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  1. #1
    Player
    Xanikk999's Avatar
    Join Date
    Jun 2015
    Posts
    425
    Character
    Kalorea Redtail
    World
    Diabolos
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Alex_Lenderson View Post
    I don't get why it takes that long to update. I've seen major content patches for other games that only had 10 hours of Downtime.
    I agree and feel the same way. As far as I can remember this is the only online game I have played that takes down the game for a whole day when they patch.
    (0)

  2. #2
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,615
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Xanikk999 View Post
    I agree and feel the same way. As far as I can remember this is the only online game I have played that takes down the game for a whole day when they patch.
    In order to accompany Patch 3.1 as well as infrastructure maintenance, we will be performing maintenance on all Worlds at the time below. During this period, FINAL FANTASY XIV will be unavailable.

    "infrastructure maintenance" is what causes this to occur and it might actually tie into patch content, the void ark is a new type of instance so they might be needing to rework the servers to account for that new system.

    In a way it is a semi awkward system since I think they said 9 groups can enter so a max of 72 players can be in one instance, however each group has different timers which is another aspect that has not been seen in any other instance. So they need to be certain whena group enters it doesn't somehow give them the time of the group that went in first, aka Group A went in 30 mins ago, Group B goes in 30 mins later but they are given same amount of time as Group A, but see that logic makes sense with how all Duties have been since then since everyone in x instance has had the same universal timer left. With Exploration though each group has to have it's own unique time left which I imagine is something they have to make sure the server can handle/fix accordingly so that there aren't any emergency maint that cause the issue I stated above.

    With that said, to an extent the patch is the cause of the long maintenance since the infrastructure most likely connects to unique way Exploration instances will be handled compared to any instance that has come out since release.
    (0)

  3. #3
    Player
    shanian's Avatar
    Join Date
    Sep 2014
    Posts
    50
    Character
    Shanian Halvone
    World
    Balmung
    Main Class
    Lancer Lv 70
    and how many of those had emergency maintenances afterward through the week to fix small glitches? =D. its better that they take 24h and make sure they dont "forget" anything and set everything right, than to have it done quickly and end up beeing force logged out through the week at random times, because theres something they need to fix.
    also have to take into account the game complexity itself and the fact that they have a huge amount of diferent servers to work on.
    (7)

  4. #4
    Player
    Gyson's Avatar
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    Nov 2014
    Posts
    777
    Character
    Gyson Kincaid
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by shanian View Post
    and how many of those had emergency maintenances afterward through the week to fix small glitches? =D. its better that they take 24h and make sure they dont "forget" anything and set everything right, than to have it done quickly and end up beeing force logged out through the week at random times, because theres something they need to fix.
    also have to take into account the game complexity itself and the fact that they have a huge amount of diferent servers to work on.
    That's all well and good, but we always have a string of emergency maintenance days following a patch anyway, regardless of how long the servers were taken down. In other words, the extended downtime sure doesn't seem to help much in terms of alleviating extra downtime.
    (1)

  5. #5
    Player
    shanian's Avatar
    Join Date
    Sep 2014
    Posts
    50
    Character
    Shanian Halvone
    World
    Balmung
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Gyson View Post
    That's all well and good, but we always have a string of emergency maintenance days following a patch anyway, regardless of how long the servers were taken down. In other words, the extended downtime sure doesn't seem to help much in terms of alleviating extra downtime.
    actually it does help, because those emergency maintenances do not happen every single time, you may have one or two, but not always. if they rushed without caring to make sure everythign was working well, i'm sure we would have a lot more emergency mt's happening. personally i prefer that they take the time they need, As Gilraen said, nobody's life is on the balance, doesnt matter if it is 6, 12 or 24h, players can complain all they want, but that wont really change the time they take for it. we should just look forward for the features the team is adding and see their positive side instead.
    (4)

  6. #6
    Player
    Xanikk999's Avatar
    Join Date
    Jun 2015
    Posts
    425
    Character
    Kalorea Redtail
    World
    Diabolos
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by shanian View Post
    and how many of those had emergency maintenances afterward through the week to fix small glitches? =D. its better that they take 24h and make sure they dont "forget" anything and set everything right, than to have it done quickly and end up beeing force logged out through the week at random times, because theres something they need to fix.
    also have to take into account the game complexity itself and the fact that they have a huge amount of diferent servers to work on.
    I can count the number of "emergency maintenences" on One hand from 7 years of playing World of Warcraft. I still prefer 8 hours to 24.
    (0)

  7. #7
    Player
    Adire's Avatar
    Join Date
    Nov 2014
    Posts
    1,549
    Character
    Erin Grey
    World
    Mateus
    Main Class
    Monk Lv 80
    Quote Originally Posted by shanian View Post
    and how many of those had emergency maintenances afterward through the week to fix small glitches? =D. its better that they take 24h and make sure they dont "forget" anything and set everything right, than to have it done quickly and end up beeing force logged out through the week at random times, because theres something they need to fix.
    also have to take into account the game complexity itself and the fact that they have a huge amount of diferent servers to work on.
    Not going to comment on maintenance length, but let's not pretend SE doesn't have to do plenty of emergency maintenances after patches. They often do. I remember times where they'd have multiple emergency maintenances in a week for weeks straight. If they're working on hardware and infrastructure, great, take your time. But SE isn't really much better and is sometimes even worse than many other companies have been with MMOs needing emergency maintenances after patches.

    Many companies have testlive servers for this exact reason. It allows for short downtimes and better bug detection, and therefore less need for emergency maintenance. But alas, for whatever reason, SE does not. If they did, they could cut down on maintenance downtime and reduce the need for emergency maintenances like other games I've played have smartly done.
    (0)
    Last edited by Adire; 11-08-2015 at 08:24 PM.

  8. #8
    Player
    AdamuKun322's Avatar
    Join Date
    Aug 2013
    Posts
    684
    Character
    Sinon Everglade
    World
    Ultros
    Main Class
    Gladiator Lv 80
    Yep! All major patches are usually 24 hr maintenance's. I think when HW released it was a 48-72 hr maintenance.
    (0)

  9. #9
    Player
    Hyouretsuzan's Avatar
    Join Date
    Aug 2013
    Posts
    221
    Character
    Hyouretsuzan Vlondett
    World
    Behemoth
    Main Class
    Summoner Lv 90
    Ah yes. The obligatory "why is maint so long" before a major patch. I was actually waiting for this but we got two threads this time. Keep up the good work.
    (14)
    Last edited by Hyouretsuzan; 11-08-2015 at 02:19 AM.

  10. #10
    Player
    AnaviAnael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,030
    Character
    Anavi Anael
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Hyouretsuzan View Post
    Ah yes. The obligatory "why is maint so long" before a major patch. I was actually waiting for this but we got two threads this time. Keep up the good work.
    Now we just need the obligatory, "why is maint during my prime time?" thread and we're set!
    (4)

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