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  1. #1
    Player
    Evergrey's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    2,021
    Character
    Rexipher Evergrey
    World
    Odin
    Main Class
    Dark Knight Lv 100
    I personally wanted the hunts to be like Levequests. Go to the board, pick up a hunt (B-solo, A-4ppl, S-8ppl). You go to the map where the hunt is, once there you(and your group) have to scout the land for signs of the hunt, like a little minigame. Once the hunt is found you gather up and start killing it. This way the hunts would be personal so no zerging, and the hunts could be more like real bosses designed for a set number of ppl.
    (7)

  2. #2
    Player
    Laurima's Avatar
    Join Date
    Jun 2015
    Posts
    338
    Character
    Mizu Ka
    World
    Balmung
    Main Class
    Weaver Lv 80
    Quote Originally Posted by Evergrey View Post
    I personally wanted the hunts to be like Levequests. Go to the board, pick up a hunt (B-solo, A-4ppl, S-8ppl). You go to the map where the hunt is, once there you(and your group) have to scout the land for signs of the hunt, like a little minigame. Once the hunt is found you gather up and start killing it. This way the hunts would be personal so no zerging, and the hunts could be more like real bosses designed for a set number of ppl.

    Wowee! now that sounds fantastic!

    Scouting for a hunt on chocobo is one of the big parts that I miss about hunting tbh.
    (3)

  3. #3
    Player
    Seryl199's Avatar
    Join Date
    Sep 2013
    Posts
    549
    Character
    Delferia Seule
    World
    Siren
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Evergrey View Post
    I personally wanted the hunts to be like Levequests. Go to the board, pick up a hunt (B-solo, A-4ppl, S-8ppl). You go to the map where the hunt is, once there you(and your group) have to scout the land for signs of the hunt, like a little minigame. Once the hunt is found you gather up and start killing it. This way the hunts would be personal so no zerging, and the hunts could be more like real bosses designed for a set number of ppl.
    I though Hunts were going to be similar to FFXII, which followed a similar flow, Board > Hunt > Battle, and some of those Hunts were among the most challenging battles in the game.
    (1)