Quote Originally Posted by Kallera View Post
The changes to limit break growth will be a real benefit to forming statics. It will be easier to fill in for a specific role and allow double job combinations instead of looking for the exact job.
I'm looking at these limit break adjustments slightly different than most people...

Quoting the notes:

[2.0] In keeping with balance changes for certain dungeons and trials, the rate at which the Limit Break Gauge fills has been adjusted as follows:
Dungeons and trials accessible solo via the Duty Finder:
The Limit Break Gauge will no longer fill more slowly when multiple members of the same class/job are in the party

Dungeons and trials requiring a full party to register via the Duty Finder:

The Limit Break Gauge will fill more slowly than before for parties with three or more members of the same role. Class/job roles are as follows:

Tank: Gladiator/Marauder/Paladin/Warrior/Dark Knight
Melee DPS: Pugilist/Lancer/Rogue/Monk/Dragoon/Ninja
Ranged DPS: Archer/Thaumaturge/Arcanist/Bard/Black Mage/Summoner/Machinist
Healer: Conjurer/White Mage/Scholar/Astrologian

For trials accessible solo via DF they're removing the restrictions to LB when multiple people in the same job join.
For trials requiring a full party to register via DF, they're adding the restriction where LB fills slowly w/ more than 2 of each role.

They don't explicitly say that the more than 2 or more of the same job restriction is being lifted for the full party DFs, but they do state it for the solo queue able DFs. Which is why I think it's adding on instead of modifying it.

Why add instead of change? There would be no reason for most serious raid groups to take anything other than double WAR as tanks. It would essentially only encourage further segregation of jobs. Just my thoughts though. I suppose either an official response or testing will confirm either scenario.