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  1. #10
    Player
    Kyne_Lyons's Avatar
    Join Date
    Oct 2013
    Posts
    134
    Character
    Kyne Lyons
    World
    Midgardsormr
    Main Class
    Gladiator Lv 60
    I'll post it here too, the changes to Shield Swipe should have been the beginning of the list of adjustments, not essentially the end of them. The people on this forum are throwing out ridiculous figures for the relative DPS adjustment that are just totally detached from reality. 5%? 7%? 9%? Really guys? Look up my A1S kill this last week on FFLogs and Reprisal on A1S, which was pushed every time it came up, on a boss with a physical auto-attack uptime of 100% every time they're on screen yielded 2.35% of my damage done. That's it. Shield Swipe in 3.1 used perfectly on cooldown, with a 0ms lapse between uses, is an increase over Reprisal of 90 potency. That's a nice, rounded 30% increase over Reprisal. Factor that into Reprisal's damage and you end up at just over 3%.

    This is roughly a 3% damage increase, by the numbers. Stop making shit up.

    EDIT: I should also note, that a 3% increase, ONLY while main tanking, does nothing to solve the problems the job faces. It's something, but the job is still fundamentally broken in the current meta. With the changes to Limit Break being role-based, and not job-based, there is now zero argument against running a 2-Warrior setup. Anything else is just worse.
    (2)
    Last edited by Kyne_Lyons; 11-07-2015 at 03:05 PM.