


			
			
				Oh thank god someone who gets it, I was ready to lose my friggen mind with this. Discovery and excitement is key in exploration. To know what your dealing with just lessens that experience.I think a better idea would be instead of giving us a to-do list. Give us a blank list that randomly fills in as the party explores, having the map be somewhat randomly generated. Come across a lake "Why not fish", a mining area, walk into a zone with monsters who ambush? Pop it up in the list now. Having a preset kinda ruins it cus you know what to expect.
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