Page 3 of 7 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 68

Hybrid View

  1. #1
    Player
    Mutemutt's Avatar
    Join Date
    Oct 2013
    Posts
    339
    Character
    Mumuki Muki
    World
    Leviathan
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Kurogaea View Post
    Don't see the difference? The genuine excitement of discovery is taken away when we know what to expect. The side bar of things to find becomes a task without actually being one since we know its there for optional purposes. It may be exciting to find them, but we knew what to expect from the start.
    I don't think the first would happen in either case is the thing. First off, I think we'd split up to find aether currents either way so that we can start flying around; having to walk everywhere would be troublesome, to-do list or no. You'd still stop to fight big monsters whether they were on the list or not since you know there's a good chance of getting nice stuff from them; end result is you still look around for the special stuff just the same.

    In reality, without the list I see the situation going like this:
    1) find aether currents, so you can start flying around
    2) With flight in hand, ignore all small fry monsters and search for the big baddies
    and maybe...
    3)gather if you feel like it or have just given up on everything else/just burning time

    That to-do list popping up on the screen was known to us before it even became a list. I think you're just really over selling it...
    (4)

  2. #2
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Kurogaea View Post
    Like how in the world do we know that there's 8 bronze chests just sitting out there?
    I think you have to kill enemies to make the chests pop up. And I hope i have not spoiled too much with this

    Caution, big spoiler: https://www.youtube.com/watch?v=MhG1...outu.be&t=2953
    (2)
    Last edited by Felis; 11-08-2015 at 07:02 PM.

  3. #3
    Player
    AlphaFox's Avatar
    Join Date
    Aug 2013
    Posts
    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    I think a better idea would be instead of giving us a to-do list. Give us a blank list that randomly fills in as the party explores, having the map be somewhat randomly generated. Come across a lake "Why not fish", a mining area, walk into a zone with monsters who ambush? Pop it up in the list now. Having a preset kinda ruins it cus you know what to expect.
    (4)

  4. #4
    Player
    Kurogaea's Avatar
    Join Date
    Nov 2014
    Posts
    1,365
    Character
    Raifu Kurogaea
    World
    Gilgamesh
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by AlphaFox View Post
    I think a better idea would be instead of giving us a to-do list. Give us a blank list that randomly fills in as the party explores, having the map be somewhat randomly generated. Come across a lake "Why not fish", a mining area, walk into a zone with monsters who ambush? Pop it up in the list now. Having a preset kinda ruins it cus you know what to expect.
    Oh thank god someone who gets it, I was ready to lose my friggen mind with this. Discovery and excitement is key in exploration. To know what your dealing with just lessens that experience.
    (1)

  5. #5
    Player
    AeraLure's Avatar
    Join Date
    Aug 2015
    Posts
    246
    Character
    Aera Lure
    World
    Cactuar
    Main Class
    White Mage Lv 60
    Quote Originally Posted by AlphaFox View Post
    I think a better idea would be instead of giving us a to-do list. Give us a blank list that randomly fills in as the party explores, having the map be somewhat randomly generated. Come across a lake "Why not fish", a mining area, walk into a zone with monsters who ambush? Pop it up in the list now. Having a preset kinda ruins it cus you know what to expect.
    I wish it could be like this, with a lot more random/dynamic generation to offer a bit more surprise and wonder in the exploration. More work on the dev side to be sure, and eventually you'd see most/all patterns (unless they kept adding to it), but it would be better. I'm afraid with that list that explorations will devolve into set patterns/roles every time "you go get the currents, you go fish, you.. etc" and it probably will. It may not matter - it may still be a lot of fun. I for one am still really looking forward to explorations as a main thing from this patch - drops, FC fun etc.
    (2)

  6. #6
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by AlphaFox View Post
    I think a better idea would be instead of giving us a to-do list. Give us a blank list that randomly fills in as the party explores, having the map be somewhat randomly generated. Come across a lake "Why not fish", a mining area, walk into a zone with monsters who ambush? Pop it up in the list now. Having a preset kinda ruins it cus you know what to expect.
    This would be best, once an objective has been discovered it is unlocked on the list giving us a feeling we are actually exploring and not treading old ground. Let the tryhards make their lists and leave normal people to actually explore.
    (1)

  7. #7
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Jynx View Post
    This would be best, once an objective has been discovered it is unlocked on the list giving us a feeling we are actually exploring and not treading old ground. Let the tryhards make their lists and leave normal people to actually explore.
    Like the result list from Hamlet Defence, that didn't show the things you have to do, but you did right after the run?

    People will write down the most important things that give the most points and share it in the Forum.
    (0)
    Last edited by Felis; 11-09-2015 at 02:38 AM.

  8. #8
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Felis View Post
    Like the result list from Hamlet Defence, that not showed the things you have to do, but you did right after the run?

    People will write down the most important things that give the most points and share it in the Forum.
    The list would be randomly generated and would show as such.


    ????
    ????
    ????
    ????

    The first "Jewel fly" you kill would change you list to say

    Kill 1/10 Jewel Flies
    ???
    ???
    ???

    So it would update live.
    (3)

  9. #9
    Player
    shanian's Avatar
    Join Date
    Sep 2014
    Posts
    50
    Character
    Shanian Halvone
    World
    Balmung
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Jynx View Post
    The list would be randomly generated and would show as such.


    ????
    ????
    ????
    ????

    The first "Jewel fly" you kill would change you list to say

    Kill 1/10 Jewel Flies
    ???
    ???
    ???

    So it would update live.
    now that would be cool!
    (1)

  10. #10
    Player
    Kurogaea's Avatar
    Join Date
    Nov 2014
    Posts
    1,365
    Character
    Raifu Kurogaea
    World
    Gilgamesh
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Jynx View Post
    The list would be randomly generated and would show as such.


    ????
    ????
    ????
    ????

    The first "Jewel fly" you kill would change you list to say

    Kill 1/10 Jewel Flies
    ???
    ???
    ???

    So it would update live.
    You sir, are a genius. :O

    (1)

Page 3 of 7 FirstFirst 1 2 3 4 5 ... LastLast