I said there had anything to do with Ilberd.
    I was referring to the previously mentioned scene where Ilberd's rant in english clearly had him mentioning the Scions as being among those who just use you whereas the japanese version had no such thing. Given the liberties taken in that scene, a main scenario scene, I don't doubt that such liberties could have been taken with the DRK quests as well, especially if this anti-Scions attitude is more of an American thing, which from all I've seen, I'm given to believe is the case.

    I recognize I'm the one being cynical for its own sake, and I don't know why you take issue with that. Looking at things from different perspectives provides deeper insight. I have nothing against idealism, but I try and use multiple viewpoints. That's why having the three characters we did with us on 3.0's main journey was beneficial - we had Estinien (the cynic), Ysayle (the idealist), and Alphinaud (the realist) to balance everything.
    Ok, now you're just being sarcastic... Or you're oblivious to yourself. You were the one who first accused me of being cynical when I was not, and I told you that you're the one being cynical because you are, since you're taking the most negative stance possible on everything and believe the worst of the Scions among other characters. I take no issue with anything you've said, other than to strongly disagree with it, except when you accuse me of being cynical. I hope that clears things up. I don't believe I am an idealist, else I would not mind the Ishgardians in general as much as I do.

    I know exactly where Fray came from. The problem is that few people seem to acknowledge the Warrior of Light's feelings; while you do regain control during the 50 quest, who's to say the pressure and despair won't build to the breaking point again? Things are looking up during 3.0, but we suffer more trauma through it.
    Sure, things can build to a breaking point, but then again that is why we rely on the Scions as our support group, and is also why we are so lost in 3.0 without them to the point of reaching a breaking point.

    The Scions have been at their job for about 5 years; the Circle of Knowing came from Sharlayan what I would approximate to be a few months before the Calamity. Minfilia maybe a bit longer, but who's to say. We're still the one with the short end of the stick 9 times out of 10.
    Wrong. The 1.0 cutscenes clearly point us to 15 years ago from now (10 years ago from the time of 1.0). It is very clearly shown that the Scions, as the Circle of Knowing, have been involved in trying to prevent the Calamity, by identifying the dangers to Eorzea and getting the leaders of the three city-states to act in setting up their defenses, since 15 years ago. Given that our four main Scions have obviously known Louisoix for a good while before that, that puts it at being *at least* 15 years ago. Depending on what you believe of their ages (Thancred claimed that he was 17 15 years ago), knowing that they are all Sharlayan experts and factoring in anywhere from about 6 months to 1 year for the plot of 2.x, it could be as much as 20 years or more that they have been working with Louisoix. Minfilia, for her part, has known Thancred for about 15 years, give or take those 6 months to 1 year for 2.x.

    Fray is more than your doubts and insecurities. Do you know what a psychological shadow archetype is? Fray is the Warrior of Light's shadow, with all that entails. Not just a "bad" version of them, or an embodiment of their negative feelings (though those are a pretty major component of it).
    Actually, that is exactly what Fray is. Fray is everything that you repress, which is the negativity, which is rather normal. People tend to repress their negative feelings and thoughts until they either blow up or deal with them using a coping mechanism of some kind. And actually, with all of the having you go to places and interactions that you and she have, I'm more inclined to believe that rather than being part of you, Fray is just a reflection of you.

    I'm not going to continue to beat this now undead horse and am fine with simply admitting we have a difference of opinion. But no, I have never been in a managerial position.
    How exactly is it a dead horse? When you don't know something, it's not just a difference of opinion, it's something you are ignorant of. Even never having been in a managerial position, I would think you'd understand that they get paid more than you for having more responsibilities, ie more work. This is exactly the position that Minfilia is in.

    I never said nobody else risks life and limb. I said nobody else risks life and limb as often as we do, which is almost constantly.
    And who are you to make that claim? You, as the Warrior of Light, have been fighting for a grand total of maybe 2 years. How did others who have been fighting for far longer than you survive all this time? By risking themselves every single day. Just because they don't take the same kinds of risks as you does not make those risks any less important.

    Were we physically impaired as a result of the Ul'dah incident? Of course not. But there's psychological scars, even if the Warrior of Light hides them, that will simply continue to be cut deeper as s/he finds out his/her close friends were handicapped protecting him/her. It's called "survivor guilt."
    So? Are we the only ones who were psychologically scarred? Obviously not.

    Nobody who really knows us thinks of us as a machine, but they never try and bring up an alternative solution to a primal summoning. Their first and only option is to throw us at it.
    On the contrary, they have always tried to stop the primal summonings with discussion, ever since back in 1.0. Fighting is always a last resort since they didn't have the means to do so, and when you came along, it became a possibility but not the preferred one.

    Everyone who only knows of us thinks we're the ideal hero, though. The Warrior of Light him/herself doesn't believe it (just look at Fray), but tries to live up to those expectations - and it puts them on the verge of psychological collapse by the beginning of 3.0, to say nothing of the shit that gets heaped on them throughout that story. Doing the DRK 30-50 line does help them regain some composure, I think, but it's not like the fear, doubt, and despair is gone - you're just actually acknowledging it and actively fighting it now instead of pretending it doesn't exist.
    You can see even in the level 40 DRK quest that this simply isn't true. They acknowledge that you have your own business to deal with, but they ask for your help because they have no other options, even knowing that it will inconvenience you.

    Only Saturday Morning Cartoon villains say things just to hurt you, and while Ilberd is far from the most sympathetic villain in the story, he still has noble intentions at heart. His actions are simply very disagreeable. He thinks we're blind and ignorant, and unless you consider what he's saying may have a grain of truth to it, you are blind and ignorant. Willfully.
    That's rather silly to say, especially considering that even Saturday morning cartoon villains are an existing stereotype. There are all kinds of villains, and those who only want to hurt you, in Ilberd's case out of his own bitterness, don't care about the truth, only about making everyone as miserable as they are. If you think these only exist in Saturday morning cartoons, you need to watch some more crime shows. Ilberd's intentions aren't noble so much as they are short-sighted and desperate. No one who truly expects to get something done thinks that it will happen overnight or if they throw enough of a fit for people to look at them. People like Ilberd can make absolutely nothing happen because their only answer to every problem is violence, and we all know that violence has never solved anything, least of all political problems. So no, what he's saying does not ring true as far as the Scions are concerned, but we do know that we're being used by the nation leaders, in some cases like with Merlwyb much more obviously so.

    Estinien makes assumptions, but they're based on what he's seen. That's not unfair. And like it or not, Alphinaud says "The Scions are gonna kill Ravana cuz it's what we do" knowing full well you are the only one can do it, and makes this declaration without asking you if you feel you're up to it or are afraid or anything. Yes, it's your "job," but he could at least have the decency to ask.
    Again, Estinien knows nothing about our relationship with Alphinaud, it is not his place to either question or assume anything about him, least of all behave like an immature bully. Alphinaud has also seen us handle primals enough times to know that whether we are afraid or not, we will do the right thing because it's what we can do in the situation. There is much more to Alphinaud than what you see at a first glance, this is obvious even in 2.x.

    Fray is half of you, psychologically speaking, not just a tiny piece.
    No matter how you look at it, this doesn't work. Do we have fears, doubts, and do we even feel annoyed at people over certain things? The Garuda quests to find a specifically aspected crystal show us that yes, we do, and it's not like we don't show it either. Is it a major part of our character though? Does it ever take over? The answer is an obvious no. As such, it's impossible for Fray to be anything but a tiny part of you or, as I've stated above, even a reflection of you.

    After some of the introductory dungeons and trials, everything is treated as a solo affair. Giving you advice, feedback, and information (when they do that) is not the same as standing back-to-back with you on the battlefield, which rarely happens (but it does happen). You don't really have anyone to lean on, because none of them know what it's like to be on a barge in the middle of the ocean fighting Godsdamned Leviathan while he tries to throw you into the sea and there's Sahagin swarming your platform and...
    This is what you don't get, that having someone to lean on doesn't mean being physically reliant on having someone face a fight by fighting with you. Either way, the simple truth is you never fight alone. With Ifrit, Thancred is investigating with you, and when it's Titan, Y'shtola is with you. With Garuda, Alphinaud and Cid are with you, and the other Primal fights after that are basically treated as group outings. Literally the only thing they do not do, because they unlike you actually *could* get tempered, is to physically fight with you. So no, they might not know exactly what your fights feel like, but they certainly support you and give you the strength and conviction to fight those fights.

    If you consider the only thing the Warrior of Light is supposed to do fighting Primals, I guess. Going in blind and still coming out on top proves we don't necessarily need intel and preparation. We fight by the seat of our pants instead of having the path to victory spelled out for us. That was the point of 3.0, in terms of the Warrior of Light's character growth.
    The point of 3.0 was showing the Warrior of Light get stronger, and that's about it. These 3.0 Primal fights were special fights because there was more inherent danger to them, but Ysayle still weakened Ravana for you and Cid still designed the device that helped you do significant damage to Bismarck. You went in blind, but again you had support and preparation, if not that of all the Scions.

    And that is why Fray tries to get us to abandon our duties, lest we die a slave. (Being cynical again and you're just going to dismiss it. That's fine.)
    You're the one treating it like it's worth dismissing, not me. Also, I never said being the muscle had a negative connotation. We *know* it's what we're employed for, but we also know that we mean more to the Scions than mere muscle.

    Lacking guidance is not a bad thing. It actually proves we don't need a leash and collar to do the right thing, which is exactly what Midgardsormr was trying to test in us. The path to victory is not always spelled out, and wanting it so just proves you're in it for the glory. There's nothing wrong with making up the plan as you go, so long as you're willing to deal with the consequences.
    You asked for the reason why I called 3.0 chaotic, and now you have it, simple as that. That for me is why 3.0 was such a mess, and why I couldn't like it as much as 2.0. Midgarsormr was trying to test your independence from Hydaelyn, not from your friends, and that was indeed a test that you passed. Saying that wanting a path to victory means wanting only glory is wrong though. The Warrior of Light wants victory because it furthers our cause, and our cause is trying to bring peace to Eorzea. And those consequences you're talking about, btw, those include Fray.

    We're provided a few meals and a couple bucks by the Scions. Not even quarters. (Unless that's who's magically paying for my inn...) We have to buy our own homes and what we get paid by the Scions is nowhere near enough to do that. Not that it's their fault, mind, but that's still the way it is.
    Quarters are like the bathroom, you're not going to see them in-game but you can be certain that the facilities are provided to you by the Scions. It's pretty obvious that we all live first at Waking Sands, then at Rising Stones.

    Nobody provides you much in the way of psychological or moral support, except a little bit from Minfilia now and again.
    You haven't been paying much attention to the story if you believe this.

    Even if the Warrior of Light consciously denies wanting any recognition for their heroism, Fray (your subconscious) strongly disagrees and wants some. You do get some, but everyone is taking advantage of your kindness and generosity to heap more shit on you. Everyone. Minfilia even acknowledges she is doing so, repeatedly, but has no choice. Doesn't make it right or fair.
    It's not like you don't get recognition, else you clearly would not have a reputation that precedes you everywhere you go. And yes, others do take advantage of this reputation to heap more tasks onto you, but they take advantage of the Scions and their long-standing reputation as well. In fact, they do so the very moment that the Scions are no longer a secret organization, and this is what forces us to leave for Mor Dhona, so we get to pursue our own agendas rather than be a slave to everyone else's. Minfilia does use you, but it is nowhere near the same as being used by random others who have no real connection to you.

    Not here for this, I told you that. Moving on.
    Doesn't matter what you claim with regards to this, the simple fact is that Estinien's behavior towards Alphinaud is asinine, childish and completely inexcusable.

    The responses are vague enough they can be interpreted into most anything, but Fray (your subconscious / shadow archetype) says you set out to become a hero and do great things. Getting the title "Warrior of Light" didn't change you much, but it did put a lot of expectations on your shoulders - and you don't always want to live up to them, even assuming you can.
    You get dialogue options throughout both 2.x and 3.x that are anything but vague, since they are the only shaping that your character gets. As I said though, becoming the Warrior of Light was never really part of the plan, it simply happened as you gained your Crystals of Light. Like any adult though, we take responsibility for our achievements and live up to the reputation we've earned ourselves. Are we going to have failings and moments of despair though? Multiple dungeon endings, especially the Coils, show that we will indeed regret some of the things that we have to do, but that we acknowledge them as not only necessary, but in the case of Coils, ultimately the right and good thing to do. There will be a positive outcome even if we can't always see it.

    Without knowing the Scions, I don't think it's fair to presume the Warrior of Light would risk their skin for them the moment they joined the organization. We would fight to the death to defend them now, but we've known them for some time and are close friends with them. (I never said we weren't.)
    Except of course that we *did* know one (or two if starting in Gridania) of their members, and even knew them since 1.0 if you had a legacy account. The Scions are meant to be your soulmates in a way, and are presented as such: their ideals represent what you yourself have been fighting for up until that point, but they are an organization whereas you are a lone individual bumbling about without any real knowledge of what's going on. They give you knowledge and offer themselves up as the ideal partners in a fight to protect Eorzea. This means that you bonded near instantly with them because a connection was made based on those shared goals and ideals. As such, yes you would have risked your life for them from the beginning, both to defend a common ideal and because of the fact that by the time you join, you've already become close to Thancred in my case. Not only does this mean that my character would have fought to protect him, but also that I would have fought to protect those close to him.

    We were forced to do nothing. We chose to leave Minfilia & co. behind at the ending of 2.5.5, however unpleasant a choice that may have been.
    You really haven't paid attention to the ending of 2.55, have you? We literally did not want to leave Minfilia and the others behind, but they all insisted that we do so. Was it a choice in the sense that no one physically pushed us? Sure. But it was still a decision we were forced to make in order to honor our friends' wishes. This is made especially obvious by your character staring back at the waterways even after they've gotten out. Really though, there's no point in arguing semantics here, because the fact remains that we were forced into the situation that we're ultimately in in 3.0. We had no way of going back for our friends at the moment without getting caught, which would have both gone against their wishes and landed us in a lot of trouble, so we were forced to leave and come back much later. Without Minfilia's urging, we never would have let her go off on her own.

    ... aaaand I'm done, because this took me like an hour and a half to respond to and is waaaaaay off topic. Seeya next time someone "disses" (criticizes) the Scions!
    Nothing wrong with that. :P Took me about 2 hours myself and it's still fun and a good convo.
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    Last edited by Tenkuu; 12-15-2015 at 03:02 PM.

  5. #5
    Player
    Frederick22's Avatar
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    Frederick Blake
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    Quote Originally Posted by Tenkuu View Post
    Your last comments on Cilia
    Ok this is really going way off topic now.

    Honestly, I think you are nobody here to call Cilia ignorant and that she didnt pay attention to the story game, even the events of 2.55
    It's more than clear that she has being deeply searching and watching the lore of the story game, specially the DRK.

    Think whatever you like Tenku, but this is just a difference of opinion so get over with. You may think that everything must be your way and your way only, but wake up thats no how the world works.
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    Last edited by Frederick22; 12-16-2015 at 04:34 PM.

  6. #6
    Player Tenkuu's Avatar
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    Jul 2015
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    Lyra Aerite
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    Tonberry
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    Quote Originally Posted by Frederick22 View Post
    Ok this is really going way off topic now.

    Honestly, I think you are nobody here to call Cilia ignorant and that she didnt pay attention to the story game, even the events of 2.55
    It's more than clear that she has being deeply searching and watching the lore of the story game, specially the DRK.

    Think whatever you like Tenku, but this is just a difference of opinion so get over with. You may think that everything must be your way and your way only, but wake up thats no how the world works.
    You're the nobody. It's easy to miss things in the game and need either a rewatch or to think about it a little more before figuring it out. You really have no place commenting on a thread just to say something of this nature. Also, please get a life. Stop picking fights for no reason just because it's been pointed out to you that you say pointless things at times. And btw, calling anything that we did at the end of 2.55 a choice rather than our hand being forced is definitely a mistake.

    Quote Originally Posted by Kaiser-Ace View Post
    Yea, Cilia is our resident Dark Knight Lore Master. If anyone rivled her knowlage on that topic it'd be Moose Sensei and Lore Master Fern himself.
    No offense, but anyone who would make such a claim is likely to be full of hot air. All you can do is do your research, debate stuff, have exchanges of opinion and hope that you figure out some of the more complicated lore.

    And sorry for the late reply.
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