Hurry up and pull!

Hurry up and pull!
I'll pull as much or as little as I damn well want, and if you want to be a jerk about it, I'll gladly remove you from the group.
I'm resorting to it because people keep trying to find some justification to only ever do small pulls as a player, and there's only one. Being bad.
Other people pulling is annoying, but not more than that. You don't always have to pull everything. But if 1 group is your cap then tanking is probably not for you.
You don't know what I can or can not handle. You don't know what my healer can and can not handle. You're doing nothing more than causing a problem pulling for me. The healer isn't the sole dictator as to what the tank can pull.
Shoo.
As a side note, when the DPS in the group is absolute garbage, if I do my normal pulls, I'm going to run out of CDs and probably die because there's just too much incoming damage and stuff *isn't* dying.
I've had groups like that. Usually double bard, or an "ice" mage.
Today I hoped into a DR EX. and GOD FORBID I didn't have my 200 weapon on all my other gear was 200.
Well they got pissed and just stop fighting on the 1st pull. Healer and DPS. Then Vote kicked as soon as time came up.
My hubby when AFK has he was the other DPS and was kicked.
Got into another DREX and did all but the final boss with my weapon of choice. no issue pulling or holding hate and no whining that I didn't have the best gear on. The time it took them to whine and wipe the party. Would have made up for time lost on me not doing extra DMG.
Different play style is a valid reason to kick. So ya I don't care.
Last edited by Kewitt; 11-09-2015 at 03:34 PM.
Commendations.
If I play dps I only give it out to other dps.
If I play tank I only give it out to healers.
If I play healer I only give it out to tank.
Only if they should be getting a commendation.
There are always exceptions to the rules!


And the reddit guy showed parser proof that between even "best possible scenario" (super dps, super healer) and worst possible scenario (avg dps, avg healer, no 4th person), there is like 10 minutes difference max, for Fractal. The best case scenario was 14.5 minutes, worst case was 21.5. Doing single pulls instead of double or triple pulls might be like, not even 2 minutes slower, over the entire run.If said tank is positioning correctly, uses his/her CDs properly, and keeps a good pace (good doesn't mean speedrunning), who cares about how many packs s/he pulls at once. S/he is doing his/her job, and everything else is just a matter of opinion and preference
Summoner first, Scholar second...but mainly crafter.
I'm so damn sick of Neverraep and Fractal, if I see you're wasting my time and you have more than 15k hp I will pull the entire room or boss for you with shadewalker, I know the 2 others love it because I always get 2 comms when I do it.
Obviously won't do it in dungeons I know the tanks can't handle, there is absolutely no reason to wait 1 minute before every boss, your skills are going to refresh during the battle.



Lol, I love how people think that's a solutionJust this.
Some tanks find fun to take their time and don't care if buffs of they party are finishing or others prefer to go fast.
Some DPS just want to play how they want because it's a game and is suppose to be fun, and they mind doing a 50-70% less damage than other DPS or will keep attaking one target even if the tank has 15 mobs. They just want to use the skills they find pretty.
Just add an option "Speedrun roulette" or "Slow roulette" and everyone will be happier.
Yeah sure, add that. And then see how many people actually queue for "slow roulette" after they realized that most content won't be cleared when all 4 people just do whatever the heck they want. Most people don't actually want that. They want to be the only one who gets to not fullfill their role. No one apprechiates staying in a dungeon for 90 minutes only to abandon at the last minute because a clear is not possible with the BLM who thinks only his ice spells look pretty and the BRD who refuses to use anything but Heavy Shot because it's "work" if one uses more than one skill, and he's playing a game for fun, you know?! And of course the dmg won't get raised by the healer and tank either, because obviously, dealing dmg is not their job.
What people want is to act willfull and selfish and have the other party members pull their weight as well. NOT being part of a group of willfull and selfish people where no one is willing or able to carry their weight.
It's not just about the actual speed, it's about the joy of playing efficientlyAnd the reddit guy showed parser proof that between even "best possible scenario" (super dps, super healer) and worst possible scenario (avg dps, avg healer, no 4th person), there is like 10 minutes difference max, for Fractal. The best case scenario was 14.5 minutes, worst case was 21.5. Doing single pulls instead of double or triple pulls might be like, not even 2 minutes slower, over the entire run.![]()
I usually pull full hallways and readycheck on the way in the boss room.
After first teleport i grab first room, drag to hallway, my summoner limit breaks (when hes not healing as AST/SCH). Next two pulls, boss. After second boss is gated by controls.
Im done in 15 or less unless the dps sucks.
I do, hower, make a point to slow down the instant someone kvetches about *anything*, because if youre going to kvetch, I'm going to passive aggressive you to death.




Rule of thumb should always be, "You pull it, you tank it." Obviously, mistakes happen. So it's best to use your own judgment as to whether you have an impatient group or inexperienced players. It's also worth noting over-geared DPS will almost inevitable steal hate, but they're usually equipped to handle it. Those claiming to have a limited time, thus preferring a fast run. Your limitations aren't someone else's problem. If you're unable to tank the mobs yourself, then you go at the pace of your party and deal with it. What you could do is ask the tank for a fast pull. I suspected they would be far more willing that way.
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