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  1. #1
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Jetstream_Fox View Post
    If only they looked into like they said, instead we get useless tweak to SS. So many classes have balancing issues and odd skills, it's very concerning to me that they are letting the balance slide, yet they change the difficulty of the fights to work around their initial imbalances.
    .
    The SS changes is far from "useless" when it can delay your oGCD and functionally doesn't work as a proc; you couldn't ever catch it on the next GCD if the previous one was the HS that proc'd it. It's well overdue, and it doesn't address all of BRD's issue (because imo this is something that goes hand-in-hand with MCH design too, the two are so incredibly similiar to each other and it feels like a copy pasta).

    Quote Originally Posted by Vespar View Post
    Even when you shoot a gun or a pistol in real life, your legs/feet pivot. But MCH just stands there both feet rooted to the floor. :P (Oh and MCH can be fairly RNG I've heard, so they could use some fixes to GB maybe to compensate for their potential lacking in DPS too)
    MCH can use a aesthetic redo in some areas, specifically wildfire and gauss barrel (at least an option to hide the damn thing).

    Even with RNG, MCH dps still averages out to be fairly consistent with the changes to quick reload. The problem is that though, it starts to lose the novelty of ammo management and just becomes another oGCD, and at that point MCH doesn't really give much of it's identity through gameplay, espesically when compared to BRD. The two play incredibly similar to each other (despite one being an entirely new job for the expansion), and it drives me nuts as a former BRD main that now mains a MCH.
    (0)
    Last edited by RiceisNice; 11-10-2015 at 12:36 AM.
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  2. #2
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,872
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Vespar View Post
    SMN's move around just as much as BRD's do now and yet their dps output is on par and sometimes better than other DPS classes. Once SMN's dots are cast they have just as much freedom to move as a bard with or without Wanderer's Minuet and still pull decent numbers. (There's a thread regarding WM's DPS gains vs loss and I'll link it later if I can find it again)
    I've got both SMN and BRD as my main DPS these days and I'd like to correct the misconception that SMNs get to move around freely once their DoTs are up. Ruin III has a long ass cast time, and if we're in a Dreadworm Trance phase, we want to be able to stand still as long as possible to fire off as many as we can before finishing with Deathflare. Essentially, SMN is rendered completely immobile for 15 seconds every minute if we want to maximize damage output.

    SMN's base damage output is lower than bard on single targets. It's the egi that puts it equal to the other DPS classes.
    (0)

  3. #3
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,999
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Quick Nock (with its trait) actually covers a wider area than Wide Volley does, even though the name would have you think otherwise. Unless you absolutely have to AoE from as far away as possible, there's really no reason for Wide Volley to exist at present unless you just like burning through your TP faster for some reason.

    Ast gets to keep Royal Road when they leave an area, but the rng of card draws isn't adjusted?
    What exactly is there to adjust? Are you just saying you want Balance to have higher odds of showing up?

    It's a 1 in 6 thing; you're not supposed to get the one card you want most of the time.
    (0)

  4. #4
    Player
    Jetstream_Fox's Avatar
    Join Date
    Jun 2014
    Posts
    747
    Character
    Syvic Zivota
    World
    Seraph
    Main Class
    Archer Lv 81
    Quote Originally Posted by Fynlar View Post
    What exactly is there to adjust? Are you just saying you want Balance to have higher odds of showing up?

    It's a 1 in 6 thing; you're not supposed to get the one card you want most of the time.

    I've heard Ast players want the the ability for the card they drew to not show up if they redraw. Like if a player drew Spear and didn't want it when they draw again Spear is taken out of the possible draws. It makes sense from those players point of view, but since I don't play Ast, I've just heard a ton of players complain about that aspect of Ast.
    (0)

  5. #5
    Player
    Blueyes's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    523
    Character
    Blue Plenilune
    World
    Diabolos
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Jetstream_Fox View Post
    I've heard Ast players want the the ability for the card they drew to not show up if they redraw. Like if a player drew Spear and didn't want it when they draw again Spear is taken out of the possible draws. It makes sense from those players point of view, but since I don't play Ast, I've just heard a ton of players complain about that aspect of Ast.
    To clarify, this would be referring to the Shuffle ability. It has a 60 second timer and its sole purpose is to replace the card you've drawn with a new one. The only time Shuffle gets used is when an unwanted card gets drawn. When Shuffle is used you have a chance to draw the exact same card you were trying to get rid of and when you do it feels like you just wasted a cooldown because it essentially did nothing.
    (1)

  6. #6
    Player
    Jetstream_Fox's Avatar
    Join Date
    Jun 2014
    Posts
    747
    Character
    Syvic Zivota
    World
    Seraph
    Main Class
    Archer Lv 81
    Quote Originally Posted by Blueyes View Post
    To clarify, this would be referring to the Shuffle ability. It has a 60 second timer and its sole purpose is to replace the card you've drawn with a new one. The only time Shuffle gets used is when an unwanted card gets drawn. When Shuffle is used you have a chance to draw the exact same card you were trying to get rid of and when you do it feels like you just wasted a cooldown because it essentially did nothing.
    Ahh ok, my Ast friend isn't on psn right now and got lazy with looking it up, thank you for clarifying it. He is always in a rouse when he shuffles and gets the same card, which is why I'm surprised that they haven't altered the skill in this patch. You'd think with them changing shield swipe to not affect the global cooldown, they'd of adjusted this as well.
    (1)

  7. #7
    Player
    SnugglesD's Avatar
    Join Date
    Aug 2015
    Posts
    232
    Character
    Snuggles Doombringer
    World
    Gilgamesh
    Main Class
    Summoner Lv 80
    I still don't get all the bitching about WM. First, why do you need to sprint around like a 6 year old with ADD? Second, the cast time is only half of your GCD and doesn't even effect most of your kit. You still have a ton of instant oGCD abilities and plenty of time to weave them.
    (7)

  8. #8
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,786
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    Quote Originally Posted by SnugglesD View Post
    I still don't get all the bitching about WM. First, why do you need to sprint around like a 6 year old with ADD? Second, the cast time is only half of your GCD and doesn't even effect most of your kit. You still have a ton of instant oGCD abilities and plenty of time to weave them.
    Firstly its not needless bitching, its feedback. Secondly, Bards who run around like 6 year olds with ADD are irrelevant, the real issue is that Bard's didn't really get anything that made them feel more unique or better at what they do with 3.0. What Bards got was an ability that kept them on par with their original DPS percentage at most (and sometimes it doesnt even do that - situational) while losing the ability to move and still attack as necessary. (which I might add melee DPS are STILL able to move/dodge purely by shifting to one side or the other in most cases and some casters can still do this as well purely because they have dots on the target ie. SMN.) And yes it does affect our "kit", venomous Bite and Windbite for example still do dots, but getting those dots on with Wanderer's minuet now takes an extra second or so, plus (up until this soon to be released patch) WM, caused issues with straighter shot - which remains to be seen whether it will fully be fixed or not. Moving now causes us 100% DPS loss unless Bloodletter or Straighter Shot are available at the time we have to move. believe it or not, It does affect a Bard more than you might think. Can you learn to use it? Yes, I have in fact. But the fact still remains that it still doesn't FEEL like an improvement over 2.0 Bard. In many cases, it feels like a nerf over 2.0 Bard. Then add to the fact that machinist felt like a copy/paste of bard just with a turrent in place of songs, and you start to see why so many bards were annoyed.

    To sum it up this person wrote a very good post in regards to it: http://forum.square-enix.com/ffxiv/t...=1#post3372739


    If Wanderer's Minuet was created purely to stop the minority of ADD bards from moving around like idiots, it sounds like a poorly thought-out game play mechanic for the rest of bards as a whole.
    (2)
    Last edited by Vespar; 11-09-2015 at 04:45 PM. Reason: Clarification

  9. #9
    Player
    Eul's Avatar
    Join Date
    Oct 2014
    Location
    Dodo's Nest
    Posts
    3,169
    Character
    Knot Destroyer
    World
    Asura
    Main Class
    Scholar Lv 100
    *curious about what OP means with class tweak*

    *found rant of BRD*

    k.

    *goes out*
    (7)

  10. #10
    Player
    Jetstream_Fox's Avatar
    Join Date
    Jun 2014
    Posts
    747
    Character
    Syvic Zivota
    World
    Seraph
    Main Class
    Archer Lv 81
    Quote Originally Posted by Eul View Post
    *curious about what OP means with class tweak*

    *found rant of BRD*

    k.

    *goes out*
    Actually it's not solely related to Bard, it's about the lack of adjustments across the board, instead of the minimal amount they have put up. But thanks for adding to my post.
    (0)

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