Page 1 of 3 1 2 3 LastLast
Results 1 to 10 of 24
  1. #1
    Player
    ZanzhizExaverion's Avatar
    Join Date
    Oct 2013
    Posts
    330
    Character
    Zanzhiz Exaverion
    World
    Sargatanas
    Main Class
    Gladiator Lv 90

    Important Question to Devs about the Limit Break Change

    Dungeons and trials requiring a full party to register via the Duty Finder:

    The Limit Break Gauge will fill more slowly than before for parties with three or more members of the same role. Class/job roles are as follows:

    Tank: Gladiator/Marauder/Paladin/Warrior/Dark Knight
    Melee DPS: Pugilist/Lancer/Rogue/Monk/Dragoon/Ninja
    Ranged DPS: Archer/Thaumaturge/Arcanist/Bard/Black Mage/Summoner/Machinist
    Healer: Conjurer/White Mage/Scholar/Astrologian
    "Registering via the Duty Finder". Does this currently Apply to Alexander Savage? Where you must gather for entry? This is a big deal right now for progression statics. Limit Break can make or break clears at this point in time for sub-optimal compositions.

    Do you understand the consequences of this change for parties that adjusted specifically for the Class restriction, and now a ROLE restriction is completely out of the blue?
    (2)

  2. #2
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Isn't it making party setup easier by allowing for doubles of a particular role?
    (1)

  3. #3
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    So, basically we HAVE to have a mix of ranged and melee DPS or the LB gauge will crawl? There will be blood.
    Quote Originally Posted by Kallera View Post
    Isn't it making party setup easier by allowing for doubles of a particular role?
    Not exactly, since right now it's specific to class. So while it'd be slower with 2x Dragoon, it'll be no slower with 1x Dragoon, 1x Ninja, 1x Monk etc. Making it specific to a TYPE of dps will force more diverse parties, which isn't always a good thing on high end content. Also they used the phrase 'more slowly than before', which suggests to me that it'll be an even stronger than the old 2x party member LB slowdown.
    (1)
    Last edited by Lemuria; 11-07-2015 at 04:53 AM.

  4. #4
    Player
    Gralna's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    1,214
    Character
    Gralya Arodica
    World
    Goblin
    Main Class
    Scholar Lv 100
    as long as you aren't doing 3 ranged dps or 3 melee dps for your static, this is actually an improvement. Before you would get a LB fill penalty for just having two of the same class in your party, now you just need to balance your roles without worry about class distribution.
    (0)

  5. #5
    Player
    ZanzhizExaverion's Avatar
    Join Date
    Oct 2013
    Posts
    330
    Character
    Zanzhiz Exaverion
    World
    Sargatanas
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Gralna View Post
    as long as you aren't doing 3 ranged dps or 3 melee dps for your static, this is actually an improvement. Before you would get a LB fill penalty for just having two of the same class in your party, now you just need to balance your roles without worry about class distribution.
    See, but it's not. If anything this creates less-diverse team compositions. The new method literally states, 2 Ranged, 2 Melee, 2 Tank, 2 Healer, no exceptions. BRD/MCH currently is necessary to all parties, why does having double Caster penalize you for that?
    (7)

  6. #6
    Player
    Gamer3427's Avatar
    Join Date
    Feb 2015
    Location
    Limsa Lominsa
    Posts
    882
    Character
    Rashi Shadowblade
    World
    Shiva
    Main Class
    Machinist Lv 60
    The real question here is how much more slowly will it fill? This kind of sucks for my main group, because I'm a MCH, and one of my friends is a BRD. If we get a SMN or a BLM in a party with four DPS, then we're suddenly being penalized on our LB now? I can understand that it's an attempt to prevent players from just stacking up on DPS builds such as BRD and three casters, but it seems a bit unfair that with four distinct "ranged DPS" roles we now have to start excluding two classes from PF groups if we don't want the LB penalty.....

    Of course, if the penalty is something small such as 5-10%, then it won't be that much of an issue. If it's larger like say 20% or 50%, then that's a huge penalty and is pretty much forcing you into a 2 tank, 2 healer, 2 ranged, 2 melee situation, which isn't always ideal for every fight.....
    (0)
    Quote Originally Posted by TouchandFeel View Post
    Strangely enough, if you assume the OP is from a parallel universe, it all makes sense.
    ...
    That or they are just spouting gibberish.

  7. #7
    Player
    ZanzhizExaverion's Avatar
    Join Date
    Oct 2013
    Posts
    330
    Character
    Zanzhiz Exaverion
    World
    Sargatanas
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Gamer3427 View Post
    The real question here is how much more slowly will it fill? This kind of sucks for my main group, because I'm a MCH, and one of my friends is a BRD. If we get a SMN or a BLM in a party with four DPS, then we're suddenly being penalized on our LB now?

    Of course, if the penalty is something small such as 5-10%, then it won't be that much of an issue. If it's larger like say 20% or 50%, then that's a huge penalty and is pretty much forcing you into a 2 tank, 2 healer, 2 ranged, 2 melee situation, which isn't always ideal for every fight.....
    My Party set up is BLM SMN BRD - We've learned every fight with it, and we've been progressing in A3 for MONTHS now, and now you're gonna tell me we're gonna get penalized for all of that progression now? Without compensation in the fight itself? That's unfair, and unreasonable to throw into the mix. WE NEED to know if it applies to Savage or not.
    (5)

  8. #8
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Lemuria View Post
    So, basically we HAVE to have a mix of ranged and melee DPS or the LB gauge will crawl? There will be blood.Not exactly, since right now it's specific to class. So while it'd be slower with 2x Dragoon, it'll be no slower with 1x Dragoon, 1x Ninja, 1x Monk etc. Making it specific to a TYPE of dps will force more diverse parties, which isn't always a good thing on high end content. Also they used the phrase 'more slowly than before', which suggests to me that it'll be an even stronger than the old 2x party member LB slowdown.
    That was sorta the idea when they wanted to encourage party composition. I mean, the way it is now, there was a LB slow-down when you had two arcanists (which also meant a scholar and summoner)

    Quote Originally Posted by Gamer3427 View Post
    T but it seems a bit unfair that with four distinct "ranged DPS" roles we now have to start excluding two classes from PF groups if we don't want the LB penalty.....
    Look at it from anotehr perspective when you consider that a warrior can pull the same numbers as an actual DPs class while in tank stance (along with the padded survivability), and there's three melees. The class-doubling has been in place to discourage class stacking, but it also worked against teams that had a SCH and SMN. A typical party composition has always been 2 melee and 2 ranged (one physical and one caster), not only party synergy but positional setups as well.
    (0)
    Last edited by RiceisNice; 11-07-2015 at 06:36 AM.

  9. #9
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    I see the change, they are frowning upon 1 tank, 3 healers more than anything imo. However this sadly also effects DPS roles. Will have to agree because of changes to how stationary all range classes are now there really should be no reason why a setup uses 3 ranged jobs shouldn't be allowed. Honestly if I was the Dev team I'd say:

    Three or more of Tank or Healer
    Four or more of DPS/Range, so you wouldn't be able to have all melee or all range which I think is alright, but a 2/2 splits really does restrict party construction and I can see it hurting statics that have adapated to using 3 range, 1 melee or even 3 melee and 1 range.
    (1)

  10. #10
    Player
    Kitano123's Avatar
    Join Date
    Jul 2014
    Posts
    144
    Character
    Maya Minx
    World
    Phoenix
    Main Class
    White Mage Lv 60
    Quote Originally Posted by ZanzhizExaverion View Post
    My Party set up is BLM SMN BRD - We've learned every fight with it, and we've been progressing in A3 for MONTHS now, and now you're gonna tell me we're gonna get penalized for all of that progression now? Without compensation in the fight itself? That's unfair, and unreasonable to throw into the mix. WE NEED to know if it applies to Savage or not.
    While most groups go for 2 melee a blm/smn and a mch/bard, blm, smn and mch/brd is totally viable and frankly its rediculous that SE hasnt realised this, its not like your trying to game the system its a valid party setup.
    (2)

Page 1 of 3 1 2 3 LastLast