So maybe I missed something but how do archers and bards infinite arrows maybe I missed something. I know machinist gets explained but what about archers
So maybe I missed something but how do archers and bards infinite arrows maybe I missed something. I know machinist gets explained but what about archers
I imagine it's simply a matter of a good portion of the Archer's Guild budget being set aside to supplying each of it's recruits with a sufficient quantity of arrows. How much is sufficient? What a silly question. It's enough to get the job done, no more and no less.
あっきれた。
You know how when you log out, you go to bed? Usually? ARC / BRDs spend that spare time whittling arrows.
(In all seriousness, it's never explained, and is just a gameplay and story segregation. I mean, do you really wanna cart around arrows and have to pay for / make them?)
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I've played games where needing to have arrows for archers is a thing and honestly it sucks. >.<You know how when you log out, you go to bed? Usually? ARC / BRDs spend that spare time whittling arrows.
(In all seriousness, it's never explained, and is just a gameplay and story segregation. I mean, do you really wanna cart around arrows and have to pay for / make them?)
Was just curious lol. I never played 1.0 but heard at one point u had to buy arrows. Was it that bad of a experience that they removed it lol
It meant that playing Bard cost money beyond the simple repair costs shouldered by all other jobs. Imagine if Bard performed like it does now, but cost money to play normally? Nobody would play it. And if it performed better than other jobs at the cost of extra gil? "Waaah, rich people have better DPS just because they're rich." There was no way to win with the model they were going for, so they just took arrows out of the equation.
EDIT: Actually, yeah, come to think of it... When you "repair" a quiver of arrows or a stack of enchanted throwing axes/knives in Diablo II, you replenish the stack. Think of the durability on your bow as including your supply of arrows and the inconsistency is solved.
Last edited by Fenral; 11-08-2015 at 09:02 AM.
あっきれた。
In 1.0 you needed to buy arrows, apparently it was expensive to bard and was a nuisance. When transitioning to 2.0 they reduced the currency amount by 1 digit, i believe they sighted removal of bard arrows as the reason they did that. So it's not lore related, more of a QoL.
Sometimes when I played RO, some servers would have standard arrow cost. I'd have to tote around a stack of a thousand arrows and BOOM there goes my inventory weight limit
but SOME....some would just require one arrow of a type to be equipped and INFINITE ARROWS. It was a blessing.
Honestly they could be magic/aether for all I care, as long as I don't need to go around and buy/carry them. Personally I'm all for that AFK arrow whittling theory. I mean what else is my character supposed to do when I log off? Sleep? Psssshaaaaaaaa
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Well its like anything in the game. How does one carry a full inventory, and armory chest? Look at housing items can nearly carry an entire house with furnishings around all I want. Just magic I guess.
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