New dances, yay![]()
New dances, yay![]()
players with skill level as high as you are very rare, many parties which use their main class which have level 200 weapon and other pieces cannot pass whale extreme dps checks, also most tanks fail tank swap in that fight.The bad thing is: even in a full party you will need that iLvl to enter then.
Also:
Since Heavensward, we have a special option in DF to get synced to the minimum iLvl for a special challange.
Where is that challange, when the minimum iLvl is set far to high?
Ravana Ex is 160, maybe 165. But not 175.
Item level requirements are usually relatively high for content that goes from pre-form only to Duty Finder, generally ranging from about 15 to 20 item levels below the rewards offered by the content.
The time for an EX to be a challenge is when it's released, and it seems that you got that challenge. Now, the content and its rewards are dated, so it is made more accessible to the general playerbase. The item levels are set higher because you can't guarantee party compositions or player skill to any degree in the DF, which creates for a better experience when groups are randomly matched. The content is no longer *for* the people that could clear it at i160--it's for the people that *couldn't* do that.
Those looking for challenge now have Thordan EX.
But... Aren't Bismarck weapons i185? Doesn't that mean it WOULD be reasonable to have a requirement of i165-170?
*goes look it up*
Wait. Bismarck weapons are i175. What's the point of having the same item level requirement as the drops? O.o That's like requiring i90 for first Coil.
Edit: Nvm. I misread and thought bismarck was requiring i175 xD not Ravana. That makes more sense then, even if Bismarck is still only 10 ilvls below the drop ^^;
Last edited by Noxifer; 11-08-2015 at 10:49 PM.
just farm eso and get the weapon which is far superior to ravana and you avoid the frustration of putting up with DF group for that fight.
Yes, Bismarck is one of the few outliers, but the DPS requirements in Bismarck are fairly stringent (more so than Ravana's, in my experience), so I'm not surprised it has a relatively high requirement.
TBH, I didn't think so; the only reasons I've ever seen an auto-wipe* in Bismarck was due to adds being neglected because of everyone going "oooh, look, a whale to ride!" and consequently leaving them to break the island. But I'll say that I still have very little clue how to recognize the weather patterns and that I'd be lost if I didn't have an FC mate do the weather call-outs o.o (I also still have problems with the doors in Lost City, unless that mechanic is skipped altogether ^^; So it's not necessarily that it's a difficult mechanic, only a type of mechanic that I personally have issues with.)
*) I first wrote 'hit enrage', but then realized that the whole island reaching 0 might not be the actual enrage, so I changed it ^^;
Fair enough ^^ I haven't really seen that happen that much; I've only been told by people I've run with that unless the carapace breaks in at the most two goes, there's not enough DPS to clear it. In the beginning, that was tricky and it sometimes took two goes and a little bit due to the debuff (but it was good enough for practice and learning the mechanics, and we usually wiped due to everyone falling off or dying, not due to failing DPS checks, so...), so I guess if that's right it could be tricky with DF groups, when you can't be sure of how much practice they've had.
Last edited by Noxifer; 11-09-2015 at 04:27 AM.
Most wipes I've seen on Bismarck was due to lacking DPS, with the others normally due to tank swap mixups during the serpent phase. That's just in my experience, of course.
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