It doesn't help they keep throwing glamours at us either with almost every event and we got more coming in a few days with the FFXI event.
It doesn't help they keep throwing glamours at us either with almost every event and we got more coming in a few days with the FFXI event.
I don't particularly care about inventory space... A free extra Retainer would be nice, but my physical inventory manages to be pretty tidy, only changes I'd like to see beyond that is being able to access Retainer inventories for things like crafting and casting glamours.
What I really want is a second Armoury Chest... That's where my Gear Sets are kept, that's where I have 25 spaces for main hand weapons/tools when I have 24 of them... Going to need an expansion of that before new Jobs come out, heck I'd say we need an expansion of it before Wolves Den is fixed, because it's going to be fairly annoying to fit a real PvP set in with the current space... As someone who PvPs, the Armoury Chest is getting fairly limited now... Guess they could always just drop the concept of gearing in PvP to give everyone an absolutely level playing field, and just have the rewards be glamour, but the Armoury Chest would still sucks during leveling, and it will still need an expansion come new Jobs...
Last edited by Nalien; 11-08-2015 at 11:16 PM.

I made the mistake of trying to level all crafts as I level my battle classes. I spend too much time struggling with space issues and find I just have to stop leveling any class for a time until I can empty out a bit more space. It really puts a damper on my game. I already subscribe to the game and find the thought of also having to subscribe to storage disturbing. I'm considering just starting a new character and forgetting about crafting. I have had space issues in other games, but not to this extent- I guess at least in part because no shared storage or mail between alts, which I have always had before. I find this lack of access disturbing as well. I like having different characters, but in this game, they are so isolated from one another, there's almost no point to having alts. I hope there is some remedy incoming as all this added up (along with no real wardrobe system) is a real discouragement to me playing this game.
SE could improve the inventory situation with a very simple change. Just increase stack limits from 99. This could be increased up to the maximum allowed with the existing choice of data type with zero impact on storage or data transmission. The work would be in adjusting the associated UI's to accommodate more digits.
While this wouldn't address armoury chest issues, it would dramatically help crafters.
Some QoL changes to inventory management would also be nice. Like...not stopping my craft by saying I don't have inventory space when I'm crafting a stackackable item that can be stacked onto an existing stack in my inventory. Stack.
And especially the armory space if they're planning to add more jobs in the future or even make job exclusive accessories.
Everyone who thinks we're lacking for space in this game has so obviously never played almost any other sort of online RPGish game (FFXI is merely one of MANY examples).
It's so funny, I can practically point each and every one of you out.
What? I'm not gonna roll out a pedigree or whatever, but this is definitely not my first MMO. It is, however, the first MMO I've played where I have no way to increase my inventory in the game and that has introduced no inventory expansion with its expac (you usually get things like larger crafted bag sizes or whatever). It is also the first game where I've actually had space issues. There is so much crap taking up unnecessary space in this game, and SE's just standing off to the side hoping that people will cave for one of the most exploitative cash grabs I've ever seen. Renting extra storage space for a monthly fee? Good grief, do the people who actually buy into that realize how much money they're going to spend on freaking inventory space? Even in a F2P MMO, that's a one-time fee and usually fairly small!
I have a question:
Why can't they just take some of the space for key items and make it for regular items?
I mean, do we really need 75 slots for key items?
Theoretically, I guess someone could fill up those spaces by starting quests and hunts and never finishing them but should that kind of thing be encouraged?
And what's wrong with that?
This is a game that caters more to casuals and first-time MMORPGers.
And second, just because you aren't having an issue with inventory does mean no one else isn't, you being level 60 in every craft and gatherers and not needing the extra material to craft items to level and all...
Last edited by Mimilu; 11-09-2015 at 12:55 AM.
Because the "space" for key items is not the same thing as the space for regular items. It merely looks that way because they wanted a way to show icons for your key items in the same way as it does for your normal items. Also, if you have enough quests active, you definitely can have close to that many key items, too.Why can't they just take some of the space for key items and make it for regular items?
Your request makes about as much sense as asking the devs of FFXI to take away key item "space" from there so we could have more inventory. It's two totally separate systems.


Give us wardrobe for people who have housing/room in FC where I can store my sh--... stuff.
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