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Thread: Infinite arrows

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  1. #1
    Player
    Fenral's Avatar
    Join Date
    Sep 2011
    Posts
    2,174
    Character
    W'fharl Tia
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by liljramos88 View Post
    Was just curious lol. I never played 1.0 but heard at one point u had to buy arrows. Was it that bad of a experience that they removed it lol
    It meant that playing Bard cost money beyond the simple repair costs shouldered by all other jobs. Imagine if Bard performed like it does now, but cost money to play normally? Nobody would play it. And if it performed better than other jobs at the cost of extra gil? "Waaah, rich people have better DPS just because they're rich." There was no way to win with the model they were going for, so they just took arrows out of the equation.


    EDIT: Actually, yeah, come to think of it... When you "repair" a quiver of arrows or a stack of enchanted throwing axes/knives in Diablo II, you replenish the stack. Think of the durability on your bow as including your supply of arrows and the inconsistency is solved.
    (7)
    Last edited by Fenral; 11-08-2015 at 09:02 AM.
    あっきれた。

  2. #2
    Player
    Atoli's Avatar
    Join Date
    Jun 2011
    Location
    Posts
    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 92
    Quote Originally Posted by liljramos88 View Post
    I never played 1.0 but heard at one point u had to buy arrows. Was it that bad of a experience that they removed it lol
    Oh yeah, 1.0 archery, lovely times
    Me and my best friend mained BRD back then, we were always broke in comparison to all the others. Especially for..what is now called raiding. For other content, you could at least only buy/craft the low-grade arrows, but of course to get top dps, you needed top-grade arrows as well. I remember going rates of 120k per 99 arrow stack >.<°
    Using up 300 arrows for one raid evening wasn't rare...so I'm fine with ANY excuse to why we don't use actual arrows anymore xD
    But I like Fenral's explanation best:

    Quote Originally Posted by Fenral View Post
    When you "repair" a quiver of arrows or a stack of enchanted throwing axes/knives in Diablo II, you replenish the stack. Think of the durability on your bow as including your supply of arrows and the inconsistency is solved.
    In 1.0, not only BRDs had consumables, tomohawks and the like, basically everything tanks threw to get hate from afar, also used consumables. Because, duh, axes don't come back once they stick out of an opponent x)
    So that repair explanation makes most sense because it adds an explanation for all classes, not just BRDs ^^
    (3)

  3. #3
    Player
    Fenral's Avatar
    Join Date
    Sep 2011
    Posts
    2,174
    Character
    W'fharl Tia
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Atoli View Post
    In 1.0, not only BRDs had consumables, tomohawks and the like, basically everything tanks threw to get hate from afar, also used consumables. Because, duh, axes don't come back once they stick out of an opponent x)
    So that repair explanation makes most sense because it adds an explanation for all classes, not just BRDs ^^
    As a former MNK main, I miss my chakrams. I was tempted into the shadows by Rogue's ability to throw knives.
    (2)
    あっきれた。