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  1. #28
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,779
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    Quote Originally Posted by SnugglesD View Post
    I still don't get all the bitching about WM. First, why do you need to sprint around like a 6 year old with ADD? Second, the cast time is only half of your GCD and doesn't even effect most of your kit. You still have a ton of instant oGCD abilities and plenty of time to weave them.
    Firstly its not needless bitching, its feedback. Secondly, Bards who run around like 6 year olds with ADD are irrelevant, the real issue is that Bard's didn't really get anything that made them feel more unique or better at what they do with 3.0. What Bards got was an ability that kept them on par with their original DPS percentage at most (and sometimes it doesnt even do that - situational) while losing the ability to move and still attack as necessary. (which I might add melee DPS are STILL able to move/dodge purely by shifting to one side or the other in most cases and some casters can still do this as well purely because they have dots on the target ie. SMN.) And yes it does affect our "kit", venomous Bite and Windbite for example still do dots, but getting those dots on with Wanderer's minuet now takes an extra second or so, plus (up until this soon to be released patch) WM, caused issues with straighter shot - which remains to be seen whether it will fully be fixed or not. Moving now causes us 100% DPS loss unless Bloodletter or Straighter Shot are available at the time we have to move. believe it or not, It does affect a Bard more than you might think. Can you learn to use it? Yes, I have in fact. But the fact still remains that it still doesn't FEEL like an improvement over 2.0 Bard. In many cases, it feels like a nerf over 2.0 Bard. Then add to the fact that machinist felt like a copy/paste of bard just with a turrent in place of songs, and you start to see why so many bards were annoyed.

    To sum it up this person wrote a very good post in regards to it: http://forum.square-enix.com/ffxiv/t...=1#post3372739


    If Wanderer's Minuet was created purely to stop the minority of ADD bards from moving around like idiots, it sounds like a poorly thought-out game play mechanic for the rest of bards as a whole.
    (2)
    Last edited by Vespar; 11-09-2015 at 04:45 PM. Reason: Clarification