Inb4 bad PLD macro shield swipe to every single skill and complain that their dps is worse than before ala 2.0 brd lol

Inb4 bad PLD macro shield swipe to every single skill and complain that their dps is worse than before ala 2.0 brd lol
PLD lvl 70 skill: Sleipnir's Fury
AoE Stun for 10 seconds
Radius: 25y
Range: 20y
TP cost 0
Cooldown: 5 mins
Shares timer with Hallowed Ground
Generates Enmity so all mobs targeted becomes 'A' on the PLD
Potency 1000 on each mob
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Last edited by KingOfAbyss; 11-07-2015 at 12:28 AM.
I thought they were fixing the TP issues for paladin? Lowering goring blade cost by 10 is not going to make a significant difference when you can run out in less than three minutes as is. Not going to pull out a napkin, but assuming you're using goring blade once every 3 sets of combos, you're saving what...? 80 tp with this change over 3 minutes?
WAR has pretty much infinite TP right now, and they can go a lot longer than three minutes without even using their 1-minute Equilibrium cooldown for 200 tp. I don't understand why they want paladin and dark knight to be tp starved so much sooner.

I don't get why people are still complaining, in 3.1 it's going to be easy to get i210 gear and Pld v.s. Drk only mattered in early progression...
Honestly the real issue with the tank 'meta' is that warrior automatically gets a tank spot and it's only DK/PLD that is interchangeable. Well, unless you wanna settle for a sub-par composition.
Honestly, even DRK might not be much of an option before terribly long with the changes they're making to the Limit Breaks, which will allow two of the same job without penalty.
Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]
Can't wait to see how it goes on my PLD, any changes is good to try them out, I'm excited!
Now add Holy Cross and Grand Cross (like the Lancer Champion.. hmm.. might be reserved for DRG)
ok Holy Cross, that hurts enemies and at the same heals allies or buff them with a little shield..
would be in the form of a cross, so it would be hard to manage but still nice animation!!
Holy Bolt for more DPS?
Last edited by KingOfAbyss; 11-07-2015 at 12:49 AM.

Also the fact that is has to be procd meaning if a PLD and drk are paired you're either mitigating raid wide magic damage or improving your plds dps. Very strange change but interested to see how it correlates with some of the new dungeons and trials.


Tp reduction and a dps increase. Seems pretty nice to me.
Since shield swiping will likely still require a successful block (reprisal is drk's equivalent with parry and is also an "Ability"), it'll be a small upgrade for a main tank paladin on a boss that uses physical damage. As offtank, it won't do anything. Person that said it was a 70dps increase is assuming you can use it immediately every 15 seconds, but they didn't say it won't require a successful block to trigger it.
10 tp off goring blade is not going to be noticed. The shield bash change is nice for people doing A4S probably?
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