Quote Originally Posted by Ashkendor View Post
They also reduced the TP on Shield Bash; now chain stunning isn't quite as draining.


Uh. Actually. A lot of us would really like that DPS increase to make us actually competitive with WAR and DRK in a raiding environment. Right now there's just no real reason to take a PLD, and plenty of reasons to take WAR/DRK instead. As far as the stun goes, a PLD is the most reliable class to stun as long as you do it right. Our stun is on the GCD, but it also has zero cooldown aside from that. Do you remember chain-stunning adds in Leviathan EX when that was a thing? It was great in T5 as well. WAR and DRK both have a 20 second cooldown on their stun abilities (DRK's can reset the cd but it's RNG based and can't be counted on).
Can't really agree with you here, but I do see where you're coming from.

120 TP, even though it is "spammable" is massive. Also, it being on the GCD means it is a massive dps loss. Chain stuns are not needed in a coordinated group, as multiple classes have OGCD 'free' stuns that are better suited.


As for the dps, my group is close to the clear on A4S and we run Paladin. Our Paladin does great dps, only about 100 lower than a DRK would (but he's still better than most DRK's). That is a large gap if you're doing progression, but I think SE is learning about their horrid dps checks. We don't even have him stun at all in A3S or A4S. It's a waste of TP, and will still be a waste even with this "buff".