Quote Originally Posted by RyuSaarva View Post
Reasonable...really?
it would be the same for people who care about combat if they had increased HP by 300% for all classes so that people could finally beat savage alexander.
Your example is so wrong on so many levels that i don`t know where to begin.

I guess i could just try to tell you to look at the diference between progression and locking out. This changes turn crafting again into a process of progression.