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  1. #37
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Evergrey View Post
    I personally wanted the hunts to be like Levequests. Go to the board, pick up a hunt (B-solo, A-4ppl, S-8ppl). You go to the map where the hunt is, once there you(and your group) have to scout the land for signs of the hunt, like a little minigame. Once the hunt is found you gather up and start killing it. This way the hunts would be personal so no zerging, and the hunts could be more like real bosses designed for a set number of ppl.
    That could work quite nicely... Even some potential for some Witcher-esque style hunting with a system like that... Was always disappointed they never did anything at the cap with Levequests, seeing Temple Levequests in Heavenswards early patch notes was such a tease...

    One thing I perhaps should have said sooner, is that force popped Hunts don't necessarily mean the removal of the existing ones... I just can't imagine a scenario in which people will still bother with the existing Kaiser Behemoth when they can force pop their own... If you add any form of force popped Hunts alongside the existing ones, the existing ones will just be completely neglected, because force pops are just superior in every single way... They're more convenient for the player, since you can effectively just log on and work towards it, rather than waiting for an S Rank to spawn. They're generally just more enjoyable, since the encounters would be balanced and have no server drama... It's just a better system...

    I'd imagine people would still kill the world spawn Kaiser Behemoth, but with any type of force pops as well, I can't see the demand being particularly great, even if the seals were as valuable as they were at 3.0... Overall that's an improvement to the world spawn ones too, at least IMO, since like I've said, I don't mind doing them when they're mostly ignored. They a fun little diversion when you stumble upon one, still not really a hunt though.
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    Last edited by Nalien; 11-07-2015 at 03:59 AM.