Results -9 to 0 of 31

Threaded View

  1. #21
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Jetstream_Fox View Post
    If only they looked into like they said, instead we get useless tweak to SS. So many classes have balancing issues and odd skills, it's very concerning to me that they are letting the balance slide, yet they change the difficulty of the fights to work around their initial imbalances.
    .
    The SS changes is far from "useless" when it can delay your oGCD and functionally doesn't work as a proc; you couldn't ever catch it on the next GCD if the previous one was the HS that proc'd it. It's well overdue, and it doesn't address all of BRD's issue (because imo this is something that goes hand-in-hand with MCH design too, the two are so incredibly similiar to each other and it feels like a copy pasta).

    Quote Originally Posted by Vespar View Post
    Even when you shoot a gun or a pistol in real life, your legs/feet pivot. But MCH just stands there both feet rooted to the floor. :P (Oh and MCH can be fairly RNG I've heard, so they could use some fixes to GB maybe to compensate for their potential lacking in DPS too)
    MCH can use a aesthetic redo in some areas, specifically wildfire and gauss barrel (at least an option to hide the damn thing).

    Even with RNG, MCH dps still averages out to be fairly consistent with the changes to quick reload. The problem is that though, it starts to lose the novelty of ammo management and just becomes another oGCD, and at that point MCH doesn't really give much of it's identity through gameplay, espesically when compared to BRD. The two play incredibly similar to each other (despite one being an entirely new job for the expansion), and it drives me nuts as a former BRD main that now mains a MCH.
    (0)
    Last edited by RiceisNice; 11-10-2015 at 12:36 AM.
    ____________________