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Thread: Kinda laughed

  1. #51
    Player
    Isius's Avatar
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    Sep 2013
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    Limsa Lominsa
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    150
    Character
    Astral Pyre
    World
    Gilgamesh
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Judge_Xero View Post
    Thanks for the run-down.

    If oGCD Swipe does allow less RoH and more RA that's exactly the result I would expect. I couldn't remember the TP cost of the various other skills, but it looks like GB, RoH, RA all had 60 TP costs. What I was thinking was if RoH had a 70 TP cost or something like that and you could regularly swap it for RA @ 60 TP then you would have a consistent savings of 10 TP per combo set. But since RA and RoH both cost 60 TP there will only be the new 10 TP savings simply due to GB, which I guess would only add up in a multi dotting situation.
    Yeah GB is good if you are tanking several mobs at once, you can just apply GB on several targets at once over, and over, and might aswell do it too if you know mobs will not die fast since GB is Plds most damaging skill atm.

    TP saved in this situtation would be nice if I just spammed GB in mob groups.
    (0)
    Last edited by Isius; 11-07-2015 at 12:33 PM.

  2. #52
    Player
    Reynhart's Avatar
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    Jul 2011
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    Ul'Dah
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    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Isius View Post
    Edit: And really why didn't Pld get a dps aoe move, I was expecting one when HW came out, but nothing... :/
    Shield Swipe should have been changed into an AoE like War Drum in 1.0. Probably with a decrease in potency (Like we have now), but it would have been awesome for AoE enmity.

    For the DRK part, that's exactly what I fear. Maybe it's because I've played too much FFXI, where the "balance" was "buffing these two forgotten jobs so that they become very powerful for now" and rotating
    (0)

  3. #53
    Player
    Brannigan's Avatar
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    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    They should probably reduce the DoT timer of Goring Blade to 21s and just make the initial hit do 260 to cover up that gap now that shield swipe won't space it anymore. I guess you can toss in a f r a c t u r e . . .



    Oh.

    (I think with slashing debuff it's a loss anyway iirc. Just kinda crappy that we have this janked up DoT overwriting rotation even while tanking blockable stuff now)


    nm wait I figured it out. We're supposed to fill the gap with Clemency. That's what makes this such a great TP gain and not a DPS buff.
    (0)
    Last edited by Brannigan; 11-07-2015 at 07:29 PM.

  4. #54
    Player
    Judge_Xero's Avatar
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    Mar 2011
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    Ul'dah
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    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Brannigan View Post
    nm wait I figured it out. We're supposed to fill the gap with Clemency. That's what makes this such a great TP gain and not a DPS buff.
    That's what I figure, as well. DRK can use MP offensive skills as TP recovery. SE could be shifting the PLD meta more towards party support which alters the party synergy more towards healer DPS to equalize the balance.
    (2)

  5. #55
    Player
    Xenosan's Avatar
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    Sep 2011
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    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    That's why I label it as viable but not practical. It's so easily nullified by other restoring actions by the healers. Even if Stoneskin doesn't provide as much ehp recovery it is at least less likely to be overwritten by your healers, and that's something we've had access to before Heavensward. Beating a dead horse imo. It is nice in PVP though.
    (0)

  6. #56
    Player
    Brannigan's Avatar
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    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Nah I was just joking around. SE kinda screwed up with that awkward DoT timer. Like sure you can cast Stoneskin or whatever but it's just killing your DPS/threat further and if you're tanking you're probably just going to be interrupted.
    (0)

  7. #57
    Player
    Judge_Xero's Avatar
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    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Yeah it is weird to leave 10 GCD open in a 9 GCD rotation.
    If shelltron lined up @ 24s intervals it might work better since I believe only physical damage will interrupt a cast and you can't be interrupted during a block.
    (0)

  8. #58
    Player
    Brannigan's Avatar
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    Will Brannigan
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    Excalibur
    Main Class
    Paladin Lv 80
    Can't block during a cast actually. Also I'm like 99% certain magic interrupts, I just have nothing to confirm with right this second. Really they should just toss us a single GCD attack, make fracture 30s by default, or close up the hole by reducing the DoT timer. They could maybe tack a buff/debuff onto Flash or something that you want to cast every 30 seconds or so.

    Maybe they'll close the hole with a 4.0 ability tee hee hee
    (0)
    Last edited by Brannigan; 11-08-2015 at 06:35 PM.

  9. #59
    Player
    Reynhart's Avatar
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    Reynhart Kristensen
    World
    Ragnarok
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    Dark Knight Lv 80
    I KNOW !
    Our 10th GCD will be used for...drumroll...changing Oath !
    (1)

  10. #60
    Player
    Sapphidia's Avatar
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    Aug 2013
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    Character
    Sapphidia Wulfhaven
    World
    Balmung
    Main Class
    Warrior Lv 90
    Even filling that 10th GCD with the old Shield Swipe was still always a dps loss though. I'm not sure why everyone is so hung up on "not clipping the Goring dot" - the 24 second duration was near perfect as a 9 GCD rotation clips it by about 1.5-2 seconds, which is still less than a full tick and ensures it always gets the 1 tick of damage every 3 seconds.

    The only way to gain DPS by filling in that 10th slot is to find a non-combo'd skill that has a 240+ potency (which doesnt exist) - the average potency of the 9 gcds excluding the actual Goring DoT part is 220, so a 210 shield swipe not only reduced the dps from your GCDs btu also could cause a gap in your Goring ticks and make you potentially lose a 40 potency tick in the gap.

    I guess it was a DPS gain over super long fights to use the old Shield Swipe in that position for the TP saving (at a cost of about 20-30 potency), but this was only possible on blockable enemies.

    That said, it would be nice to have a move you can legitimately use as a single GCD without lowering your DPS output. It's such a shame Fracture is only 220 potency when not traited. A single gcd dot like this would be perfect if it had a total potency of about 250 and less than 21 second duration.
    (2)
    Last edited by Sapphidia; 11-08-2015 at 09:01 PM.

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