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  1. #1
    Player
    Alcide's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    502
    Character
    Apathy Emerald
    World
    Ragnarok
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Zhexos View Post
    This feature was originally intended to be added to allow more players with different jobs to be able to participate in end-game content, as well as keep the job setup to 2 tanks, 2 healers, and 4 DPS.
    This is bs, we all know 2 melee 1 support 1 caster is already the most common setup, this was totally unnecessary to begin with.
    The only reason to implement such a stupid feature is so that when you guys develop a content that doesn't work for a 3 ranged/melee party you can say "well you guys chose to gimp yourselves with a composition we don't approve so that's on you".
    (1)

  2. #2
    Player
    SummonerSenah's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Senah Kha
    World
    Balmung
    Main Class
    Warrior Lv 90
    I feel like this is a poor bandaid over the problem that the raid design is problematic to begin with. So now we're going to have people switching jobs to maybe something they don't like as much just to avoid a penalty that really shouldn't exist.
    (0)